И вот решил обратиться к вам.
код
[pawn]
- /*
- Плагин редактировал Shidla [SGC] специально для тех, кого достали те, кто ломают мины)))
- ICQ: 312-298-513
- Shidla [SGC] | 2010 год
- 2.8.1 [Final Version] | 09.09.2010
- */
- #include <amxmodx>
- #include <fakemeta>
- #include <hamsandwich>
- #include <xs>
- #include <zombieplague>
- #if AMXX_VERSION_NUM < 180
- #assert AMX Mod X v1.8.0 or greater library required!
- #endif
- #define PLUGIN "[ZP] LaserMine"
- #define VERSION "2.8.1"
- #define AUTHOR "SandStriker / Shidla / QuZ/DJ_WEST"
- #define RemoveEntity(%1) engfunc(EngFunc_RemoveEntity,%1)
- #define TASK_PLANT 15100
- #define TASK_RESET 15500
- #define TASK_RELEASE 15900
- #define LASERMINE_TEAM pev_iuser1 //EV_INT_iuser1
- #define LASERMINE_OWNER pev_iuser2 //EV_INT_iuser3
- #define LASERMINE_STEP pev_iuser3
- #define LASERMINE_HITING pev_iuser4
- #define LASERMINE_COUNT pev_fuser1
- #define LASERMINE_POWERUP pev_fuser2
- #define LASERMINE_BEAMTHINK pev_fuser3
- #define LASERMINE_BEAMENDPOINT pev_vuser1
- #define MAX_MINES 10
- #define MODE_LASERMINE 0
- #define OFFSET_TEAM 114
- #define OFFSET_MONEY 115
- #define OFFSET_DEATH 444
- #define cs_get_user_team(%1) CsTeams:get_offset_value(%1,OFFSET_TEAM)
- #define cs_get_user_deaths(%1) get_offset_value(%1,OFFSET_DEATH)
- // Цена за мину ОТОБРАЖАЕМОЕ в Меню. Реальная цена задаётся КВАРом!
- new const LMCost = 2
- /*########### Цвета Мин и лазерных лучей ###########*/
- // Цвет мины и лазера людей
- new const
- Red_Hum = 0,
- Green_Hum = 0,
- Blue_Hum = 255;
- // Цвет мины и лазера зомби
- new const
- Red_Zomb = 0,
- Green_Zomb = 255,
- Blue_Zomb = 0;
- /*####### Цвета Мин и лазерных лучей (конец) #######*/
- enum CsTeams {
- CS_TEAM_UNASSIGNED = 0,
- CS_TEAM_T = 1,
- CS_TEAM_CT = 2,
- CS_TEAM_SPECTATOR = 3
- };
- enum tripmine_e {
- TRIPMINE_IDLE1 = 0,
- TRIPMINE_IDLE2,
- TRIPMINE_ARM1,
- TRIPMINE_ARM2,
- TRIPMINE_FIDGET,
- TRIPMINE_HOLSTER,
- TRIPMINE_DRAW,
- TRIPMINE_WORLD,
- TRIPMINE_GROUND,
- };
- enum
- {
- POWERUP_THINK,
- BEAMBREAK_THINK,
- EXPLOSE_THINK
- };
- enum
- {
- POWERUP_SOUND,
- ACTIVATE_SOUND,
- STOP_SOUND
- };
- new const
- ENT_MODELS[] = "models/zombie_plague/LaserMines/v_laser_mine.mdl",
- ENT_SOUND1[] = "weapons/mine_deploy.wav",
- ENT_SOUND2[] = "weapons/mine_charge.wav",
- ENT_SOUND3[] = "weapons/mine_activate.wav",
- ENT_SOUND4[] = "items/suitchargeok1.wav",
- ENT_SOUND5[] = "items/gunpickup2.wav",
- ENT_SOUND6[] = "debris/bustglass1.wav",
- ENT_SOUND7[] = "debris/bustglass2.wav",
- ENT_SPRITE1[] = "sprites/laserbeam.spr",
- ENT_SPRITE2[] = "sprites/lm_explode.spr";
- new const
- ENT_CLASS_NAME[] = "lasermine",
- ENT_CLASS_NAME3[] = "func_breakable",
- gSnarkClassName[] = "wpn_snark", // Для совместимости с плагином "Snark"
- barnacle_class[] = "barnacle", // Для совместимости с плагином "Barnacle"
- weapon_box[] = "weaponbox";
- new g_EntMine, beam, boom
- new g_LENABLE, g_LFMONEY, g_LAMMO, g_LDMG, g_LBEO, g_LTMAX, g_LCOST, g_LHEALTH, g_LMODE, g_LRADIUS, g_NOROUND, g_NEMROUND, g_SURVROUND
- new g_LRDMG,g_LFF,g_LCBT, g_LDELAY, g_LVISIBLE, g_LSTAMMO, g_LACCESS, g_LGLOW, g_LDMGMODE, g_LCLMODE
- new g_LCBRIGHT, g_LDSEC, g_LCMDMODE, g_LBUYMODE, g_LME;
- new g_msgDeathMsg,g_msgScoreInfo,g_msgDamage,g_msgStatusText;
- new g_dcount[33],g_nowtime,g_MaxPL
- new bool:g_settinglaser[33]
- new Float:plspeed[33], plsetting[33], g_havemine[33], g_deployed[33];
- //new CVAR_LMCost
- public plugin_init()
- {
- register_plugin(PLUGIN, VERSION, AUTHOR);
- // Регистрируем ExtraItem
- g_LME = zp_register_extra_item("Laser Mine", LMCost, ZP_TEAM_ANY)
- // Вызываем функцию Laser_TakeDamage при получении урона объектом ENT_CLASS_NAME3 (func_breakable)
- RegisterHam(Ham_TakeDamage, ENT_CLASS_NAME3, "Laser_TakeDamage")
- // Add your code here...
- register_clcmd("+setlaser","CreateLaserMine_Progress_b");
- register_clcmd("-setlaser","StopCreateLaserMine");
- register_clcmd("+dellaser","ReturnLaserMine_Progress");
- register_clcmd("-dellaser","StopReturnLaserMine");
- register_clcmd("say","say_lasermine");
- register_clcmd("buy_lasermine","BuyLasermine");
- g_LENABLE = register_cvar("zp_ltm","1")
- g_LACCESS = register_cvar("zp_ltm_acs","0") //0 all, 1 admin
- g_LMODE = register_cvar("zp_ltm_mode","0") //0 lasermine, 1 tripmine
- g_LAMMO = register_cvar("zp_ltm_ammo","5")
- g_LDMG = register_cvar("zp_ltm_dmg","60") //laser hit dmg
- g_LCOST = register_cvar("zp_ltm_cost","2")
- g_LFMONEY = register_cvar("zp_ltm_fragmoney","1")
- g_LHEALTH = register_cvar("zp_ltm_health","5")
- g_LTMAX = register_cvar("zp_ltm_teammax","100")
- g_LRADIUS = register_cvar("zp_ltm_radius","320.0")
- g_LRDMG = register_cvar("zp_ltm_rdmg","100") //radius damage
- g_LFF = register_cvar("zp_ltm_ff","0")
- g_LCBT = register_cvar("zp_ltm_cbt","ALL")
- g_LDELAY = register_cvar("zp_ltm_delay","0.1")
- g_LVISIBLE = register_cvar("zp_ltm_line","1")
- g_LGLOW = register_cvar("zp_ltm_glow","0")
- g_LCBRIGHT = register_cvar("zp_ltm_bright","255")//laser line brightness.
- g_LCLMODE = register_cvar("zp_ltm_color","0") //0 is team color,1 is green
- g_LDMGMODE = register_cvar("zp_ltm_ldmgmode","0") //0 - frame dmg, 1 - once dmg, 2 - 1 second dmg
- g_LDSEC = register_cvar("zp_ltm_ldmgseconds","1") //mode 2 only, damage / seconds. default 1 (sec)
- g_LSTAMMO = register_cvar("zp_ltm_startammo","1")
- g_LBUYMODE = register_cvar("zp_ltm_buymode","1");
- g_LCMDMODE = register_cvar("zp_ltm_cmdmode","0"); //0 is +USE key, 1 is bind, 2 is each.
- g_LBEO = register_cvar("zp_ltm_brokeenemy","1");
- g_NOROUND = register_cvar("zp_ltm_noround","1");
- g_NEMROUND = register_cvar("zp_ltm_nemround","1");
- g_SURVROUND = register_cvar("zp_ltm_survround","1");
- register_event("DeathMsg", "DeathEvent", "a");
- register_event("CurWeapon", "standing", "be", "1=1");
- register_event("ResetHUD", "delaycount", "a");
- register_event("ResetHUD", "newround", "b");
- register_logevent("endround", 2, "0=World triggered", "1=Round_End"); // Регистрируем конец раунда
- register_event("Damage","CutDeploy_onDamage","b");
- g_msgDeathMsg = get_user_msgid("DeathMsg");
- g_msgScoreInfo = get_user_msgid("ScoreInfo");
- g_msgDamage = get_user_msgid("Damage");
- g_msgStatusText = get_user_msgid("StatusText");
- // Forward.
- register_forward(FM_Think, "ltm_Think");
- register_forward(FM_PlayerPostThink, "ltm_PostThink");
- register_forward(FM_PlayerPreThink, "ltm_PreThink");
- // Регистируем файл языков
- register_dictionary("LaserMines.txt")
- register_cvar("Shidla", "[ZP] LaserMines v.2.8.1 Final", FCVAR_SERVER|FCVAR_SPONLY)
- }
- public plugin_precache()
- {
- precache_sound(ENT_SOUND1);
- precache_sound(ENT_SOUND2);
- precache_sound(ENT_SOUND3);
- precache_sound(ENT_SOUND4);
- precache_sound(ENT_SOUND5);
- precache_sound(ENT_SOUND6);
- precache_sound(ENT_SOUND7);
- precache_model(ENT_MODELS);
- beam = precache_model(ENT_SPRITE1);
- boom = precache_model(ENT_SPRITE2);
- return PLUGIN_CONTINUE;
- }
- public plugin_modules()
- {
- require_module("fakemeta");
- require_module("cstrike");
- }
- public plugin_cfg()
- {
- g_EntMine = engfunc(EngFunc_AllocString,ENT_CLASS_NAME3);
- arrayset(g_havemine,0,sizeof(g_havemine));
- arrayset(g_deployed,0,sizeof(g_deployed));
- g_MaxPL = get_maxplayers();
- new file[64]; get_localinfo("amxx_configsdir",file,63);
- format(file, 63, "%s/zp_ltm_cvars_ap.cfg", file);
- if(file_exists(file)) server_cmd("exec %s", file), server_exec();
- }
- public Laser_TakeDamage(victim, inflictor, attacker, Float:f_Damage, bit_Damage)
- {
- if(get_pcvar_num(g_LBEO))
- {
- new i_Owner
- // Получаем ID игрока, который поставил мину
- i_Owner = pev(victim, LASERMINE_OWNER)
- // Если команда того, кто поставил мину и того, кто атаковал совпадают
- if(CsTeams:pev(victim, LASERMINE_TEAM) == cs_get_user_team(attacker))
- // Если тот кто поставил мину, не совпадает с тем, кто ее атаковал, то прекращаем выполнение
- if(i_Owner != attacker)
- return HAM_SUPERCEDE
- return PLUGIN_CONTINUE
- }
- return PLUGIN_CONTINUE
- }
- public delaycount(id)
- {
- g_dcount[id] = floatround(get_gametime());
- }
- bool:CheckTime(id)
- {
- g_nowtime = floatround(get_gametime()) - g_dcount[id];
- if(g_nowtime >= get_pcvar_num(g_LDELAY))
- return true;
- return false;
- }
- public CreateLaserMine_Progress_b(id)
- {
- if(get_pcvar_num(g_LCMDMODE) != 0)
- CreateLaserMine_Progress(id);
- return PLUGIN_HANDLED;
- }
- public CreateLaserMine_Progress(id)
- {
- if(!CreateCheck(id))
- return PLUGIN_HANDLED;
- g_settinglaser[id] = true;
- message_begin(MSG_ONE, 108, {0,0,0}, id);
- write_byte(1);
- write_byte(0);
- message_end();
- set_task(1.2, "Spawn", (TASK_PLANT + id));
- return PLUGIN_HANDLED;
- }
- public ReturnLaserMine_Progress(id)
- {
- if(!ReturnCheck(id))
- return PLUGIN_HANDLED;
- g_settinglaser[id] = true;
- message_begin(MSG_ONE, 108, {0,0,0}, id);
- write_byte(1);
- write_byte(0);
- message_end();
- set_task(1.2, "ReturnMine", (TASK_RELEASE + id));
- return PLUGIN_HANDLED;
- }
- public StopCreateLaserMine(id)
- {
- DeleteTask(id);
- message_begin(MSG_ONE, 108, {0,0,0}, id);
- write_byte(0);
- write_byte(0);
- message_end();
- return PLUGIN_HANDLED;
- }
- public StopReturnLaserMine(id)
- {
- DeleteTask(id);
- message_begin(MSG_ONE, 108, {0,0,0}, id);
- write_byte(0);
- write_byte(0);
- message_end();
- return PLUGIN_HANDLED;
- }
- public ReturnMine(id)
- {
- id -= TASK_RELEASE;
- new tgt,body,Float:vo[3],Float:to[3];
- get_user_aiming(id,tgt,body);
- if(!pev_valid(tgt)) return;
- pev(id,pev_origin,vo);
- pev(tgt,pev_origin,to);
- if(get_distance_f(vo,to) > 70.0) return;
- new EntityName[32];
- pev(tgt, pev_classname, EntityName, 31);
- if(!equal(EntityName, ENT_CLASS_NAME)) return;
- if(pev(tgt,LASERMINE_OWNER) != id) return;
- RemoveEntity(tgt);
- g_havemine[id] ++;
- g_deployed[id] --;
- emit_sound(id, CHAN_ITEM, ENT_SOUND5, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
- ShowAmmo(id)
- return;
- }
- public Spawn(id)
- {
- id -= TASK_PLANT
- // motor
- new i_Ent = engfunc(EngFunc_CreateNamedEntity,g_EntMine);
- if(!i_Ent)
- {
- client_print(id, print_chat,"[Laesrmine Debug] Can't Create Entity");
- return PLUGIN_HANDLED_MAIN;
- }
- set_pev(i_Ent,pev_classname,ENT_CLASS_NAME);
- engfunc(EngFunc_SetModel,i_Ent,ENT_MODELS);
- set_pev(i_Ent,pev_solid,SOLID_NOT);
- set_pev(i_Ent,pev_movetype,MOVETYPE_FLY);
- set_pev(i_Ent,pev_frame,0);
- set_pev(i_Ent,pev_body,3);
- set_pev(i_Ent,pev_sequence,TRIPMINE_WORLD);
- set_pev(i_Ent,pev_framerate,0);
- set_pev(i_Ent,pev_takedamage,DAMAGE_YES);
- set_pev(i_Ent,pev_dmg,100.0);
- set_user_health(i_Ent,get_pcvar_num(g_LHEALTH));
- new Float:vOrigin[3];
- new Float:vNewOrigin[3],Float:vNormal[3],Float:vTraceDirection[3],
- Float:vTraceEnd[3],Float:vEntAngles[3];
- pev(id, pev_origin, vOrigin);
- velocity_by_aim(id, 128, vTraceDirection);
- xs_vec_add(vTraceDirection, vOrigin, vTraceEnd);
- engfunc(EngFunc_TraceLine, vOrigin, vTraceEnd, DONT_IGNORE_MONSTERS, id, 0);
- new Float:fFraction;
- get_tr2(0, TR_flFraction, fFraction);
- // -- We hit something!
- if(fFraction < 1.0)
- {
- // -- Save results to be used later.
- get_tr2(0, TR_vecEndPos, vTraceEnd);
- get_tr2(0, TR_vecPlaneNormal, vNormal);
- }
- xs_vec_mul_scalar(vNormal, 8.0, vNormal);
- xs_vec_add(vTraceEnd, vNormal, vNewOrigin);
- engfunc(EngFunc_SetSize, i_Ent, Float:{ -4.0, -4.0, -4.0 }, Float:{ 4.0, 4.0, 4.0 });
- engfunc(EngFunc_SetOrigin, i_Ent, vNewOrigin);
- // -- Rotate tripmine.
- vector_to_angle(vNormal,vEntAngles);
- set_pev(i_Ent,pev_angles,vEntAngles);
- // -- Calculate laser end origin.
- new Float:vBeamEnd[3], Float:vTracedBeamEnd[3];
- xs_vec_mul_scalar(vNormal, 8192.0, vNormal);
- xs_vec_add(vNewOrigin, vNormal, vBeamEnd);
- engfunc(EngFunc_TraceLine, vNewOrigin, vBeamEnd, IGNORE_MONSTERS, -1, 0);
- get_tr2(0, TR_vecPlaneNormal, vNormal);
- get_tr2(0, TR_vecEndPos, vTracedBeamEnd);
- // -- Save results to be used later.
- set_pev(i_Ent, LASERMINE_OWNER, id);
- set_pev(i_Ent,LASERMINE_BEAMENDPOINT,vTracedBeamEnd);
- set_pev(i_Ent,LASERMINE_TEAM,int:cs_get_user_team(id));
- new Float:fCurrTime = get_gametime();
- set_pev(i_Ent,LASERMINE_POWERUP, fCurrTime + 2.5);
- set_pev(i_Ent,LASERMINE_STEP,POWERUP_THINK);
- set_pev(i_Ent,pev_nextthink, fCurrTime + 0.2);
- PlaySound(i_Ent,POWERUP_SOUND);
- g_deployed[id]++;
- g_havemine[id]--;
- DeleteTask(id);
- ShowAmmo(id);
- return 1;
- }
- stock TeamDeployedCount(id)
- {
- static i;
- static CsTeams:t;t = cs_get_user_team(id);
- static cnt;cnt=0;
- for(i = 1;i <= g_MaxPL;i++)
- {
- if(is_user_connected(i))
- if(t == cs_get_user_team(i))
- cnt += g_deployed[i];
- }
- return cnt;
- }
- bool:CheckCanTeam(id)
- {
- new arg[5],CsTeam:num;
- get_pcvar_string(g_LCBT,arg,3);
- if(equali(arg,"Z"))
- {
- num = CsTeam:CS_TEAM_T;
- }
- else if(equali(arg,"H"))
- {
- num = CsTeam:CS_TEAM_CT;
- }
- else if(equali(arg,"ALL") || equali(arg,"HZ") || equali(arg,"ZH"))
- {
- num = CsTeam:CS_TEAM_UNASSIGNED;
- }
- else
- {
- num = CsTeam:CS_TEAM_UNASSIGNED;
- }
- if(num != CsTeam:CS_TEAM_UNASSIGNED && num != CsTeam:cs_get_user_team(id))
- return false;
- return true;
- }
- bool:CanCheck(id,mode) // Проверки: когда можно ставить мины
- {
- if(!get_pcvar_num(g_LENABLE))
- {
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_NOTACTIVE")
- return false;
- }
- if(get_pcvar_num(g_LACCESS) != 0)
- if(!(get_user_flags(id) & ADMIN_IMMUNITY))
- {
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_NOACCESS")
- return false;
- }
- if(!pev_user_alive(id)) return false;
- if(!CheckCanTeam(id))
- {
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_CBT")
- return false;
- }
- if(mode == 0)
- {
- if(g_havemine[id] <= 0)
- {
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_DONTHAVEMINE")
- return false;
- }
- }
- if(mode == 1)
- {
- if(get_pcvar_num(g_LBUYMODE) == 0)
- {
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_CANTBUY")
- return false;
- }
- if(g_havemine[id] >= get_pcvar_num(g_LAMMO))
- {
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_HAVEMAX")
- return false;
- }
- if(zp_get_user_ammo_packs(id) < get_pcvar_num(g_LCOST))
- {
- client_print(id, print_chat, "%L %L%d %L", id, "CHATTAG",id, "STR_NOMONEY",get_pcvar_num(g_LCOST),id, "STR_NEEDED")
- return false;
- }
- }
- if(!CheckTime(id))
- {
- client_print(id, print_chat, "%L %L %d %L", id, "CHATTAG",id, "STR_DELAY",get_pcvar_num(g_LDELAY)-g_nowtime,id, "STR_SECONDS")
- return false;
- }
- return true;
- }
- bool:ReturnCheck(id)
- {
- if(!CanCheck(id,-1)) return false;
- if(g_havemine[id] + 1 > get_pcvar_num(g_LAMMO)) return false;
- new tgt,body,Float:vo[3],Float:to[3];
- get_user_aiming(id,tgt,body);
- if(!pev_valid(tgt)) return false;
- pev(id,pev_origin,vo);
- pev(tgt,pev_origin,to);
- if(get_distance_f(vo,to) > 70.0) return false;
- new EntityName[32];
- pev(tgt, pev_classname, EntityName, 31);
- if(!equal(EntityName, ENT_CLASS_NAME)) return false;
- if(pev(tgt,LASERMINE_OWNER) != id) return false;
- return true;
- }
- bool:CreateCheck(id)
- {
- if(!CanCheck(id,0)) return false;
- // Проверка на разрешение
- if(!zp_has_round_started() && get_pcvar_num(g_NOROUND))
- {
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_NOROUND")
- return false;
- }
- if(zp_is_nemesis_round() && get_pcvar_num(g_NEMROUND))
- {
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_NEMROUND")
- return false;
- }
- if(zp_is_survivor_round() && get_pcvar_num(g_SURVROUND))
- {
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_SURVROUND")
- return false;
- }
- if(g_deployed[id] >= get_pcvar_num(g_LAMMO))
- {
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_MAXDEPLOY")
- return false;
- }
- if(TeamDeployedCount(id) >= get_pcvar_num(g_LTMAX))
- {
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_MANYPPL")
- return false;
- }
- new Float:vTraceDirection[3], Float:vTraceEnd[3],Float:vOrigin[3];
- pev(id, pev_origin, vOrigin);
- velocity_by_aim(id, 128, vTraceDirection);
- xs_vec_add(vTraceDirection, vOrigin, vTraceEnd);
- engfunc(EngFunc_TraceLine, vOrigin, vTraceEnd, DONT_IGNORE_MONSTERS, id, 0);
- new Float:fFraction,Float:vTraceNormal[3];
- get_tr2(0, TR_flFraction, fFraction);
- // -- We hit something!
- if(fFraction < 1.0)
- {
- // -- Save results to be used later.
- get_tr2(0, TR_vecEndPos, vTraceEnd);
- get_tr2(0, TR_vecPlaneNormal, vTraceNormal);
- return true;
- }
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_PLANTWALL")
- DeleteTask(id);
- // -- Did not touched something. (not solid)
- return false;
- }
- public ltm_Think(i_Ent)
- {
- if(!pev_valid(i_Ent))
- return FMRES_IGNORED;
- new EntityName[32];
- pev(i_Ent, pev_classname, EntityName, 31);
- if(!get_pcvar_num(g_LENABLE)) return FMRES_IGNORED;
- // -- Entity is not a tripmine, ignoring the next...
- if(!equal(EntityName, ENT_CLASS_NAME))
- return FMRES_IGNORED;
- static Float:fCurrTime;
- fCurrTime = get_gametime();
- switch(pev(i_Ent, LASERMINE_STEP))
- {
- case POWERUP_THINK :
- {
- new Float:fPowerupTime;
- pev(i_Ent, LASERMINE_POWERUP, fPowerupTime);
- if(fCurrTime > fPowerupTime)
- {
- set_pev(i_Ent, pev_solid, SOLID_BBOX);
- set_pev(i_Ent, LASERMINE_STEP, BEAMBREAK_THINK);
- PlaySound(i_Ent, ACTIVATE_SOUND);
- }
- if(get_pcvar_num(g_LGLOW)!=0)
- {
- if(get_pcvar_num(g_LCLMODE)==0)
- {
- switch (pev(i_Ent,LASERMINE_TEAM))
- {
- // цвет лазера Зомби
- case CS_TEAM_T: set_rendering(i_Ent,kRenderFxGlowShell,Red_Zomb,Green_Zomb,Blue_Zomb,kRenderNormal,5);
- // цвет лазера Человека
- case CS_TEAM_CT:set_rendering(i_Ent,kRenderFxGlowShell,Red_Hum,Green_Hum,Blue_Hum,kRenderNormal,5);
- }
- }else
- {
- // цвет лазера, если стоит "одинаковый для всех" цвет
- set_rendering(i_Ent,kRenderFxGlowShell,random_num(50 , 200),random_num(50 , 200),random_num(50 , 200),kRenderNormal,5);
- }
- }
- set_pev(i_Ent, pev_nextthink, fCurrTime + 0.1);
- }
- case BEAMBREAK_THINK :
- {
- static Float:vEnd[3],Float:vOrigin[3];
- pev(i_Ent, pev_origin, vOrigin);
- pev(i_Ent, LASERMINE_BEAMENDPOINT, vEnd);
- static iHit, Float:fFraction;
- engfunc(EngFunc_TraceLine, vOrigin, vEnd, DONT_IGNORE_MONSTERS, i_Ent, 0);
- get_tr2(0, TR_flFraction, fFraction);
- iHit = get_tr2(0, TR_pHit);
- // -- Something has passed the laser.
- if(fFraction < 1.0)
- {
- // -- Ignoring others tripmines entity.
- if(pev_valid(iHit))
- {
- pev(iHit, pev_classname, EntityName, 31);
- // Игнорим всякую хрень
- if(!equal(EntityName, ENT_CLASS_NAME) && !equal(EntityName, gSnarkClassName) && !equal(EntityName, barnacle_class) && !equal(EntityName, weapon_box))
- {
- set_pev(i_Ent, pev_enemy, iHit);
- if(get_pcvar_num(g_LMODE) == MODE_LASERMINE)
- CreateLaserDamage(i_Ent,iHit);
- else
- if(get_pcvar_num(g_LFF) || CsTeams:pev(i_Ent,LASERMINE_TEAM) != cs_get_user_team(iHit))
- set_pev(i_Ent, LASERMINE_STEP, EXPLOSE_THINK);
- if (!pev_valid(i_Ent)) // если не верный объект - ничего не делаем. Спасибо DJ_WEST
- return FMRES_IGNORED;
- set_pev(i_Ent, pev_nextthink, fCurrTime + random_float(0.1, 0.3));
- }
- }
- }
- if(get_pcvar_num(g_LDMGMODE)!=0)
- if(pev(i_Ent,LASERMINE_HITING) != iHit)
- set_pev(i_Ent,LASERMINE_HITING,iHit);
- // -- Tripmine is still there.
- if(pev_valid(i_Ent))
- {
- static Float:fHealth;
- pev(i_Ent, pev_health, fHealth);
- if(fHealth <= 0.0 || (pev(i_Ent,pev_flags) & FL_KILLME))
- {
- set_pev(i_Ent, LASERMINE_STEP, EXPLOSE_THINK);
- set_pev(i_Ent, pev_nextthink, fCurrTime + random_float(0.1, 0.3));
- }
- static Float:fBeamthink;
- pev(i_Ent, LASERMINE_BEAMTHINK, fBeamthink);
- if(fBeamthink < fCurrTime && get_pcvar_num(g_LVISIBLE))
- {
- DrawLaser(i_Ent, vOrigin, vEnd);
- set_pev(i_Ent, LASERMINE_BEAMTHINK, fCurrTime + 0.1);
- }
- set_pev(i_Ent, pev_nextthink, fCurrTime + 0.01);
- }
- }
- case EXPLOSE_THINK :
- {
- // -- Stopping entity to think
- set_pev(i_Ent, pev_nextthink, 0.0);
- PlaySound(i_Ent, STOP_SOUND);
- g_deployed[pev(i_Ent,LASERMINE_OWNER)]--;
- CreateExplosion(i_Ent);
- CreateDamage(i_Ent,get_pcvar_float(g_LRDMG),get_pcvar_float(g_LRADIUS))
- RemoveEntity (i_Ent);
- }
- }
- return FMRES_IGNORED;
- }
- PlaySound(i_Ent, i_SoundType)
- {
- switch (i_SoundType)
- {
- case POWERUP_SOUND :
- {
- emit_sound(i_Ent, CHAN_VOICE, ENT_SOUND1, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
- emit_sound(i_Ent, CHAN_BODY , ENT_SOUND2, 0.2, ATTN_NORM, 0, PITCH_NORM);
- }
- case ACTIVATE_SOUND :
- {
- emit_sound(i_Ent, CHAN_VOICE, ENT_SOUND3, 0.5, ATTN_NORM, 1, 75);
- }
- case STOP_SOUND :
- {
- emit_sound(i_Ent, CHAN_BODY , ENT_SOUND2, 0.2, ATTN_NORM, SND_STOP, PITCH_NORM);
- emit_sound(i_Ent, CHAN_VOICE, ENT_SOUND3, 0.5, ATTN_NORM, SND_STOP, 75);
- }
- }
- }
- DrawLaser(i_Ent, const Float:v_Origin[3], const Float:v_EndOrigin[3])
- {
- new tcolor[3];
- new teamid = pev(i_Ent, LASERMINE_TEAM);
- if(get_pcvar_num(g_LCLMODE) == 0)
- {
- switch(teamid){
- case 1:{
- // Цвет луча для Зомби
- tcolor[0] = Red_Zomb;
- tcolor[1] = Green_Zomb;
- tcolor[2] = Blue_Zomb;
- }
- case 2:{
- // Цвет луча для Человека
- tcolor[0] = Red_Hum;
- tcolor[1] = Green_Hum;
- tcolor[2] = Blue_Hum;
- }
- }
- }else
- {
- // Цвет луча для всез при режиме 1-н луч для всех
- tcolor[0] = random_num(50 , 200);
- tcolor[1] = random_num(50 , 200);
- tcolor[2] = random_num(50 , 200);
- }
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
- write_byte(TE_BEAMPOINTS);
- engfunc(EngFunc_WriteCoord,v_Origin[0]);
- engfunc(EngFunc_WriteCoord,v_Origin[1]);
- engfunc(EngFunc_WriteCoord,v_Origin[2]);
- engfunc(EngFunc_WriteCoord,v_EndOrigin[0]); //Random
- engfunc(EngFunc_WriteCoord,v_EndOrigin[1]); //Random
- engfunc(EngFunc_WriteCoord,v_EndOrigin[2]); //Random
- write_short(beam);
- write_byte(0);
- write_byte(0);
- write_byte(1); //Life
- write_byte(5); //Width
- write_byte(0); //wave
- write_byte(tcolor[0]); // r
- write_byte(tcolor[1]); // g
- write_byte(tcolor[2]); // b
- write_byte(get_pcvar_num(g_LCBRIGHT));
- write_byte(255);
- message_end();
- }
- CreateDamage(iCurrent,Float:DmgMAX,Float:Radius)
- {
- // Get given parameters
- new Float:vecSrc[3];
- pev(iCurrent, pev_origin, vecSrc);
- new AtkID =pev(iCurrent,LASERMINE_OWNER);
- new TeamID=pev(iCurrent,LASERMINE_TEAM);
- new ent = -1;
- new Float:tmpdmg = DmgMAX;
- new Float:kickback = 0.0;
- // Needed for doing some nice calculations :P
- new Float:Tabsmin[3], Float:Tabsmax[3];
- new Float:vecSpot[3];
- new Float:Aabsmin[3], Float:Aabsmax[3];
- new Float:vecSee[3];
- new trRes;
- new Float:flFraction;
- new Float:vecEndPos[3];
- new Float:distance;
- new Float:origin[3], Float:vecPush[3];
- new Float:invlen;
- new Float:velocity[3];
- new iHitHP,iHitTeam;
- // Calculate falloff
- new Float:falloff;
- if(Radius > 0.0)
- {
- falloff = DmgMAX / Radius;
- } else {
- falloff = 1.0;
- }
- // Find monsters and players inside a specifiec radius
- while((ent = engfunc(EngFunc_FindEntityInSphere, ent, vecSrc, Radius)) != 0)
- {
- if(!pev_valid(ent)) continue;
- if(!(pev(ent, pev_flags) & (FL_CLIENT | FL_FAKECLIENT | FL_MONSTER)))
- {
- // Entity is not a player or monster, ignore it
- continue;
- }
- if(!pev_user_alive(ent)) continue;
- // Reset data
- kickback = 1.0;
- tmpdmg = DmgMAX;
- // The following calculations are provided by Orangutanz, THANKS!
- // We use absmin and absmax for the most accurate information
- pev(ent, pev_absmin, Tabsmin);
- pev(ent, pev_absmax, Tabsmax);
- xs_vec_add(Tabsmin,Tabsmax,Tabsmin);
- xs_vec_mul_scalar(Tabsmin,0.5,vecSpot);
- pev(iCurrent, pev_absmin, Aabsmin);
- pev(iCurrent, pev_absmax, Aabsmax);
- xs_vec_add(Aabsmin,Aabsmax,Aabsmin);
- xs_vec_mul_scalar(Aabsmin,0.5,vecSee);
- engfunc(EngFunc_TraceLine, vecSee, vecSpot, 0, iCurrent, trRes);
- get_tr2(trRes, TR_flFraction, flFraction);
- // Explosion can 'see' this entity, so hurt them! (or impact through objects has been enabled xD)
- if(flFraction >= 0.9 || get_tr2(trRes, TR_pHit) == ent)
- {
- // Work out the distance between impact and entity
- get_tr2(trRes, TR_vecEndPos, vecEndPos);
- distance = get_distance_f(vecSrc, vecEndPos) * falloff;
- tmpdmg -= distance;
- if(tmpdmg < 0.0)
- tmpdmg = 0.0;
- // Kickback Effect
- if(kickback != 0.0)
- {
- xs_vec_sub(vecSpot,vecSee,origin);
- invlen = 1.0/get_distance_f(vecSpot, vecSee);
- xs_vec_mul_scalar(origin,invlen,vecPush);
- pev(ent, pev_velocity, velocity)
- xs_vec_mul_scalar(vecPush,tmpdmg,vecPush);
- xs_vec_mul_scalar(vecPush,kickback,vecPush);
- xs_vec_add(velocity,vecPush,velocity);
- if(tmpdmg < 60.0)
- {
- xs_vec_mul_scalar(velocity,12.0,velocity);
- } else {
- xs_vec_mul_scalar(velocity,4.0,velocity);
- }
- if(velocity[0] != 0.0 || velocity[1] != 0.0 || velocity[2] != 0.0)
- {
- // There's some movement todo :)
- set_pev(ent, pev_velocity, velocity)
- }
- }
- iHitHP = pev_user_health(ent) - floatround(tmpdmg)
- iHitTeam = int:cs_get_user_team(ent)
- if(iHitHP <= 0)
- {
- if(iHitTeam != TeamID)
- {
- zp_set_user_ammo_packs(AtkID,zp_get_user_ammo_packs(AtkID) + get_pcvar_num(g_LFMONEY))
- set_score(AtkID,ent,1,iHitHP)
- }else
- {
- if(get_pcvar_num(g_LFF))
- {
- zp_set_user_ammo_packs(AtkID,zp_get_user_ammo_packs(AtkID) - get_pcvar_num(g_LFMONEY))
- set_score(AtkID,ent,-1,iHitHP)
- }
- }
- }else
- {
- if(iHitTeam != TeamID || get_pcvar_num(g_LFF))
- {
- //set_pev(Player,pev_health,iHitHP)
- set_user_health(ent, iHitHP)
- engfunc(EngFunc_MessageBegin,MSG_ONE_UNRELIABLE,g_msgDamage,{0.0,0.0,0.0},ent);
- write_byte(floatround(tmpdmg))
- write_byte(floatround(tmpdmg))
- write_long(DMG_BULLET)
- engfunc(EngFunc_WriteCoord,vecSrc[0])
- engfunc(EngFunc_WriteCoord,vecSrc[1])
- engfunc(EngFunc_WriteCoord,vecSrc[2])
- message_end()
- }
- }
- }
- }
- return
- }
- bool:pev_user_alive(ent)
- {
- new deadflag = pev(ent,pev_deadflag);
- if(deadflag != DEAD_NO)
- return false;
- return true;
- }
- CreateExplosion(iCurrent)
- {
- new Float:vOrigin[3];
- pev(iCurrent,pev_origin,vOrigin);
- message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
- write_byte(99); //99 = KillBeam
- write_short(iCurrent);
- message_end();
- engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, vOrigin, 0);
- write_byte(TE_EXPLOSION);
- engfunc(EngFunc_WriteCoord,vOrigin[0]);
- engfunc(EngFunc_WriteCoord,vOrigin[1]);
- engfunc(EngFunc_WriteCoord,vOrigin[2]);
- write_short(boom);
- write_byte(30);
- write_byte(15);
- write_byte(0);
- message_end();
- }
- CreateLaserDamage(iCurrent,isHit)
- {
- if(isHit < 0) return PLUGIN_CONTINUE
- switch(get_pcvar_num(g_LDMGMODE))
- {
- case 1:
- {
- if(pev(iCurrent,LASERMINE_HITING) == isHit)
- return PLUGIN_CONTINUE
- }
- case 2:
- {
- if(pev(iCurrent,LASERMINE_HITING) == isHit)
- {
- static Float:cnt
- static now,htime;now = floatround(get_gametime())
- pev(iCurrent,LASERMINE_COUNT,cnt)
- htime = floatround(cnt)
- if(now - htime < get_pcvar_num(g_LDSEC))
- {
- return PLUGIN_CONTINUE;
- }else{
- set_pev(iCurrent,LASERMINE_COUNT,get_gametime())
- }
- }else
- {
- set_pev(iCurrent,LASERMINE_COUNT,get_gametime())
- }
- }
- }
- new Float:vOrigin[3],Float:vEnd[3]
- pev(iCurrent,pev_origin,vOrigin)
- pev(iCurrent,pev_vuser1,vEnd)
- new teamid = pev(iCurrent, LASERMINE_TEAM)
- new szClassName[32]
- new Alive,God
- new iHitTeam,iHitHP,id
- new hitscore
- szClassName[0] = '^0'
- pev(isHit,pev_classname,szClassName,32)
- if((pev(isHit, pev_flags) & (FL_CLIENT | FL_FAKECLIENT | FL_MONSTER)))
- {
- Alive = pev_user_alive(isHit)
- God = get_user_godmode(isHit)
- if(!Alive || God) return PLUGIN_CONTINUE
- iHitTeam = int:cs_get_user_team(isHit)
- iHitHP = pev_user_health(isHit) - get_pcvar_num(g_LDMG)
- id = pev(iCurrent,LASERMINE_OWNER)//, szNetName[32]
- if(iHitHP <= 0)
- {
- if(iHitTeam != teamid)
- {
- emit_sound(isHit, CHAN_WEAPON, ENT_SOUND4, 1.0, ATTN_NORM, 0, PITCH_NORM)
- hitscore = 1
- zp_set_user_ammo_packs(id,zp_get_user_ammo_packs(id) + get_pcvar_num(g_LFMONEY))
- set_score(id,isHit,hitscore,iHitHP)
- }else
- {
- if(get_pcvar_num(g_LFF))
- {
- emit_sound(isHit, CHAN_WEAPON, ENT_SOUND4, 1.0, ATTN_NORM, 0, PITCH_NORM)
- hitscore = -1
- zp_set_user_ammo_packs(id,zp_get_user_ammo_packs(id) - get_pcvar_num(g_LFMONEY))
- set_score(id,isHit,hitscore,iHitHP)
- }
- }
- }else if(iHitTeam != teamid || get_pcvar_num(g_LFF))
- {
- emit_sound(isHit, CHAN_WEAPON, ENT_SOUND4, 1.0, ATTN_NORM, 0, PITCH_NORM)
- set_user_health(isHit,iHitHP)
- set_pev(iCurrent,LASERMINE_HITING,isHit);
- engfunc(EngFunc_MessageBegin,MSG_ONE_UNRELIABLE,g_msgDamage,{0.0,0.0,0.0},isHit);
- write_byte(get_pcvar_num(g_LDMG))
- write_byte(get_pcvar_num(g_LDMG))
- write_long(DMG_BULLET)
- engfunc(EngFunc_WriteCoord,vOrigin[0])
- engfunc(EngFunc_WriteCoord,vOrigin[1])
- engfunc(EngFunc_WriteCoord,vOrigin[2])
- message_end()
- }
- }else if(equal(szClassName, ENT_CLASS_NAME3))
- {
- new hl;
- hl = pev_user_health(isHit);
- set_user_health(isHit,hl-get_pcvar_num(g_LDMG));
- }
- return PLUGIN_CONTINUE
- }
- stock pev_user_health(id)
- {
- new Float:health
- pev(id,pev_health,health)
- return floatround(health)
- }
- stock set_user_health(id,health)
- {
- health > 0 ? set_pev(id, pev_health, float(health)) : dllfunc(DLLFunc_ClientKill, id);
- }
- stock get_user_godmode(index) {
- new Float:val
- pev(index, pev_takedamage, val)
- return (val == DAMAGE_NO)
- }
- stock set_user_frags(index, frags)
- {
- set_pev(index, pev_frags, float(frags))
- return 1
- }
- stock pev_user_frags(index)
- {
- new Float:frags;
- pev(index,pev_frags,frags);
- return floatround(frags);
- }
- set_score(id,target,hitscore,HP){
- new idfrags = pev_user_frags(id) + hitscore// get_user_frags(id) + hitscore
- set_user_frags(id,idfrags)
- new tarfrags = pev_user_frags(target) + 1 //get_user_frags(target) + 1
- set_user_frags(target,tarfrags)
- new idteam = int:cs_get_user_team(id)
- new iddeaths = cs_get_user_deaths(id)
- message_begin(MSG_ALL, g_msgDeathMsg, {0, 0, 0} ,0)
- write_byte(id)
- write_byte(target)
- write_byte(0)
- write_string(ENT_CLASS_NAME)
- message_end()
- message_begin(MSG_ALL, g_msgScoreInfo)
- write_byte(id)
- write_short(idfrags)
- write_short(iddeaths)
- write_short(0)
- write_short(idteam)
- message_end()
- set_msg_block(g_msgDeathMsg, BLOCK_ONCE)
- set_user_health(target, HP)
- }
- public BuyLasermine(id)
- {
- if(!CanCheck(id,1)) return PLUGIN_CONTINUE
- zp_set_user_ammo_packs(id,zp_get_user_ammo_packs(id) - get_pcvar_num(g_LCOST))
- g_havemine[id]++;
- client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_BOUGHT")
- emit_sound(id, CHAN_ITEM, ENT_SOUND5, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
- ShowAmmo(id)
- return PLUGIN_HANDLED
- }
- public zp_extra_item_selected(id, itemid)
- {
- if(itemid == g_LME)
- {
- zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) + LMCost)
- BuyLasermine(id)
- }
- return PLUGIN_CONTINUE
- }
- ShowAmmo(id)
- {
- new ammo[51]
- new PlugStat[ 555 char ];
- formatex(PlugStat, charsmax(PlugStat), "%L", LANG_PLAYER, "STR_STATE")
- formatex(ammo, 50, "%s %i/%i",PlugStat, g_havemine[id],get_pcvar_num(g_LAMMO))
- message_begin(MSG_ONE, g_msgStatusText, {0,0,0}, id)
- write_byte(0)
- write_string(ammo)
- message_end()
- }
- public showInfo(id)
- {
- client_print(id, print_chat, "%L", id, "STR_REF")
- }
- public say_lasermine(id){
- new said[32]
- read_argv(1,said,31);
- if(!get_pcvar_num(g_LENABLE))
- {
- return PLUGIN_CONTINUE
- }
- if(equali(said,"/buy lasermine")||equali(said,"/lm")||equali(said,"buy_lasermine")){
- BuyLasermine(id)
- }else if(equali(said, "lasermine") || equali(said, "/lasermine")){
- const SIZE = 1024
- new msg[SIZE+1],len = 0;
- len += formatex(msg[len], SIZE - len, "<html><body>")
- len += formatex(msg[len], SIZE - len, "<p><b>LaserMine</b></p><br/><br/>")
- len += formatex(msg[len], SIZE - len, "<p>You can be setting the mine on the wall.</p><br/>")
- len += formatex(msg[len], SIZE - len, "<p>That laser will give what touched it damage.</p><br/><br/>")
- len += formatex(msg[len], SIZE - len, "<p><b>LaserMine Commands</b></p><br/><br/>")
- len += formatex(msg[len], SIZE - len, "<p><b>Say /buy lasermine</b> or <b>Say /lm</b> //buying lasermine<br/>")
- len += formatex(msg[len], SIZE - len, "<b>buy_lasermine</b> //bind ^"F2^" buy_lasermine : using F2 buying lasermine<br/>")
- len += formatex(msg[len], SIZE - len, "<b>+setlaser</b> //bind mouse3 +setlaser : using mouse3 set lasermine on wall<br/>")
- len += formatex(msg[len], SIZE - len, "</body></html>")
- show_motd(id, msg, "Lasermine Entity help")
- return PLUGIN_CONTINUE
- }
- else if(containi(said, "laser") != -1) {
- showInfo(id)
- return PLUGIN_CONTINUE
- }
- return PLUGIN_CONTINUE
- }
- public standing(id)
- {
- if(!g_settinglaser[id])
- return PLUGIN_CONTINUE
- set_pev(id, pev_maxspeed, 1.0)
- return PLUGIN_CONTINUE
- }
- public ltm_PostThink(id)
- {
- if(!g_settinglaser[id] && plsetting[id]){
- resetspeed(id)
- }
- else if(g_settinglaser[id] && !plsetting[id]) {
- pev(id, pev_maxspeed,plspeed[id])
- set_pev(id, pev_maxspeed, 1.0)
- }
- plsetting[id] = g_settinglaser[id]
- return FMRES_IGNORED
- }
- public ltm_PreThink(id)
- {
- if(!pev_user_alive(id) || g_settinglaser[id] == true || is_user_bot(id) || get_pcvar_num(g_LCMDMODE) == 1)
- return FMRES_IGNORED;
- if(pev(id, pev_button) & IN_USE && !(pev(id, pev_oldbuttons) & IN_USE))
- CreateLaserMine_Progress(id)
- return FMRES_IGNORED;
- }
- resetspeed(id)
- {
- set_pev(id, pev_maxspeed, plspeed[id])
- }
- public client_putinserver(id){
- g_deployed[id] = 0;
- g_havemine[id] = 0;
- DeleteTask(id);
- return PLUGIN_CONTINUE
- }
- public client_disconnect(id){
- if(!get_pcvar_num(g_LENABLE))
- return PLUGIN_CONTINUE
- DeleteTask(id);
- RemoveAllTripmines(id);
- return PLUGIN_CONTINUE
- }
- public newround(id){
- if(!get_pcvar_num(g_LENABLE))
- return PLUGIN_CONTINUE
- pev(id, pev_maxspeed,plspeed[id])
- DeleteTask(id);
- RemoveAllTripmines(id);
- //client_print(id, print_chat, "[ZP][LM][DeBug] All Mines removied!");
- delaycount(id);
- SetStartAmmo(id);
- return PLUGIN_CONTINUE
- }
- public endround(id)
- {
- if(!get_pcvar_num(g_LENABLE))
- return PLUGIN_CONTINUE
- // Удаление мин после конца раунда
- DeleteTask(id);
- RemoveAllTripmines(id);
- return PLUGIN_CONTINUE
- }
- public DeathEvent(){
- if(!get_pcvar_num(g_LENABLE))
- return PLUGIN_CONTINUE
- new id = read_data(2)
- if(is_user_connected(id)) DeleteTask(id);
- return PLUGIN_CONTINUE
- }
- public RemoveAllTripmines(i_Owner)
- {
- new iEnt = g_MaxPL + 1;
- new clsname[32];
- while((iEnt = engfunc(EngFunc_FindEntityByString, iEnt, "classname", ENT_CLASS_NAME)))
- {
- if(i_Owner)
- {
- if(pev(iEnt, LASERMINE_OWNER) != i_Owner)
- continue;
- clsname[0] = '^0'
- pev(iEnt, pev_classname, clsname, sizeof(clsname)-1);
- if(equali(clsname, ENT_CLASS_NAME))
- {
- PlaySound(iEnt, STOP_SOUND);
- RemoveEntity(iEnt);
- }
- }
- else
- set_pev(iEnt, pev_flags, FL_KILLME);
- }
- g_deployed[i_Owner]=0;
- }
- SetStartAmmo(id)
- {
- new stammo = get_pcvar_num(g_LSTAMMO);
- if(stammo <= 0) return PLUGIN_CONTINUE;
- g_havemine[id] = (g_havemine[id] <= stammo) ? stammo : g_havemine[id];
- return PLUGIN_CONTINUE;
- }
- public CutDeploy_onDamage(id)
- {
- if(get_user_health(id) < 1)
- DeleteTask(id);
- }
- DeleteTask(id)
- {
- if(task_exists((TASK_PLANT + id)))
- {
- remove_task((TASK_PLANT + id))
- }
- if(task_exists((TASK_RELEASE + id)))
- {
- remove_task((TASK_RELEASE + id))
- }
- g_settinglaser[id] = false
- return PLUGIN_CONTINUE;
- }
- stock set_rendering(entity, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16)
- {
- static Float:RenderColor[3];
- RenderColor[0] = float(r);
- RenderColor[1] = float(g);
- RenderColor[2] = float(b);
- set_pev(entity, pev_renderfx, fx);
- set_pev(entity, pev_rendercolor, RenderColor);
- set_pev(entity, pev_rendermode, render);
- set_pev(entity, pev_renderamt, float(amount));
- return 1
- }
- // Gets offset data
- get_offset_value(id, type)
- {
- new key = -1;
- switch(type)
- {
- case OFFSET_TEAM: key = OFFSET_TEAM;
- case OFFSET_MONEY:
- key = OFFSET_MONEY;
- case OFFSET_DEATH: key = OFFSET_DEATH;
- }
- if(key != -1)
- {
- if(is_amd64_server()) key += 25;
- return get_pdata_int(id, key);
- }
- return -1;
- }