jjey1 писал(а): Как з****ли панты! от мастеров! пупы мира просто блядь! ( у меня есть телка и я её ебу!! )
Модераторы: Subb98, liFe iS GoOD
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <zombieplague>
#define PLUGIN "[zp]VipMenu"
#define VERSION "1.0"
#define AUTHOR "NextPawno"
new g_cvar[8], logfile[64], logdate[64]
new vipblock[33][5]
new vipsurv[33]
new vipnem[33]
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("HLTV", "Round_End", "a", "1=0", "2=0")
g_cvar[1] = register_cvar( "zp_vipmenu_blockitem1", "3" )
g_cvar[2] = register_cvar( "zp_vipmenu_blockitem2", "3" )
g_cvar[3] = register_cvar( "zp_vipmenu_blockitem3", "3" )
g_cvar[4] = register_cvar( "zp_vipmenu_blockitem4", "3" )
g_cvar[5] = register_cvar( "zp_vipmenu_only_one_sh", "1" )
g_cvar[6] = register_cvar( "zp_vipmenu_logfile", "1" )
g_cvar[7] = register_cvar( "zp_vipmenu_logfile_format", "0" )
register_clcmd("say /vipmenu", "show_menu_vip")
register_clcmd("say_team /vipmenu", "show_menu_vip")
register_clcmd("vipmenu", "show_menu_vip")
register_dictionary( "zp_vipmenu.txt" )
}
public plugin_precache()
{
new logdir[64]
get_configsdir(logdir, 63)
get_time("20%y.%m.%d", logdate, 63)
}
public Round_End()
{
new iPlayer[32], iNum
get_players(iPlayer, iNum)
for(new i; i < iNum; i++)
{
vipblock[iPlayer[i]][1] = 0
vipblock[iPlayer[i]][2] = 0
vipblock[iPlayer[i]][3] = 0
vipblock[iPlayer[i]][4] = 0
vipsurv[iPlayer[i]] = 0
vipnem[iPlayer[i]] = 0
}
}
public show_menu_vip(id)
{
new szText[ 555 char ]
formatex( szText, charsmax( szText ), "%L", id, "ZPVIPMENU_TITLE")
new menu = menu_create( szText, "show_menu_vip_handler" )
if(vipblock[id][1]<get_pcvar_num(g_cvar[1]))
{
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_ITEM_1" )
menu_additem( menu, szText, "1", 0 )
}else{
formatex( szText, charsmax( szText ), "%L - \r[%L]", id, "ZPVIP_ITEM_1", id, "ZPVIP_LIMIT" )
menu_additem( menu, szText, "1", ADMIN_ADMIN )
}
if(vipblock[id][2]<get_pcvar_num(g_cvar[2]))
{
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_ITEM_2" )
menu_additem( menu, szText, "2", 0 )
}else{
formatex( szText, charsmax( szText ), "%L - \r[%L]", id, "ZPVIP_ITEM_2", id, "ZPVIP_LIMIT" )
menu_additem( menu, szText, "2", ADMIN_ADMIN )
}
if(vipblock[id][3]<get_pcvar_num(g_cvar[3]))
{
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_ITEM_3" )
menu_additem( menu, szText, "3", 0 )
}else{
formatex( szText, charsmax( szText ), "%L - \r[%L]", id, "ZPVIP_ITEM_3", id, "ZPVIP_LIMIT" )
menu_additem( menu, szText, "1", ADMIN_ADMIN )
}
if(vipblock[id][4]<get_pcvar_num(g_cvar[4]))
{
new players[32], num
get_players(players, num, "bh")
if(num>=1)
{
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_ITEM_4" )
menu_additem( menu, szText, "4", 0 )
}else{
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_ITEM_4" )
menu_additem( menu, szText, "4", ADMIN_ADMIN )
}
}else{
formatex( szText, charsmax( szText ), "%L - \r[%L]", id, "ZPVIP_ITEM_4", id, "ZPVIP_LIMIT" )
menu_additem( menu, szText, "4", ADMIN_ADMIN )
}
menu_setprop( menu, MPROP_EXIT, MEXIT_ALL )
menu_setprop( menu, MPROP_EXITNAME, "Выход")
if(get_user_flags(id) & ADMIN_LEVEL_H)
{
menu_display( id, menu, 0 )
}else{
ChatColor(0, "!g[VIP]!y%L",0,"ZPVIP_NO_ACCESS")
return PLUGIN_HANDLED
}
return PLUGIN_HANDLED
}
public show_menu_vip_handler( id, menu, item )
{
if( item == MENU_EXIT )
{
menu_destroy( menu )
return PLUGIN_HANDLED
}
new data[ 6 ], iName[ 64 ], access, callback
menu_item_getinfo( menu, item, access, data, charsmax( data ), iName, charsmax( iName ), callback )
new key = str_to_num( data )
switch( key )
{
case 1:
{
vipmenu_playerhz(id)
}
case 2:
{
vipmenu_playernemesis(id)
}
case 3:
{
vipmenu_playersurvivor(id)
}
case 4:
{
vipmenu_playerrevive(id)
}
}
return PLUGIN_HANDLED
}
public vipmenu_playerhz(id)
{
new szText[ 555 char ];
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_HZMENU_TITLE")
new i_Menu = menu_create( szText, "vipmenu_playerhz_handler" )
new s_Players[32], i_Num, i_Player
new s_Name[32], s_Player[10]
get_players(s_Players, i_Num)
new Zombie, Human
Human = zp_get_human_count()
Zombie = zp_get_zombie_count()
for (new i; i < i_Num; i++)
{
i_Player = s_Players[i]
if(!is_user_alive(i_Player))
continue
get_user_name(i_Player, s_Name, charsmax(s_Name))
num_to_str(i_Player, s_Player, charsmax(s_Player))
if(zp_get_user_survivor(i_Player))
{
formatex( szText, charsmax( szText ), "%s - [%L]", s_Name, id, "ZPVIP_SURVIVOR" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}else
if(zp_get_user_nemesis(i_Player))
{
formatex( szText, charsmax( szText ), "%s - [%L]", s_Name, id, "ZPVIP_BOSS" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}else
if(zp_get_user_zombie(i_Player))
{
if(Zombie>=2)
{
formatex( szText, charsmax( szText ), "%s - \r[%L]", s_Name, id, "ZPVIP_ZOMBIE" )
menu_additem(i_Menu, szText, s_Player, 0)
}else{
formatex( szText, charsmax( szText ), "%s - \r[%L]", s_Name, id, "ZPVIP_ZOMBIE" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}
}else{
if(Human>=2)
{
formatex( szText, charsmax( szText ), "%s - \y[%L]", s_Name, id, "ZPVIP_HUMAN" )
menu_additem(i_Menu, szText, s_Player, 0)
}else{
formatex( szText, charsmax( szText ), "%s - \y[%L]", s_Name, id, "ZPVIP_HUMAN" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}
}
}
menu_setprop( i_Menu, MPROP_EXIT, MEXIT_ALL );
menu_setprop( i_Menu, MPROP_NEXTNAME, "Далее")
menu_setprop( i_Menu, MPROP_BACKNAME, "Назад")
menu_setprop( i_Menu, MPROP_EXITNAME, "Выход")
menu_display(id, i_Menu, 0)
}
public vipmenu_playerhz_handler(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new s_Data[6], s_Name[64], i_Access, i_Callback
menu_item_getinfo(menu, item, i_Access, s_Data, charsmax(s_Data), s_Name, charsmax(s_Name), i_Callback)
new i_Player = str_to_num(s_Data)
if (is_user_alive(i_Player))
{
if(zp_get_user_zombie(i_Player))
{
zp_disinfect_user(i_Player)
vipblock[id][1] = vipblock[id][1]+1
if(!zp_get_user_zombie(i_Player) && !zp_get_user_survivor(i_Player) && !zp_get_user_nemesis(i_Player))
{
new name[33], name1[33]
get_user_name(id, name, 32)
get_user_name(i_Player, name1, 32)
ChatColor(0, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_HZ_H", name, name1)
show_menu_vip(id)
if(get_pcvar_num(g_cvar[6]) == 1)
{
new szText[ 555 char ], szData[32]
get_time("[%H:%M]",szData,31)
if(get_pcvar_num(g_cvar[7]) == 0)
{
formatex(logfile, 63, "zpvip_%s.log", logdate)
}else{
formatex(logfile, 63, "zpvip_%s_%s.log", name, logdate)
}
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_LOG_HUMAN", name, name1, szData);
log_to_file(logfile, szText )
}
}else{
ChatColor(id, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_NO")
show_menu_vip(id)
return PLUGIN_HANDLED
}
}else{
zp_infect_user(i_Player)
vipblock[id][1] = vipblock[id][1]+1
if(zp_get_user_zombie(i_Player) && !zp_get_user_survivor(i_Player) && !zp_get_user_nemesis(i_Player))
{
new name[32], name1[32]
get_user_name(id, name, 31)
get_user_name(i_Player, name1, 31)
ChatColor(0, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_HZ_Z", name, name1)
show_menu_vip(id)
if(get_pcvar_num(g_cvar[6]) == 1)
{
new szText[ 555 char ], szData[32]
get_time("[%H:%M]",szData,31)
if(get_pcvar_num(g_cvar[7]) == 0)
{
formatex(logfile, 63, "zpvip_%s.log", logdate)
}else{
formatex(logfile, 63, "zpvip_%s_%s.log", name, logdate)
}
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_LOG_ZOMBIE", name, name1, szData);
log_to_file(logfile, szText )
}
}else{
ChatColor(id, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_NO")
show_menu_vip(id)
return PLUGIN_HANDLED
}
}
}else{
new name2[32]
get_user_name(i_Player, name2, 31)
ChatColor(id, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_HZ_DEATH", name2)
vipmenu_playerhz(id)
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public vipmenu_playersurvivor(id)
{
new szText[ 555 char ]
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_SURVIVORMENU_TITLE")
new i_Menu = menu_create( szText, "vipmenu_playersurvivor_handler" )
new s_Players[32], i_Num, i_Player
new s_Name[32], s_Player[10]
get_players(s_Players, i_Num)
new Zombie, Human
Human = zp_get_human_count()
Zombie = zp_get_zombie_count()
for (new i; i < i_Num; i++)
{
i_Player = s_Players[i]
if(!is_user_alive(i_Player))
continue
get_user_name(i_Player, s_Name, charsmax(s_Name))
num_to_str(i_Player, s_Player, charsmax(s_Player))
if(vipsurv[i_Player] && !zp_get_user_survivor(i_Player))
{
if(get_pcvar_num(g_cvar[5])==1)
{
formatex( szText, charsmax( szText ), "%s - [%L]", s_Name, id, "ZPVIP_USE" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}
}else
if(zp_get_user_survivor(i_Player))
{
formatex( szText, charsmax( szText ), "%s - [%L]", s_Name, id, "ZPVIP_SURVIVOR" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}else
if(zp_get_user_nemesis(i_Player))
{
formatex( szText, charsmax( szText ), "%s - [%L]", s_Name, id, "ZPVIP_BOSS" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}else
if(zp_get_user_zombie(i_Player))
{
if(Zombie>=2)
{
formatex( szText, charsmax( szText ), "%s - \r[%L]", s_Name, id, "ZPVIP_ZOMBIE" )
menu_additem(i_Menu, szText, s_Player, 0)
}else{
formatex( szText, charsmax( szText ), "%s - \r[%L]", s_Name, id, "ZPVIP_ZOMBIE" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}
}else{
if(Human>=2)
{
formatex( szText, charsmax( szText ), "%s - \y[%L]", s_Name, id, "ZPVIP_HUMAN" )
menu_additem(i_Menu, szText, s_Player, 0)
}else{
formatex( szText, charsmax( szText ), "%s - \y[%L]", s_Name, id, "ZPVIP_HUMAN" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}
}
}
menu_setprop( i_Menu, MPROP_EXIT, MEXIT_ALL );
menu_setprop( i_Menu, MPROP_NEXTNAME, "Далее")
menu_setprop( i_Menu, MPROP_BACKNAME, "Назад")
menu_setprop( i_Menu, MPROP_EXITNAME, "Выход")
menu_display(id, i_Menu, 0)
}
public vipmenu_playersurvivor_handler(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new s_Data[6], s_Name[64], i_Access, i_Callback
menu_item_getinfo(menu, item, i_Access, s_Data, charsmax(s_Data), s_Name, charsmax(s_Name), i_Callback)
new i_Player = str_to_num(s_Data)
if (is_user_alive(i_Player))
{
if(!zp_get_user_survivor(i_Player) && !zp_get_user_nemesis(i_Player))
{
zp_make_user_survivor(i_Player)
vipblock[id][3] = vipblock[id][3]+1
vipsurv[i_Player] = true
}else{
ChatColor(id, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_NO")
show_menu_vip(id)
return PLUGIN_HANDLED
}
if(!zp_get_user_zombie(i_Player) && zp_get_user_survivor(i_Player) && !zp_get_user_nemesis(i_Player))
{
new name[32], name1[32]
get_user_name(id, name, 31)
get_user_name(i_Player, name1, 31)
ChatColor(0, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_SURVIVOR", name, name1)
show_menu_vip(id)
if(get_pcvar_num(g_cvar[7]) == 1)
{
new szText[ 555 char ], szData[32]
get_time("[%H:%M]",szData,31)
if(get_pcvar_num(g_cvar[6]) == 0)
{
formatex(logfile, 63, "zpvip_%s.log", logdate)
}else{
formatex(logfile, 63, "zpvip_%s_%s.log", name, logdate)
}
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_LOG_SURVIVOR", name, name1, szData);
log_to_file(logfile, szText )
}
}else{
ChatColor(id, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_NO")
show_menu_vip(id)
return PLUGIN_HANDLED
}
}else{
new name2[32]
get_user_name(i_Player, name2, 31)
ChatColor(id, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_SURVIVOR_DEATH", name2)
show_menu_vip(id)
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public vipmenu_playernemesis(id)
{
new szText[ 555 char ]
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_NEMESISMENU_TITLE")
new i_Menu = menu_create( szText, "vipmenu_playernemesis_handler" )
new s_Players[32], i_Num, i_Player
new s_Name[32], s_Player[10]
new Zombie, Human
Human = zp_get_human_count()
Zombie = zp_get_zombie_count()
get_players(s_Players, i_Num)
for (new i; i < i_Num; i++)
{
i_Player = s_Players[i]
if(!is_user_alive(i_Player))
continue
get_user_name(i_Player, s_Name, charsmax(s_Name))
num_to_str(i_Player, s_Player, charsmax(s_Player))
if(vipnem[i_Player] && !zp_get_user_nemesis(i_Player))
{
if(get_pcvar_num(g_cvar[5])==1)
{
formatex( szText, charsmax( szText ), "%s - [%L]", s_Name, id, "ZPVIP_USE" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}
}else
if(zp_get_user_survivor(i_Player))
{
formatex( szText, charsmax( szText ), "%s - [%L]", s_Name, id, "ZPVIP_SURVIVOR" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}else
if(zp_get_user_nemesis(i_Player))
{
formatex( szText, charsmax( szText ), "%s - [%L]", s_Name, id, "ZPVIP_BOSS" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}else
if(zp_get_user_zombie(i_Player))
{
if(Zombie>=2)
{
formatex( szText, charsmax( szText ), "%s - \r[%L]", s_Name, id, "ZPVIP_ZOMBIE" )
menu_additem(i_Menu, szText, s_Player, 0)
}else{
formatex( szText, charsmax( szText ), "%s - \r[%L]", s_Name, id, "ZPVIP_ZOMBIE" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}
}else{
if(Human>=2)
{
formatex( szText, charsmax( szText ), "%s - \y[%L]", s_Name, id, "ZPVIP_HUMAN" )
menu_additem(i_Menu, szText, s_Player, 0)
}else{
formatex( szText, charsmax( szText ), "%s - \y[%L]", s_Name, id, "ZPVIP_HUMAN" )
menu_additem(i_Menu, szText, s_Player, ADMIN_ADMIN)
}
}
}
menu_setprop( i_Menu, MPROP_EXIT, MEXIT_ALL );
menu_setprop( i_Menu, MPROP_NEXTNAME, "Далее")
menu_setprop( i_Menu, MPROP_BACKNAME, "Назад")
menu_setprop( i_Menu, MPROP_EXITNAME, "Выход")
menu_display(id, i_Menu, 0)
}
public vipmenu_playernemesis_handler(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new s_Data[6], s_Name[64], i_Access, i_Callback
menu_item_getinfo(menu, item, i_Access, s_Data, charsmax(s_Data), s_Name, charsmax(s_Name), i_Callback)
new i_Player = str_to_num(s_Data)
if (is_user_alive(i_Player))
{
if(!zp_get_user_survivor(i_Player) && !zp_get_user_nemesis(i_Player))
{
zp_make_user_nemesis(i_Player)
vipblock[id][2] = vipblock[id][2]+1
vipnem[i_Player] = true
}else{
ChatColor(id, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_NO")
show_menu_vip(id)
return PLUGIN_HANDLED
}
if(zp_get_user_zombie(i_Player) && !zp_get_user_survivor(i_Player) && zp_get_user_nemesis(i_Player))
{
new name[32], name1[32]
get_user_name(id, name, 31)
get_user_name(i_Player, name1, 31)
ChatColor(0, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_NEMESIS", name, name1)
show_menu_vip(id)
if(get_pcvar_num(g_cvar[6]) == 1)
{
new szText[ 555 char ], szData[32]
get_time("[%H:%M]",szData,31)
if(get_pcvar_num(g_cvar[7]) == 0)
{
formatex(logfile, 63, "zpvip_%s.log", logdate)
}else{
formatex(logfile, 63, "zpvip_%s_%s.log", name, logdate)
}
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_LOG_NEMESIS", name, name1, szData);
log_to_file(logfile, szText )
}
}else{
ChatColor(id, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_NO")
show_menu_vip(id)
return PLUGIN_HANDLED
}
}else{
new name2[32]
get_user_name(i_Player, name2, 31)
ChatColor(id, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_NEMESIS_DEATH", name2)
show_menu_vip(id)
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public vipmenu_playerrevive(id)
{
new szText[ 555 char ]
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_REVIVEMENU_TITLE")
new i_Menu = menu_create( szText, "vipmenu_playerrevive_handler" )
new s_Players[32], i_Num, i_Player
new s_Name[32], s_Player[10]
get_players(s_Players, i_Num)
for (new i; i < i_Num; i++)
{
i_Player = s_Players[i]
if(is_user_alive(i_Player))
continue
get_user_name(i_Player, s_Name, charsmax(s_Name))
num_to_str(i_Player, s_Player, charsmax(s_Player))
formatex( szText, charsmax( szText ), "%s", s_Name)
menu_additem(i_Menu, szText, s_Player, 0)
}
menu_setprop( i_Menu, MPROP_EXIT, MEXIT_ALL )
menu_setprop( i_Menu, MPROP_NEXTNAME, "Далее")
menu_setprop( i_Menu, MPROP_BACKNAME, "Назад")
menu_setprop( i_Menu, MPROP_EXITNAME, "Выход")
menu_display(id, i_Menu, 0)
}
public vipmenu_playerrevive_handler(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new s_Data[6], s_Name[64], i_Access, i_Callback
menu_item_getinfo(menu, item, i_Access, s_Data, charsmax(s_Data), s_Name, charsmax(s_Name), i_Callback)
new i_Player = str_to_num(s_Data)
if (!is_user_alive(i_Player))
{
ExecuteHamB(Ham_CS_RoundRespawn, i_Player)
vipblock[id][4] = vipblock[id][4]+1
if(is_user_alive(i_Player))
{
new name[32], name1[32]
get_user_name(id, name, 31)
get_user_name(i_Player, name1, 31)
ChatColor(0, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_REVIVE", name, name1)
show_menu_vip(id)
if(get_pcvar_num(g_cvar[6]) == 1)
{
new szText[ 555 char ], szData[32]
get_time("[%H:%M]",szData,31)
if(get_pcvar_num(g_cvar[7]) == 0)
{
formatex(logfile, 63, "zpvip_%s.log", logdate)
}else{
formatex(logfile, 63, "zpvip_%s_%s.log", name, logdate)
}
formatex( szText, charsmax( szText ), "%L", id, "ZPVIP_LOG_REVIVE", name, name1, szData);
log_to_file(logfile, szText )
}
}else{
ChatColor(id, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_NO")
show_menu_vip(id)
return PLUGIN_HANDLED
}
}else{
new name2[32]
get_user_name(i_Player, name2, 31)
ChatColor(id, "!g[VIP]!y%L",0,"ZPVIP_PLAYER_REVIVE_ALIVE", name2)
show_menu_vip(id)
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
stock ChatColor(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4")
replace_all(msg, 190, "!y", "^1")
replace_all(msg, 190, "!team", "^3")
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}
[ru]
ZPVIPMENU_TITLE = [SERVER VIPMENU]
ZPVIP_ITEM_1 = Превратить в Зомби/Человека
ZPVIP_ITEM_2 = Дать Босса
ZPVIP_ITEM_3 = Дать Выжившего
ZPVIP_ITEM_4 = Воскресить
ZPVIP_HZMENU_TITLE = Выбери игрока для превращения
ZPVIP_PLAYER_HZ_H = Игрок !team%s !yПревратил игрока !team%s в !gЧеловека
ZPVIP_PLAYER_HZ_Z = Игрок !team%s !yПревратил игрока !team%s в !gЗомби
ZPVIP_PLAYER_HZ_DEATH = Игрок !team%s !y, которого вы хотели превратить !gУмер
ZPVIP_SURVIVORMENU_TITLE = Выбери игрока для превращения
ZPVIP_PLAYER_SURVIVOR = Игрок !team%s !yПревратил игрока !team%s в !gВыжившего
ZPVIP_PLAYER_SURVIVOR_DEATH = Игрок !team%s !y, которого вы хотели превратить в выжившего !gУмер
ZPVIP_NEMESISMENU_TITLE = Выбери игрока для превращения
ZPVIP_PLAYER_NEMESIS = Игрок !team%s !yПревратил игрока !team%s в !gБосса
ZPVIP_PLAYER_NEMESIS_DEATH = Игрок !team%s !y, которого вы хотели превратить в босса !gУмер
ZPVIP_REVIVEMENU_TITLE = Выбери игрока для воскрешение
ZPVIP_PLAYER_REVIVE = Игрок !team%s !yВоскресил игрока !team%s
ZPVIP_PLAYER_REVIVE_ALIVE = Игрок !team%s !y, которого вы хотели воскресить !gЖивой
ZPVIP_PLAYER_NO = После последней !gпроверки!y игрока произошли !team изменения!y - действие !gОтменено
ZPVIP_NO_ACCESS = У !teamВас!y недостаточно прав для использование !gVipMenu
ZPVIP_LIMIT = Действует лимит
ZPVIP_BOSS = Босс
ZPVIP_SURVIVOR = Выживший
ZPVIP_ZOMBIE = Зомби
ZPVIP_HUMAN = Человек
ZPVIP_USE = Уже давалось
ZPVIP_LOG_NEMESIS = %s превратил игрока %s в немезиду. Время %s
ZPVIP_LOG_SURVIVOR = %s превратил игрока %s в выжившего. Время %s
3BEPb писал(а):Mandar1n, увы но ты ему не облегчил задачу а лишь усложнил.
3BEPb писал(а):Mandar1n, в посте выше имеется в виду 2 менюшки около 200 строк кода а не как у тебя куча менюшек и не нужного автору кода почти на 800 строк.
Смысл разбираться в устройстве большого плагина и переделывать его если проще написать с 0 без лишнего кода и кучи времени для прочтения и понятия для чего это всё нужно.
register_clcmd("/admin_menu", "ClCmd_AdminMenu"
register_clcmd("/vip_menu" , "ClCmd_VipMenu" )
register_clcmd("say /admin_menu", "ClCmd_AdminMenu" )
register_clcmd("say_team /admin_menu", "ClCmd_AdminMenu" )
register_clcmd("say /vip_menu" , "ClCmd_VipMenu")
register_clcmd("say_team /vip_menu" , "ClCmd_VipMenu")
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