[N][E][M][E][C] писал(а): Игнорируй мой аккаунт вообще, одним словом балобол, есть люди на этом форуме, которых можно выслушать и поучиться.. ну уж точно слушать человека с трех летним стажем и с твоими навыками
Модератор: Leonidddd
#include <amxmodx>
#include <amxmisc>
#include <engine>
new jumpnum[33] = 0
new bool:dojump[33] = false
public plugin_init()
{
register_plugin("MultiJump","1.1","twistedeuphoria")
register_cvar("amx_maxjumps","1")
}
public client_putinserver(id)
{
jumpnum[id] = 0
dojump[id] = false
}
public client_disconnect(id)
{
jumpnum[id] = 0
dojump[id] = false
}
public client_PreThink(id)
{
if(!is_user_alive(id)) return PLUGIN_CONTINUE
new nbut = get_user_button(id)
new obut = get_user_oldbutton(id)
if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))
{
if(jumpnum[id] < get_cvar_num("amx_maxjumps"))
{
dojump[id] = true
jumpnum[id]++
return PLUGIN_CONTINUE
}
}
if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
{
jumpnum[id] = 0
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public client_PostThink(id)
{
if(!is_user_alive(id)) return PLUGIN_CONTINUE
if(dojump[id] == true)
{
new Float:velocity[3]
entity_get_vector(id,EV_VEC_velocity,velocity)
velocity[2] = random_float(265.0,285.0)
entity_set_vector(id,EV_VEC_velocity,velocity)
dojump[id] = false
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
1Yakess писал(а):ax113, попробуй это.
- Код: Выделить всё
#include <amxmodx>
#include <amxmisc>
#include <engine>
new jumpnum[33] = 0
new bool:dojump[33] = false
public plugin_init()
{
register_plugin("MultiJump","1.1","twistedeuphoria")
register_cvar("amx_maxjumps","1")
}
public client_putinserver(id)
{
jumpnum[id] = 0
dojump[id] = false
}
public client_disconnect(id)
{
jumpnum[id] = 0
dojump[id] = false
}
public client_PreThink(id)
{
if(!is_user_alive(id)) return PLUGIN_CONTINUE
new nbut = get_user_button(id)
new obut = get_user_oldbutton(id)
if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))
{
if(jumpnum[id] < get_cvar_num("amx_maxjumps"))
{
dojump[id] = true
jumpnum[id]++
return PLUGIN_CONTINUE
}
}
if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
{
jumpnum[id] = 0
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public client_PostThink(id)
{
if(!is_user_alive(id)) return PLUGIN_CONTINUE
if(dojump[id] == true)
{
new Float:velocity[3]
entity_get_vector(id,EV_VEC_velocity,velocity)
velocity[2] = random_float(265.0,285.0)
entity_set_vector(id,EV_VEC_velocity,velocity)
dojump[id] = false
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
Leonidddd писал(а):Перенесено в соответствующий раздел.
#include <amxmodx>
#include <engine>
#include <hamsandwich>
#define PLUGIN "Double Jump"
#define VERSION "1.0"
#define AUTHOR "Stimul"
#define MAX_CLIENTS 32
#define MAX_DOUBLE_JUMPS 1
new g_iJumpNum[MAX_CLIENTS+1]
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
RegisterHam(Ham_Player_Jump, "player", "fw_Player_Jump");
}
public fw_Player_Jump(id)
{
new iFlags = entity_get_int(id, EV_INT_flags);
if(!(entity_get_int(id, EV_INT_oldbuttons) & IN_JUMP) && !(iFlags & FL_ONGROUND))
{
if(g_iJumpNum[id] < MAX_DOUBLE_JUMPS)
{
static Float:fVelocity[3];
entity_get_vector(id, EV_VEC_velocity, fVelocity);
fVelocity[2] = random_float(295.0, 305.0);
entity_set_vector(id, EV_VEC_velocity, fVelocity);
g_iJumpNum[id]++;
return HAM_IGNORED;
}
}
if(iFlags & FL_ONGROUND)
g_iJumpNum[id] = false;
return HAM_IGNORED;
}
Сейчас этот форум просматривают: нет зарегистрированных пользователей и гости: 5