Русское сообщество по скриптингу

CSO Shop: не открывается  [Решено]

Все вопросы по скриптингу для AMXX, помощь в редактировании плагинов.

Модераторы: Subb98, liFe iS GoOD

Правила форума
1. Запрещено материться и оскорблять других участников форума.
2. Запрещен флуд, оффтоп, дабл постинг во всех разделах форума, кроме раздела "Болтовня".
3. Запрещено взламывать сайт/форум или наносить любой вред проекту.
4. Запрещено рекламировать другие ресурсы.
5. Запрещено создавать темы без информативного названия. Название темы должно отображать ее смысл.

В данном разделе форума разрешено создавать темы, касающие только скриптинга для AMX Mod X.

Правила при создании новой темы:
1. При вставке кода плагина необходимо использовать тег [code=php].
2. Любые изображения должны быть загружены, как вложения к вашему сообщению.
3. При описании проблемы или запросе на помощь в редактировании плагина обязательно выкладывайте исходник sma плагина.

CSO Shop: не открывается  [Решено]

Сообщение 6u6uka » 24 янв 2018, 19:25

Я наконец таки доделал его, в итоге сменил только одно оружие, он у меня даже откомпилировался, но не открывается. Пишешь cso_shop в консоли и ничего не происходит кроме того что пишет "неизвестная команда", в plugins.ini прописан и в plugins закинут, вот код, подскажите как испрваить
Код: Выделить всё
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
#include <xs>
#include <cstrike>
#include <Colorchat>

#pragma tabsize 0

new keys = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9|MENU_KEY_0

#define ENG_NULLENT         -1
#define EV_INT_WEAPONKEY   EV_INT_impulse

#define k1ase_WEAPONKEY      400
#define mp7a1_WEAPONKEY      401
#define cv47_WEAPONKEY      402
#define awpcamo_WEAPONKEY      403
#define xm8_WEAPONKEY      404
#define dualkriss_WEAPONKEY   405
#define watergun_WEAPONKEY   406
#define guitar_WEAPONKEY   407
#define scar_WEAPONKEY      408

#define MAX_PLAYERS        32
#define IsValidUser(%1) (1 <= %1 <= g_MaxPlayers)

const USE_STOPPED = 0
const OFFSET_ACTIVE_ITEM = 373
const OFFSET_WEAPONOWNER = 41
const OFFSET_LINUX = 5
const OFFSET_LINUX_WEAPONS = 4

#define WEAP_LINUX_XTRA_OFF      4
#define m_fKnown               44
#define m_flNextPrimaryAttack       46
#define m_flTimeWeaponIdle         48
#define m_iClip               51
#define m_fInReload            54
#define PLAYER_LINUX_XTRA_OFF   5
#define m_flNextAttack            83

#define k1ase_RELOAD_TIME    3.0
#define k1ase_RELOAD         1
#define k1ase_DRAW         2
#define k1ase_SHOOT1         3
#define k1ase_SHOOT2         4

#define mp7a1_RELOAD_TIME    3.6
#define mp7a1_RELOAD         1
#define mp7a1_DRAW         2
#define mp7a1_SHOOT1         3
#define mp7a1_SHOOT2         4

#define cv47_RELOAD_TIME   2.45
#define cv47_RELOAD      1
#define cv47_DRAW         2
#define cv47_SHOOT1      3
#define cv47_SHOOT2      4

#define awpcamo_RELOAD_TIME   3.0
#define awpcamo_SHOOT1      1
#define awpcamo_SHOOT2      2
#define awpcamo_RELOAD      4
#define awpcamo_DRAW      5

#define xm8_RELOAD_TIME  3.5
#define xm8_RELOAD      1
#define xm8_DRAW      2
#define xm8_SHOOT1      3
#define xm8_SHOOT2      4

#define dualkriss_RELOAD_TIME    3.2
#define dualkriss_RELOAD      1
#define dualkriss_DRAW      2
#define dualkriss_SHOOT1      3
#define dualkriss_SHOOT2      4
#define dualkriss_SHOOT3      5

#define watergun_RELOAD_TIME    3.5
#define watergun_RELOAD      1
#define watergun_DRAW      2
#define watergun_SHOOT1      3
#define watergun_SHOOT2      4

#define guitar_RELOAD_TIME    3.3
#define guitar_RELOAD         1
#define guitar_DRAW         2
#define guitar_SHOOT1         3
#define guitar_SHOOT2         4

#define scar_RELOAD_TIME    3.0
#define scar_RELOAD      1
#define scar_DRAW      2
#define scar_SHOOT1      3
#define scar_SHOOT2      4

new gmsgWeaponList, watergun_sprite

#define write_coord_f(%1)   engfunc(EngFunc_WriteCoord,%1)

new const Fire_Sounds[][] = { "weapons/k1ase-1.wav", "weapons/mp7-1.wav", "weapons/cv47-1.wav", "weapons/awp1.wav", "weapons/xm8_carbine.wav", "weapons/dualkriss-1.wav", "weapons/water-1.wav", "weapons/gt-1.wav", "weapons/scar-1.wav" }

new k1ase_V_MODEL[64] = "models/weapons/v_k1ase.mdl"
new k1ase_P_MODEL[64] = "models/weapons/p_k1ase.mdl"
new k1ase_W_MODEL[64] = "models/weapons/w_k1ase.mdl"

new mp7a1_V_MODEL[64] = "models/weapons/v_mp7a1.mdl"
new mp7a1_P_MODEL[64] = "models/weapons/p_mp7a1.mdl"
new mp7a1_W_MODEL[64] = "models/weapons/w_mp7a1.mdl"

new cv47_V_MODEL[64] = "models/weapons/v_cv47.mdl"
new cv47_P_MODEL[64] = "models/weapons/p_cv47.mdl"
new cv47_W_MODEL[64] = "models/weapons/w_cv47.mdl"

new awpcamo_V_MODEL[64] = "models/zm/v_awpcamo.mdl"
new awpcamo_P_MODEL[64] = "models/zm/p_awpcamo.mdl"
new awpcamo_W_MODEL[64] = "models/zm/w_awpcamo.mdl"

new xm8_V_MODEL[64] = "models/weapons/v_xm8.mdl"
new xm8_P_MODEL[64] = "models/weapons/p_xm8.mdl"
new xm8_W_MODEL[64] = "models/weapons/w_xm8.mdl"

new dualkriss_V_MODEL[64] = "models/weapons/v_dualkriss.mdl"
new dualkriss_P_MODEL[64] = "models/weapons/p_dualkriss.mdl"
new dualkriss_W_MODEL[64] = "models/weapons/w_dualkriss.mdl"

new watergun_V_MODEL[64] = "models/weapons/v_watergun.mdl"
new watergun_P_MODEL[64] = "models/weapons/p_watergun.mdl"
new watergun_W_MODEL[64] = "models/weapons/w_watergun.mdl"

new guitar_V_MODEL[64] = "models/weapons/v_guitar.mdl"
new guitar_P_MODEL[64] = "models/weapons/p_guitar.mdl"
new guitar_W_MODEL[64] = "models/weapons/w_guitar.mdl"

new scar_V_MODEL[64] = "models/weapons/v_scar.mdl"
new scar_P_MODEL[64] = "models/weapons/p_scar.mdl"
new scar_W_MODEL[64] = "models/weapons/w_scar.mdl"

new const GUNSHOT_DECALS[] = { 41, 42, 43, 44, 45 }

new cvar_dmg_k1ase, cvar_recoil_k1ase, cvar_clip_k1ase, cvar_spd_k1ase, cvar_k1ase_ammo
new g_MaxPlayers, g_orig_event_k1ase, g_IsInPrimaryAttack
new Float:cl_pushangle[MAX_PLAYERS + 1][3], m_iBlood[2]
new g_has_k1ase[33], g_clip_ammo[33], g_k1ase_TmpClip[33], oldweap[33], g_hasZoom[33], Float:g_flNextUseTime[33], g_Reload[33]

new cvar_dmg_mp7a1, cvar_recoil_mp7a1, cvar_clip_mp7a1, cvar_spd_mp7a1, cvar_mp7a1_ammo, g_orig_event_mp7a1, g_mp7a1_TmpClip[33], g_has_mp7a1[33]
new cvar_dmg_cv47, cvar_recoil_cv47, cvar_recoil_cv47_zoom, cvar_clip_cv47, cvar_spd_cv47, cvar_cv47_ammo, g_orig_event_cv47, g_cv47_TmpClip[33], g_has_cv47[33]
new cvar_dmg_awpcamo, cvar_recoil_awpcamo,cvar_awpcamo_clip, cvar_spd_awpcamo, cvar_awpcamo_ammo, g_orig_event_awpcamo, g_awpcamo_TmpClip[33], g_has_awpcamo[33]
new cvar_dmg_xm8, cvar_recoil_xm8, cvar_clip_xm8, cvar_spd_xm8, cvar_xm8_ammo, g_orig_event_xm8, g_xm8_TmpClip[33], g_has_xm8[33]
new cvar_dmg_dualkriss, cvar_recoil_dualkriss, cvar_clip_dualkriss, cvar_spd_dualkriss, cvar_dualkriss_ammo, g_orig_event_dualkriss, g_dualkriss_TmpClip[33], g_has_dualkriss[33]
new cvar_dmg_watergun, cvar_recoil_watergun, cvar_clip_watergun, cvar_spd_watergun, cvar_watergun_ammo, g_orig_event_watergun, g_watergun_TmpClip[33], g_has_watergun[33]
new cvar_dmg_guitar, cvar_recoil_guitar, cvar_clip_guitar, cvar_spd_guitar, cvar_guitar_ammo, g_has_guitar[33]
new cvar_dmg_scar, cvar_recoil_scar, cvar_clip_scar, cvar_spd_scar, cvar_scar_ammo, g_has_scar[33]

const PRIMARY_WEAPONS_BIT_SUM =
(1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<
CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)
new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10",
         "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550",
         "weapon_galil", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249",
         "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552",
         "weapon_ak47", "weapon_knife", "weapon_p90" }

public plugin_init()
{
   register_plugin("[ZP] Weapon: Smguns", "1.0", "LARS-DAY[BR]EAKER")
   register_message(get_user_msgid("DeathMsg"), "message_DeathMsg")
   register_event("CurWeapon","CurrentWeapon","be","1=1")
   RegisterHam(Ham_Item_AddToPlayer, "weapon_galil", "fw_k1ase_AddToPlayer")
   RegisterHam(Ham_Item_AddToPlayer, "weapon_mac10", "fw_mp7a1_AddToPlayer")
   RegisterHam(Ham_Item_AddToPlayer, "weapon_ak47", "fw_cv47_AddToPlayer")
   RegisterHam(Ham_Item_AddToPlayer, "weapon_awp", "awpcamo_AddToPlayer")
   RegisterHam(Ham_Item_AddToPlayer, "weapon_aug", "fw_xm8_AddToPlayer")
   RegisterHam(Ham_Item_AddToPlayer, "weapon_mp5navy", "fw_watergun_AddToPlayer")
   RegisterHam(Ham_Item_AddToPlayer, "weapon_ump45", "fw_dualkriss_AddToPlayer")   
   RegisterHam(Ham_Use, "func_tank", "fw_UseStationary_Post", 1)
   RegisterHam(Ham_Use, "func_tankmortar", "fw_UseStationary_Post", 1)
   RegisterHam(Ham_Use, "func_tankrocket", "fw_UseStationary_Post", 1)
   RegisterHam(Ham_Use, "func_tanklaser", "fw_UseStationary_Post", 1)
   for (new i = 1; i < sizeof WEAPONENTNAMES; i++)
   if (WEAPONENTNAMES[i][0]) RegisterHam(Ham_Item_Deploy, WEAPONENTNAMES[i], "fw_Item_Deploy_Post", 1)
   
   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_galil", "fw_k1ase_PrimaryAttack")
   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_galil", "fw_k1ase_PrimaryAttack_Post", 1)
   RegisterHam(Ham_Item_PostFrame, "weapon_galil", "k1ase_ItemPostFrame")
   RegisterHam(Ham_Weapon_Reload, "weapon_galil", "k1ase_Reload")
   RegisterHam(Ham_Weapon_Reload, "weapon_galil", "k1ase_Reload_Post", 1)
   
   RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
   register_forward(FM_SetModel, "fw_SetModel")
   register_forward(FM_UpdateClientData, "fw_UpdateClientData_Post", 1)
   register_forward(FM_PlaybackEvent, "fwPlaybackEvent")
   
   register_forward(FM_CmdStart, "fw_CmdStart")
      
   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_mac10", "fw_mp7a1_PrimaryAttack")
   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_mac10", "fw_mp7a1_PrimaryAttack_Post", 1)
   RegisterHam(Ham_Item_PostFrame, "weapon_mac10", "mp7a1_ItemPostFrame")
   RegisterHam(Ham_Weapon_Reload, "weapon_mac10", "mp7a1_Reload")
   RegisterHam(Ham_Weapon_Reload, "weapon_mac10", "mp7a1_Reload_Post", 1)
   
   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_ak47", "fw_cv47_PrimaryAttack")
   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_ak47", "fw_cv47_PrimaryAttack_Post", 1)
   RegisterHam(Ham_Item_PostFrame, "weapon_ak47", "cv47_ItemPostFrame")
   RegisterHam(Ham_Weapon_Reload, "weapon_ak47", "cv47_Reload")
   RegisterHam(Ham_Weapon_Reload, "weapon_ak47", "cv47_Reload_Post", 1)
   RegisterHam(Ham_Item_Holster, "weapon_ak47", "cv47_Holster_Post", 1)

   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_awp", "fw_awpcamo_PrimaryAttack")
   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_sg552", "fw_awpcamo_PrimaryAttack_Post", 1)
   RegisterHam(Ham_Item_PostFrame, "weapon_awp", "awpcamo_ItemPostFrame")
   RegisterHam(Ham_Weapon_Reload, "weapon_awp", "awpcamo_Reload")
   RegisterHam(Ham_Weapon_Reload, "weapon_awp", "awpcamo_Reload_Post", 1)

   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_aug", "fw_xm8_PrimaryAttack")
   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_aug", "fw_xm8_PrimaryAttack_Post", 1)
   RegisterHam(Ham_Item_PostFrame, "weapon_aug", "xm8_ItemPostFrame")
   RegisterHam(Ham_Weapon_Reload, "weapon_aug", "xm8_Reload")
   RegisterHam(Ham_Weapon_Reload, "weapon_aug", "xm8_Reload_Post", 1)
   
   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_mp5navy", "fw_watergun_PrimaryAttack")
   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_mp5navy", "fw_watergun_PrimaryAttack_Post", 1)
   RegisterHam(Ham_Item_PostFrame, "weapon_mp5navy", "watergun_ItemPostFrame")
   RegisterHam(Ham_Weapon_Reload, "weapon_mp5navy", "watergun_Reload")
   RegisterHam(Ham_Weapon_Reload, "weapon_mp5navy", "watergun_Reload_Post", 1)
   
   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_ump45", "fw_dualkriss_PrimaryAttack")
   RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_ump45", "fw_dualkriss_PrimaryAttack_Post", 1)
   RegisterHam(Ham_Item_PostFrame, "weapon_ump45", "dualkriss_ItemPostFrame")
   RegisterHam(Ham_Weapon_Reload, "weapon_ump45", "dualkriss_Reload")
   RegisterHam(Ham_Weapon_Reload, "weapon_ump45", "dualkriss_Reload_Post", 1)
   RegisterHam(Ham_Item_Holster, "weapon_ump45", "fw_dualkriss_Holster_Post", 1)

   gmsgWeaponList = get_user_msgid("WeaponList")
   
   RegisterHam(Ham_TraceAttack, "worldspawn", "fw_TraceAttack", 1)
   RegisterHam(Ham_TraceAttack, "func_breakable", "fw_TraceAttack", 1)
   RegisterHam(Ham_TraceAttack, "func_wall", "fw_TraceAttack", 1)
   RegisterHam(Ham_TraceAttack, "func_door", "fw_TraceAttack", 1)
   RegisterHam(Ham_TraceAttack, "func_door_rotating", "fw_TraceAttack", 1)
   RegisterHam(Ham_TraceAttack, "func_plat", "fw_TraceAttack", 1)
   RegisterHam(Ham_TraceAttack, "func_rotating", "fw_TraceAttack", 1)
   
   register_menu("Menu 1", keys, "func_menu")
   register_clcmd("cso_shop", "server_menu" )

   cvar_dmg_k1ase = register_cvar("zp_k1ase_dmg", "1.15")
   cvar_recoil_k1ase = register_cvar("zp_k1ase_recoil", "0.45")
   cvar_clip_k1ase = register_cvar("zp_k1ase_clip", "30")
   cvar_spd_k1ase = register_cvar("zp_k1ase_spd", "0.95")
   cvar_k1ase_ammo = register_cvar("zp_k1ase_ammo", "90")
   
   cvar_dmg_mp7a1 = register_cvar("zp_mp7a1_dmg", "1.25")
   cvar_recoil_mp7a1 = register_cvar("zp_mp7a1_recoil", "0.35")
   cvar_clip_mp7a1 = register_cvar("zp_mp7a1_clip", "30")
   cvar_spd_mp7a1 = register_cvar("zp_mp7a1_spd", "1.25")
   cvar_mp7a1_ammo = register_cvar("zp_mp7a1_ammo", "100")
   
   cvar_dmg_cv47 = register_cvar("zp_cv47_dmg", "1.45")
   cvar_recoil_cv47 = register_cvar("zp_cv47_recoil", "0.35")
   cvar_recoil_cv47_zoom = register_cvar("zp_cv47_recoil_zoom", "0.35")
   cvar_clip_cv47 = register_cvar("zp_cv47_clip", "30")
   cvar_spd_cv47 = register_cvar("zp_cv47_spd", "0.85")
   cvar_cv47_ammo = register_cvar("zp_cv47_ammo", "90")
   
   cvar_dmg_awpcamo = register_cvar("zp_awpcamo_dmg", "1.0")
   cvar_recoil_awpcamo = register_cvar("zp_awpcamo_recoil", "1.0")
   cvar_clip_awpcamo = register_cvar("zp_awpcamo_clip", "10")
   cvar_spd_awpcamo = register_cvar("zp_awpcamo_spd", "1.0")
   cvar_awpcamo_ammo = register_cvar("zp_awpcamo_ammo", "90")
   
   cvar_dmg_xm8 = register_cvar("zp_xm8_dmg", "1.15")
   cvar_recoil_xm8 = register_cvar("zp_xm8_recoil", "0.35")
   cvar_clip_xm8 = register_cvar("zp_xm8_clip", "30")
   cvar_spd_xm8 = register_cvar("zp_xm8_spd", "0.80")
   cvar_xm8_ammo = register_cvar("zp_xm8_ammo", "90")
   
   cvar_dmg_dualkriss = register_cvar("zp_dualkriss_dmg", "1.0")
   cvar_recoil_dualkriss = register_cvar("zp_dualkriss_recoil", "0.45")
   cvar_clip_dualkriss = register_cvar("zp_dualkriss_clip", "30")
   cvar_spd_dualkriss = register_cvar("zp_dualkriss_spd", "0.95")
   cvar_dualkriss_ammo = register_cvar("zp_dualkriss_ammo", "100")
   
   cvar_dmg_watergun = register_cvar("zp_watergun_dmg", "1.35")
   cvar_recoil_watergun = register_cvar("zp_watergun_recoil", "0.45")
   cvar_clip_watergun = register_cvar("zp_watergun_clip", "40")
   cvar_spd_watergun = register_cvar("zp_watergun_spd", "1.15")
   cvar_watergun_ammo = register_cvar("zp_watergun_ammo", "120")
   
   cvar_dmg_guitar = register_cvar("zp_guitar_dmg", "1.65")
   cvar_recoil_guitar = register_cvar("zp_guitar_recoil", "0.65")
   cvar_clip_guitar = register_cvar("zp_guitar_clip", "30")
   cvar_spd_guitar = register_cvar("zp_guitar_spd", "1.15")
   cvar_guitar_ammo = register_cvar("zp_guitar_ammo", "90")
   
   cvar_dmg_scar = register_cvar("zp_scar_dmg", "1.05")
   cvar_recoil_scar = register_cvar("zp_scar_recoil", "0.35")
   cvar_clip_scar = register_cvar("zp_scar_clip", "30")
   cvar_spd_scar = register_cvar("zp_scar_spd", "1.15")
   cvar_scar_ammo = register_cvar("zp_scar_ammo", "90")
   
   register_clcmd("mp7a1_give","give_mp7a1")
   register_clcmd("cv47_give","give_cv47")
   register_clcmd("awpcamo_give","give_awpcamo",  ADMIN_LEVEL_G)
   register_clcmd("xm8_give","give_xm8")
   register_clcmd("dualkriss_give","give_dualkriss")
   register_clcmd("watergun_give","give_watergun", ADMIN_BAN)
   register_clcmd("guitar_give","give_guitar", ADMIN_RCON)
   register_clcmd("scar_give","give_scar")
   register_clcmd("k1ase_give","give_k1ase")
   g_MaxPlayers = get_maxplayers()
}

public plugin_precache()
{
   precache_model(k1ase_V_MODEL)
   precache_model(k1ase_P_MODEL)
   precache_model(k1ase_W_MODEL)
   
   precache_model(mp7a1_V_MODEL)
   precache_model(mp7a1_P_MODEL)
   precache_model(mp7a1_W_MODEL)
   
   precache_model(cv47_V_MODEL)
   precache_model(cv47_P_MODEL)
   precache_model(cv47_W_MODEL)
   
   precache_model(awpcamo_V_MODEL)
   precache_model(awpcamo_P_MODEL)
   precache_model(awpcamo_W_MODEL)
   
   precache_model(xm8_V_MODEL)
   precache_model(xm8_P_MODEL)
   precache_model(xm8_W_MODEL)
   
   precache_model(dualkriss_V_MODEL)
   precache_model(dualkriss_P_MODEL)
   precache_model(dualkriss_W_MODEL)
   
   precache_model(watergun_V_MODEL)
   precache_model(watergun_P_MODEL)
   precache_model(watergun_W_MODEL)
   
   precache_model(guitar_V_MODEL)
   precache_model(guitar_P_MODEL)
   precache_model(guitar_W_MODEL)
   
   precache_model(scar_V_MODEL)
   precache_model(scar_P_MODEL)
   precache_model(scar_W_MODEL)
      
   for(new i = 0; i < sizeof Fire_Sounds; i++)
   precache_sound(Fire_Sounds[i])   
   precache_sound("weapons/k1a_clipin.wav")
   precache_sound("weapons/k1a_clipout.wav")
   precache_sound("weapons/k1a_draw.wav")
   precache_sound("weapons/k1a_foley1.wav")
   
   precache_sound("weapons/mp7_clipin.wav")
   precache_sound("weapons/mp7_clipout.wav")
   precache_sound("weapons/mp7_draw.wav")
   precache_sound("weapons/mp7_foley1.wav")
   
   precache_sound("weapons/awp_draw.wav")
   precache_sound("weapons/akm_draw.wav")
   precache_sound("weapons/svd_clipin.wav")
   precache_sound("weapons/hk416_clipin.wav")
   precache_sound("weapons/hk416_clipout.wav")
   
   precache_sound("weapons/xm8_clipin.wav")
   precache_sound("weapons/xm8_clipon.wav")
   precache_sound("weapons/xm8_clipout.wav")
   precache_sound("weapons/xm8_draw.wav")
   
   precache_sound("weapons/dualkriss_clipin.wav")
   precache_sound("weapons/dualkriss_clipout.wav")
   precache_sound("weapons/dualkriss_draw.wav")
   
   precache_sound("weapons/water_clipin.wav")
   precache_sound("weapons/water_clipout.wav")
   precache_sound("weapons/water_pump.wav")
   precache_sound("weapons/water_draw.wav")
   
   precache_sound("weapons/gt_clipin.wav")
   precache_sound("weapons/gt_clipon.wav")
   precache_sound("weapons/gt_clipout.wav")
   precache_sound("weapons/gt_draw.wav")   
   
   precache_sound("weapons/scar_clipin.wav")
   precache_sound("weapons/scar_clipout.wav")
   precache_sound("weapons/scar_draw.wav")   
   
   precache_generic("sprites/zm_weapon_guitar.txt")
   precache_generic("sprites/zm_cso/640hud38.spr")
   precache_generic("sprites/zm_cso/640hud7.spr")
   
   register_clcmd("zm_weapon_guitar", "weapon_hook")
   
   precache_generic("sprites/zm_weapon_scar.txt")
   precache_generic("sprites/zm_cso/640hud10.spr")
   precache_generic("sprites/zm_cso/640hud11.spr")
   precache_generic("sprites/zm_cso/640hud7.spr")
   
   register_clcmd("zm_weapon_scar", "weapon_hook")   
   
   precache_generic("sprites/zm_weapon_watergun.txt")
   precache_generic("sprites/zm_cso/640hud40.spr")
   precache_generic("sprites/zm_cso/640hud7.spr")
   
   register_clcmd("zm_weapon_watergun", "weapon_hook7")
   
   precache_generic("sprites/zm_weapon_dualkriss.txt")
   precache_generic("sprites/zm_cso/640hud54.spr")
   precache_generic("sprites/zm_cso/640hud7.spr")
   
   register_clcmd("zm_weapon_dualkriss", "weapon_hook6")
   
   precache_generic("sprites/zm_weapon_xm8.txt")
   precache_generic("sprites/zm_cso/640hud22.spr")
   precache_generic("sprites/zm_cso/640hud7.spr")
   
   register_clcmd("zm_weapon_xm8", "weapon_hook5")   
         
   precache_generic("sprites/zm_weapon_k1ase.txt")
   precache_generic("sprites/zm_cso/640hud35.spr")
   precache_generic("sprites/zm_cso/640hud7.spr")
   
   register_clcmd("zm_weapon_k1ase", "weapon_hook")
   
   precache_generic("sprites/zm_weapon_mp7a1.txt")
   precache_generic("sprites/zm_cso/640hud45.spr")
   precache_generic("sprites/zm_cso/640hud46.spr")
   precache_generic("sprites/zm_cso/640hud7.spr")
   
   register_clcmd("zm_weapon_mp7a1", "weapon_hook2")
   
   precache_generic("sprites/zm_weapon_cv47.txt")
   precache_generic("sprites/zm_cso/640hud32.spr")
   precache_generic("sprites/zm_cso/640hud7.spr")
   
   register_clcmd("zm_weapon_cv47", "weapon_hook3")   
   
   precache_generic("sprites/weapon_awpcamo.txt")
      precache_generic("sprites/zm/640hud41.spr")
       precache_generic("sprites/zm/640hud7.spr")
   
        register_clcmd("weapon_awpcamo", "weapon_hook4")

   m_iBlood[0] = precache_model("sprites/blood.spr")
   m_iBlood[1] = precache_model("sprites/bloodspray.spr")
   watergun_sprite = precache_model("sprites/watergun.spr")

   register_forward(FM_PrecacheEvent, "fwPrecacheEvent_Post", 1)
}

public server_menu(id)
{
     new name[32]
     new money = cs_get_user_money(id)
     get_user_name(id, name, 31)
     static menu[650], iLen
     iLen = 0
     iLen = formatex(menu[iLen], charsmax(menu) - iLen, "\yCSO \rSHOP^n\yПривет, \r%s^n\yТвои Деньги: \r%d$^n^n", name, money)
     
     if(!is_user_alive(id) || cs_get_user_money(id) < 2000)
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r1. \dMp7a1 \d[\yНедоступно\d]\^n")
             keys |= MENU_KEY_1
     }
     else
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r1. \wMp7a1 \d[\y2000$\d]^n")
             keys |= MENU_KEY_1
     }

     if(!is_user_alive(id) || cs_get_user_money(id) < 3500)
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r2. \dAK-Long \d[\yНедоступно\d]^n")
             keys |= MENU_KEY_2
     }
     else
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r2. \wAK-Long \d[\y3500$\d]^n")
             keys |= MENU_KEY_2
     }

     if(!is_user_alive(id) || cs_get_user_money(id) < 5500)
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r3. \dAWP Camo \d(\rSuperVIP\d)^n")
             keys |= MENU_KEY_3
     }
     else
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r3. \wAWP Camo \d[\y5500$\d]\d(\rSuperVIP\d)^n")
             keys |= MENU_KEY_3
     }
   
     if(!is_user_alive(id) || cs_get_user_money(id) < 7500)
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r4. \dXM8 Basic \d[\yНедоступно\d]^n")
             keys |= MENU_KEY_4
     }
     else
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r4. \wXM8 Basic \d[\y7500$\d]^n")
             keys |= MENU_KEY_4
     }

     if(!is_user_alive(id) || cs_get_user_money(id) < 10000)
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r5. \dWatergun \d(\rADMIN\d)^n")
             keys |= MENU_KEY_5
     }
     else
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r5. \wWatergun \d[\y10000$\d]\d(\rADMIN\d)^n")
             keys |= MENU_KEY_5
     }

     if(!is_user_alive(id) || cs_get_user_money(id) < 12000)
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r6. \dDual Kross \d(\rНедоступно\d)^n")
             keys |= MENU_KEY_6
     }
     else
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r6. \wDual Kross \d[\y12000$\d]^n")
             keys |= MENU_KEY_6
     }

     if(!is_user_alive(id) || cs_get_user_money(id) < 14000)
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r7. \dScar Basic \d(\rНедоступно\d)^n")
             keys |= MENU_KEY_7
     }
     else
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r7. \wScar Basic \d[\y14000$\d]^n")
             keys |= MENU_KEY_7
     }

     if(!is_user_alive(id) || cs_get_user_money(id) < 13000)
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r8. \dK1ase \d(\rНедоступно\d)^n")
             keys |= MENU_KEY_8
     }
     else
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r8. \wK1ase \d[\y13000$\d]^n")
             keys |= MENU_KEY_8
     }
     
     if(!is_user_alive(id) || cs_get_user_money(id) < 16000)
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r9. \dRoch Guitar \d(\rНедоступно\d)^n^n")
             keys |= MENU_KEY_9
     }
     else
     {
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r9. \wRoch Guitar \d[\y16000$\d] \d(\rGL. ADMIN\d)^n^n")
             keys |= MENU_KEY_9
     }    

     iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r0. \wВыход^n")
     keys |= MENU_KEY_0

     show_menu(id, keys, menu, -1, "Menu 1")
     return PLUGIN_HANDLED
}

public func_menu(id, key)
{
     switch(key)
     {
case 0:
   {
   client_cmd(id, "mp7a1_give")
   }
case 1:
   {
   client_cmd(id, "cv47_give")
   }
case 2:
   {
   client_cmd(id, "awpcamo_give")
   }
case 3:
   {
   client_cmd(id, "xm8_give")
   }
case 4:
   {
   client_cmd(id, "watergun_give")
   }
case 5:
   {
   client_cmd(id, "dualkriss_give")
   }
case 6:
   {
   client_cmd(id, "scar_give")
   }
case 7:
   {
   client_cmd(id, "k1ase_give")
   }
case 8:
   {
   client_cmd(id, "guitar_give")
   }   
}
     return PLUGIN_HANDLED
}

public weapon_hook(id)
{
   engclient_cmd(id, "weapon_galil")
   return PLUGIN_HANDLED
}

public weapon_hook2(id)
{
   engclient_cmd(id, "weapon_mac10")
   return PLUGIN_HANDLED
}

public weapon_hook3(id)
{
   engclient_cmd(id, "weapon_ak47")
   return PLUGIN_HANDLED
}

public weapon_hook4(id)
{
   engclient_cmd(id, "weapon_awp")
   return PLUGIN_HANDLED
}

public weapon_hook5(id)
{
   engclient_cmd(id, "weapon_aug")
   return PLUGIN_HANDLED
}

public weapon_hook6(id)
{
   engclient_cmd(id, "weapon_ump45")
   return PLUGIN_HANDLED
}

public weapon_hook7(id)
{
   engclient_cmd(id, "weapon_mp5navy")
   return PLUGIN_HANDLED
}

public fw_CmdStart(id, uc_handle, seed)
{
   if(g_Reload[id])
      return PLUGIN_HANDLED

   if(!is_user_alive(id))
      return PLUGIN_HANDLED
   
   if((get_uc(uc_handle, UC_Buttons) & IN_ATTACK2) && !(pev(id, pev_oldbuttons) & IN_ATTACK2))
   {
      new szClip, szAmmo
      new szWeapID = get_user_weapon(id, szClip, szAmmo)

      if(szWeapID == CSW_AK47 && g_has_cv47[id] && !g_hasZoom[id])
      {
         g_hasZoom[id] = true
         cs_set_user_zoom(id, CS_SET_AUGSG552_ZOOM, 0)
      }
      else if(szWeapID == CSW_AK47 && g_has_cv47[id] && g_hasZoom[id])
      {
         g_hasZoom[id] = false
         cs_set_user_zoom(id, CS_RESET_ZOOM, 0)   
      }
      else if(szWeapID == CSW_UMP45 && g_has_dualkriss[id] && !g_hasZoom[id])
      {
         g_hasZoom[id] = true
         cs_set_user_zoom(id, CS_SET_AUGSG552_ZOOM, 0)
      }
      else if(szWeapID == CSW_UMP45 && g_has_dualkriss[id] && g_hasZoom[id])
      {
         g_hasZoom[id] = false
         cs_set_user_zoom(id, CS_RESET_ZOOM, 0)   
      }
   }
   return PLUGIN_HANDLED
}

public fw_TraceAttack(iEnt, iAttacker, Float:flDamage, Float:fDir[3], ptr, iDamageType)
{
   if(!is_user_alive(iAttacker))
      return

   new g_currentweapon = get_user_weapon(iAttacker)

   if((g_currentweapon == CSW_UMP45 && !g_has_dualkriss[iAttacker]) || (g_currentweapon == CSW_AUG && !g_has_xm8[iAttacker]) || (g_currentweapon == CSW_AWP && !g_has_awpcamo[iAttacker]) || (g_currentweapon == CSW_GALIL && !g_has_k1ase[iAttacker] && !g_has_guitar[iAttacker] && !g_has_scar[iAttacker]) || (g_currentweapon == CSW_MAC10 && !g_has_mp7a1[iAttacker]) || (g_currentweapon == CSW_AK47 && !g_has_cv47[iAttacker])
   || (g_currentweapon != CSW_UMP45 && g_currentweapon != CSW_AUG && g_currentweapon != CSW_GALIL && g_currentweapon != CSW_MAC10 && g_currentweapon != CSW_AK47 && g_currentweapon != CSW_AWP)) return

   static Float:flEnd[3]
   get_tr2(ptr, TR_vecEndPos, flEnd)
   
   if(iEnt)
   {
      message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
      write_byte(TE_DECAL)
      write_coord_f(flEnd[0])
      write_coord_f(flEnd[1])
      write_coord_f(flEnd[2])
      write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)])
      write_short(iEnt)
      message_end()
   }
   else
   {
      message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
      write_byte(TE_WORLDDECAL)
      write_coord_f(flEnd[0])
      write_coord_f(flEnd[1])
      write_coord_f(flEnd[2])
      write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)])
      message_end()
   }
   message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
   write_byte(TE_GUNSHOTDECAL)
   write_coord_f(flEnd[0])
   write_coord_f(flEnd[1])
   write_coord_f(flEnd[2])
   write_short(iAttacker)
   write_byte(GUNSHOT_DECALS[random_num (0, sizeof GUNSHOT_DECALS -1)])
   message_end()
}

public fwPrecacheEvent_Post(type, const name[])
{
   if (equal("events/galil.sc", name))
   {
      g_orig_event_k1ase = get_orig_retval()
      return FMRES_HANDLED
   }
   else if (equal("events/mac10.sc", name))
   {
      g_orig_event_mp7a1 = get_orig_retval()
      return FMRES_HANDLED
   }
   else if (equal("events/ak47.sc", name))
   {
      g_orig_event_cv47 = get_orig_retval()
      return FMRES_HANDLED
   }
   else if (equal("events/awp.sc", name))
   {
      g_orig_event_awpcamo = get_orig_retval()
      return FMRES_HANDLED
   }
   else if (equal("events/aug.sc", name))
   {
      g_orig_event_xm8 = get_orig_retval()
      return FMRES_HANDLED
   }
   else if (equal("events/ump45.sc", name))
   {
      g_orig_event_dualkriss = get_orig_retval()
      return FMRES_HANDLED
   }
   else if (equal("events/mp5n.sc", name))
   {
      g_orig_event_watergun = get_orig_retval()
      return FMRES_HANDLED
   }
   return FMRES_IGNORED
}

public client_connect(id)
{
   g_has_k1ase[id] = false
   g_has_mp7a1[id] = false
   g_has_cv47[id] = false
   g_has_awpcamo[id] = false
   g_has_xm8[id] = false
   g_has_dualkriss[id] = false
   g_has_watergun[id] = false
   g_has_guitar[id] = false
   g_has_scar[id] = false
}

public client_disconnect(id)
{
   g_has_k1ase[id] = false
   g_has_mp7a1[id] = false
   g_has_cv47[id] = false
   g_has_awpcamo[id] = false
   g_has_xm8[id] = false
   g_has_dualkriss[id] = false
   g_has_watergun[id] = false
   g_has_guitar[id] = false
   g_has_scar[id] = false
}

public fw_SetModel(entity, model[])
{
   if(!is_valid_ent(entity))
      return FMRES_IGNORED
   
   static szClassName[33]
   entity_get_string(entity, EV_SZ_classname, szClassName, charsmax(szClassName))
      
   if(!equal(szClassName, "weaponbox"))
      return FMRES_IGNORED
   
   static iOwner
   
   iOwner = entity_get_edict(entity, EV_ENT_owner)
   
   if(equal(model, "models/w_galil.mdl"))
   {
      static iStoredAugID
      
      iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_galil", entity)
   
      if(!is_valid_ent(iStoredAugID))
         return FMRES_IGNORED
   
      if(g_has_k1ase[iOwner])
      {
         entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, k1ase_WEAPONKEY)
         
         g_has_k1ase[iOwner] = false
         
         entity_set_model(entity, k1ase_W_MODEL)
         
         return FMRES_SUPERCEDE
      }
      else
      if(g_has_guitar[iOwner])
      {
         entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, guitar_WEAPONKEY)
         
         g_has_guitar[iOwner] = false
         
         entity_set_model(entity, guitar_W_MODEL)
         
         return FMRES_SUPERCEDE
      }
      else
      if(g_has_scar[iOwner])
      {
         entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, scar_WEAPONKEY)
         
         g_has_scar[iOwner] = false
         
         entity_set_model(entity, scar_W_MODEL)
         
         return FMRES_SUPERCEDE
      }
   }
   else if(equal(model, "models/w_mac10.mdl"))
   {
      static iStoredAugID
      
      iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_mac10", entity)
   
      if(!is_valid_ent(iStoredAugID))
         return FMRES_IGNORED
   
      if(g_has_mp7a1[iOwner])
      {
         entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, mp7a1_WEAPONKEY)
         
         g_has_mp7a1[iOwner] = false
         
         entity_set_model(entity, mp7a1_W_MODEL)
         
         return FMRES_SUPERCEDE
      }
   }
   else if(equal(model, "models/w_ak47.mdl"))
   {
      static iStoredAugID
      
      iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_ak47", entity)
   
      if(!is_valid_ent(iStoredAugID))
         return FMRES_IGNORED
   
      if(g_has_cv47[iOwner])
      {
         entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, cv47_WEAPONKEY)
         
         g_has_cv47[iOwner] = false
         
         entity_set_model(entity, cv47_W_MODEL)
         
         return FMRES_SUPERCEDE
      }
   }
   else if(equal(model, "models/w_awp.mdl"))
   {
      static iStoredAugID
      
      iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_awp", entity)
   
      if(!is_valid_ent(iStoredAugID))
         return FMRES_IGNORED
   
      if(g_has_awpcamo[iOwner])
      {
         entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, awpcamo_WEAPONKEY)
         
         g_has_awpcamo[iOwner] = false
         
         entity_set_model(entity, awpcamo_W_MODEL)
         
         return FMRES_SUPERCEDE
      }
   }
   else if(equal(model, "models/w_aug.mdl"))
   {
      static iStoredAugID
      
      iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_aug", entity)
   
      if(!is_valid_ent(iStoredAugID))
         return FMRES_IGNORED
   
      if(g_has_xm8[iOwner])
      {
         entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, xm8_WEAPONKEY)
         
         g_has_xm8[iOwner] = false
         
         entity_set_model(entity, xm8_W_MODEL)
         
         return FMRES_SUPERCEDE
      }
   }
   else if(equal(model, "models/w_ump45.mdl"))
   {
      static iStoredAugID
      
      iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_ump45", entity)
   
      if(!is_valid_ent(iStoredAugID))
         return FMRES_IGNORED
   
      if(g_has_dualkriss[iOwner])
      {
         entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, dualkriss_WEAPONKEY)
         
         g_has_dualkriss[iOwner] = false
         
         entity_set_model(entity, dualkriss_W_MODEL)
         
         return FMRES_SUPERCEDE
      }
   }
   else if(equal(model, "models/w_mp5.mdl"))
   {
      static iStoredAugID
      
      iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_mp5navy", entity)
   
      if(!is_valid_ent(iStoredAugID))
         return FMRES_IGNORED
   
      if(g_has_watergun[iOwner])
      {
         entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, watergun_WEAPONKEY)
         
         g_has_watergun[iOwner] = false
         
         entity_set_model(entity, watergun_W_MODEL)
         
         return FMRES_SUPERCEDE
      }
   }
   return FMRES_IGNORED
}

public give_watergun(id)
{
   if(is_user_alive(id) && cs_get_user_money(id) >= 10000 && get_user_flags(id) & ADMIN_BAN)
   {
   cs_set_user_money(id, cs_get_user_money(id) - 10000)   
   ColorChat(id, RED, "Вы купили WaterGun")   
   drop_weapons(id, 1)
   new iWep2 = give_item(id,"weapon_mp5navy")
   if( iWep2 > 0 )
   {
      cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_watergun))
      cs_set_user_bpammo (id, CSW_MP5NAVY, get_pcvar_num(cvar_watergun_ammo))   
      UTIL_PlayWeaponAnimation(id, watergun_DRAW)
      set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)
   }
   g_has_watergun[id] = true
   message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
   write_string("zm_weapon_watergun")
   write_byte(10)
   write_byte(120)
   write_byte(-1)
   write_byte(-1)
   write_byte(0)
   write_byte(7)
   write_byte(CSW_MP5NAVY)
   message_end()
   }
   else
   {
   ColorChat(id, RED, "Вы не можете купить WaterGun!")
}
}

public give_dualkriss(id)
{
   if(is_user_alive(id) && cs_get_user_money(id) >= 6000)
   {
   cs_set_user_money(id, cs_get_user_money(id) - 6000)   
   ColorChat(id, RED, "Вы купили Dual Kriss")
   drop_weapons(id, 1)
   new iWep2 = give_item(id,"weapon_ump45")
   if( iWep2 > 0 )
   {
      cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_dualkriss))
      cs_set_user_bpammo (id, CSW_UMP45, get_pcvar_num(cvar_dualkriss_ammo))   
      UTIL_PlayWeaponAnimation(id, dualkriss_DRAW)
      set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)

      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("zm_weapon_dualkriss")
      write_byte(6)
      write_byte(100)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(15)
      write_byte(CSW_UMP45)
      message_end()
   }
   g_has_dualkriss[id] = true
   }
   else
   {
   ColorChat(id, RED, "Вы не можете купить Dual Kriss!")
}
}

public give_k1ase(id)
{
   if(is_user_alive(id) && cs_get_user_money(id) >= 13000)
   {
   cs_set_user_money(id, cs_get_user_money(id) - 13000)   
   ColorChat(id, RED, "Вы купили Super K1ase")
   drop_weapons(id, 1)
   new iWep2 = give_item(id,"weapon_galil")
   if( iWep2 > 0 )
   {
      cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_k1ase))
      cs_set_user_bpammo (id, CSW_GALIL, get_pcvar_num(cvar_k1ase_ammo))   
      UTIL_PlayWeaponAnimation(id, k1ase_DRAW)
      set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
   }
   g_has_k1ase[id] = true
   write_string("zm_weapon_k1ase")
   write_byte(4)
   write_byte(90)
   write_byte(-1)
   write_byte(-1)
   write_byte(0)
   write_byte(17)
   write_byte(CSW_GALIL)
   message_end()
   }
   else
   {
   ColorChat(id, RED, "Вы не можете купить Super K1ase!")
}
}

public give_guitar(id)
{
   if(is_user_alive(id) && cs_get_user_money(id) >= 16000 && get_user_flags(id) & ADMIN_RCON)
   {
   cs_set_user_money(id, cs_get_user_money(id) - 16000)   
   ColorChat(id, RED, "Вы купили Roch Guitar")
   drop_weapons(id, 1)
   new iWep2 = give_item(id,"weapon_galil")
   if( iWep2 > 0 )
   {
      cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_guitar))
      cs_set_user_bpammo (id, CSW_GALIL, get_pcvar_num(cvar_guitar_ammo))   
      UTIL_PlayWeaponAnimation(id, guitar_DRAW)
      set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
   }
   g_has_guitar[id] = true
   write_string("zm_weapon_guitar")
   write_byte(4)
   write_byte(90)
   write_byte(-1)
   write_byte(-1)
   write_byte(0)
   write_byte(17)
   write_byte(CSW_GALIL)
   message_end()
   }
   else
   {
   ColorChat(id, RED, "Вы не можете купить Roch Guitar!")
}
}

public give_scar(id)
{
   if(is_user_alive(id) && cs_get_user_money(id) >= 14000)
   {
   cs_set_user_money(id, cs_get_user_money(id) - 14000)   
   ColorChat(id, RED, "Вы купили Scar Basic")
   drop_weapons(id, 1)
   new iWep2 = give_item(id,"weapon_galil")
   if( iWep2 > 0 )
   {
      cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_scar))
      cs_set_user_bpammo (id, CSW_GALIL, get_pcvar_num(cvar_scar_ammo))   
      UTIL_PlayWeaponAnimation(id, scar_DRAW)
      set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
   }
   g_has_scar[id] = true
   write_string("zm_weapon_scar")
   write_byte(4)
   write_byte(90)
   write_byte(-1)
   write_byte(-1)
   write_byte(0)
   write_byte(17)
   write_byte(CSW_GALIL)
   message_end()
   }
   else
   {
   ColorChat(id, RED, "Вы не можете купить Scar Basic!")
}
}

public give_mp7a1(id)
{
   if(is_user_alive(id) && cs_get_user_money(id) >= 2000)
   {
   cs_set_user_money(id, cs_get_user_money(id) - 2000)   
   ColorChat(id, RED, "Вы купили Dual Mp7a1")
   drop_weapons(id, 1)
   new iWep2 = give_item(id,"weapon_mac10")
   if( iWep2 > 0 )
   {
      cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_mp7a1))
      cs_set_user_bpammo (id, CSW_MAC10, get_pcvar_num(cvar_mp7a1_ammo))   
      UTIL_PlayWeaponAnimation(id, mp7a1_DRAW)
      set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)
   }
   g_has_mp7a1[id] = true
   message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
   write_string("zm_weapon_mp7a1")
   write_byte(6)
   write_byte(100)
   write_byte(-1)
   write_byte(-1)
   write_byte(0)
   write_byte(13)
   write_byte(CSW_MAC10)
   message_end()
   }
   else
   {
   ColorChat(id, RED, "Вы не можете купить Mp7a1!")
}
}

public give_cv47(id)
{
   if(is_user_alive(id) && cs_get_user_money(id) >= 3500)
   {
   cs_set_user_money(id, cs_get_user_money(id) - 3500)   
   ColorChat(id, RED, "Вы купили Dual Ak-47 Long")
   drop_weapons(id, 1)
   new iWep2 = give_item(id,"weapon_ak47")
   if( iWep2 > 0 )
   {
      cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_cv47))
      cs_set_user_bpammo (id, CSW_AK47, get_pcvar_num(cvar_cv47_ammo))   
      UTIL_PlayWeaponAnimation(id, cv47_DRAW)
      set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)

      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("zm_weapon_cv47")
      write_byte(2)
      write_byte(90)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(1)
      write_byte(CSW_AK47)
      message_end()
   }
   g_has_cv47[id] = true
   }
   else
   {
   ColorChat(id, RED, "Вы не можете купить Ak-47 Long!")
}
}

public give_awpcamo(id)
{
   if(is_user_alive(id) && cs_get_user_money(id) >= 5500 && get_user_flags(id) & ADMIN_LEVEL_G)
   {
   cs_set_user_money(id, cs_get_user_money(id) - 5500)   
   ColorChat(id, RED, "Вы купили AWP Camo")
   drop_weapons(id, 1)
   new iWep2 = give_item(id,"weapon_awp")
   if( iWep2 > 0 )
   {
      cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_awpcamo))
      cs_set_user_bpammo (id, CSW_AWP, get_pcvar_num(cvar_awpcamo_ammo))   
      UTIL_PlayWeaponAnimation(id, awpcamo_DRAW)
      set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)

      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("weapon_awpcamo")
      write_byte(1)
      write_byte(30)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(2)
      write_byte(CSW_AWP)
      message_end()
   }
   g_has_awpcamo[id] = true
}

   else
   {
   ColorChat(id, RED, "Вы не можете купить AWP Camo!")
}
}

public give_xm8(id)
{
   if(is_user_alive(id) && cs_get_user_money(id) >= 7500)
   {
   cs_set_user_money(id, cs_get_user_money(id) - 7500)   
   ColorChat(id, RED, "Вы купили Xm8 Basic")
   drop_weapons(id, 1)
   new iWep2 = give_item(id,"weapon_aug")
   if( iWep2 > 0 )
   {
      cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_xm8))
      cs_set_user_bpammo (id, CSW_AUG, get_pcvar_num(cvar_xm8_ammo))   
      UTIL_PlayWeaponAnimation(id, xm8_DRAW)
      set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)

      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("zm_weapon_xm8")
      write_byte(4)
      write_byte(90)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(14)
      write_byte(CSW_AUG)
      message_end()
   }
   g_has_xm8[id] = true
   }
   else
   {
   ColorChat(id, RED, "Вы не можете купить Xm8 Basic!")
}
}

public fw_dualkriss_AddToPlayer(dualkriss, id)
{
   if(!is_valid_ent(dualkriss) || !is_user_connected(id))
      return HAM_IGNORED
   
   if(entity_get_int(dualkriss, EV_INT_WEAPONKEY) == dualkriss_WEAPONKEY)
   {
      g_has_dualkriss[id] = true
      
      entity_set_int(dualkriss, EV_INT_WEAPONKEY, 0)
      
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("zm_weapon_dualkriss")
      write_byte(6)
      write_byte(100)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(15)
      write_byte(CSW_UMP45)
      message_end()

      return HAM_HANDLED
   }
   else
   {
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("weapon_ump45")
      write_byte(6)
      write_byte(100)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(15)
      write_byte(CSW_UMP45)
      message_end()
   }
   return HAM_IGNORED
}

public fw_k1ase_AddToPlayer(k1ase, id)
{
   if(!is_valid_ent(k1ase) || !is_user_connected(id))
      return HAM_IGNORED
   
   if(entity_get_int(k1ase, EV_INT_WEAPONKEY) == k1ase_WEAPONKEY)
   {
      g_has_k1ase[id] = true
      
      entity_set_int(k1ase, EV_INT_WEAPONKEY, 0)
      
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("zm_weapon_k1ase")
      write_byte(4)
      write_byte(90)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(17)
      write_byte(CSW_GALIL)
      message_end()

      return HAM_HANDLED
   }
   else if(entity_get_int(k1ase, EV_INT_WEAPONKEY) == guitar_WEAPONKEY)
   {
      g_has_guitar[id] = true
      
      entity_set_int(k1ase, EV_INT_WEAPONKEY, 0)
      
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("zm_weapon_guitar")
      write_byte(4)
      write_byte(90)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(17)
      write_byte(CSW_GALIL)
      message_end()

      return HAM_HANDLED
   }
   else if(entity_get_int(k1ase, EV_INT_WEAPONKEY) == scar_WEAPONKEY)
   {
      g_has_scar[id] = true
      
      entity_set_int(k1ase, EV_INT_WEAPONKEY, 0)
      
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("zm_weapon_scar")
      write_byte(4)
      write_byte(90)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(17)
      write_byte(CSW_GALIL)
      message_end()

      return HAM_HANDLED
   }
   else
   {
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("weapon_galil")
      write_byte(4)
      write_byte(90)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(17)
      write_byte(CSW_GALIL)
      message_end()
   }
   return HAM_IGNORED
}

public fw_xm8_AddToPlayer(xm8, id)
{
   if(!is_valid_ent(xm8) || !is_user_connected(id))
      return HAM_IGNORED
   
   if(entity_get_int(xm8, EV_INT_WEAPONKEY) == xm8_WEAPONKEY)
   {
      g_has_xm8[id] = true
      
      entity_set_int(xm8, EV_INT_WEAPONKEY, 0)
      
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("zm_weapon_xm8")
      write_byte(4)
      write_byte(90)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(14)
      write_byte(CSW_AUG)
      message_end()

      return HAM_HANDLED
   }
   else
   {
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("weapon_aug")
      write_byte(4)
      write_byte(90)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(14)
      write_byte(CSW_AUG)
      message_end()
   }
   return HAM_IGNORED
}

public fw_awpcamo_AddToPlayer(awpcamo, id)
{
   if(!is_valid_ent(awpcamo) || !is_user_connected(id))
      return HAM_IGNORED
   
   if(entity_get_int(awpcamo, EV_INT_WEAPONKEY) == awpcamo_WEAPONKEY)
   {
      g_has_awpcamo[id] = true
      
      entity_set_int(awpcamo, EV_INT_WEAPONKEY, 0)

      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("weapon_awpcamo")
      write_byte(1)
      write_byte(30)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(2)
      write_byte(CSW_AWP)
      message_end()
      
      return HAM_HANDLED
   }
   else
   {
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("weapon_awp")
      write_byte(1)
      write_byte(30)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(2)
      write_byte(CSW_AWP)
      message_end()
   }
   return HAM_IGNORED
}

public fw_UseStationary_Post(entity, caller, activator, use_type)
{
   if (use_type == USE_STOPPED && is_user_connected(caller))
      replace_weapon_models(caller, get_user_weapon(caller))
}

public fw_Item_Deploy_Post(weapon_ent)
{
   static owner
   owner = fm_cs_get_weapon_ent_owner(weapon_ent)
   
   static weaponid
   weaponid = cs_get_weapon_id(weapon_ent)
   
   replace_weapon_models(owner, weaponid)
}

public CurrentWeapon(id)
{
   replace_weapon_models(id, read_data(2))

   if((read_data(2) == CSW_MP5NAVY && !g_has_watergun[id]) || (read_data(2) == CSW_GALIL && !g_has_k1ase[id] && !g_has_guitar[id] && !g_has_scar[id]) || (read_data(2) == CSW_UMP45 && !g_has_dualkriss[id]) || (read_data(2) == CSW_AUG && !g_has_xm8[id]) ||(read_data(2) == CSW_MAC10 && !g_has_mp7a1[id]) || (read_data(2) == CSW_AK47 && !g_has_cv47[id]) || (read_data(2) == CSW_AWP && !g_has_awpcamo[id])
   || (read_data(2) != CSW_MP5NAVY && read_data(2) != CSW_AUG && read_data(2) != CSW_GALIL && read_data(2) != CSW_MAC10 && read_data(2) != CSW_AK47 && read_data(2) != CSW_AWP))
      return
   
   static Float:iSpeed
   if(g_has_k1ase[id])
      iSpeed = get_pcvar_float(cvar_spd_k1ase)
   else if(g_has_mp7a1[id])
      iSpeed = get_pcvar_float(cvar_spd_mp7a1)
   else if(g_has_cv47[id])
      iSpeed = get_pcvar_float(cvar_spd_cv47)
   else if(g_has_awpcamo[id])
          iSpeed = get_pcvar_float(cvar_spd_awpcamo)
   else if(g_has_xm8[id])
      iSpeed = get_pcvar_float(cvar_spd_xm8)
   else if(g_has_dualkriss[id])
      iSpeed = get_pcvar_float(cvar_spd_dualkriss)
   else if(g_has_watergun[id])
      iSpeed = get_pcvar_float(cvar_spd_watergun)
   else if(g_has_guitar[id])
      iSpeed = get_pcvar_float(cvar_spd_guitar)
   else if(g_has_scar[id])
      iSpeed = get_pcvar_float(cvar_spd_scar)
   
   static weapon[32],Ent
   get_weaponname(read_data(2),weapon,31)
   Ent = find_ent_by_owner(-1,weapon,id)
   if(Ent)
   {
      static Float:Delay, Float:M_Delay
      Delay = get_pdata_float( Ent, 46, 4) * iSpeed
      M_Delay = get_pdata_float( Ent, 47, 4) * iSpeed
      
      if (Delay > 0.0)
      {
         set_pdata_float(Ent, 46, Delay, 4)
         set_pdata_float(Ent, 47, M_Delay, 4)
      }
   }
}

replace_weapon_models(id, weaponid)
{
   switch (weaponid)
   {
      case CSW_GALIL:
      {
         if(g_has_k1ase[id])
         {
            set_pev(id, pev_viewmodel2, k1ase_V_MODEL)
            set_pev(id, pev_weaponmodel2, k1ase_P_MODEL)
            if(oldweap[id] != CSW_GALIL)
            {
               UTIL_PlayWeaponAnimation(id, k1ase_DRAW)
               set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)

               message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
               write_string("zm_weapon_k1ase")
               write_byte(4)
               write_byte(90)
               write_byte(-1)
               write_byte(-1)
               write_byte(0)
               write_byte(17)
               write_byte(CSW_GALIL)
               message_end()
            }
         }
         else if(g_has_guitar[id])
         {
            set_pev(id, pev_viewmodel2, guitar_V_MODEL)
            set_pev(id, pev_weaponmodel2, guitar_P_MODEL)
            if(oldweap[id] != CSW_GALIL)
            {
               UTIL_PlayWeaponAnimation(id, guitar_DRAW)
               set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)

               message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
               write_string("zm_weapon_guitar")
               write_byte(4)
               write_byte(90)
               write_byte(-1)
               write_byte(-1)
               write_byte(0)
               write_byte(17)
               write_byte(CSW_GALIL)
               message_end()
            }
         }
         else if(g_has_scar[id])
         {
            set_pev(id, pev_viewmodel2, scar_V_MODEL)
            set_pev(id, pev_weaponmodel2, scar_P_MODEL)
            if(oldweap[id] != CSW_GALIL)
            {
               UTIL_PlayWeaponAnimation(id, scar_DRAW)
               set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)

               message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
               write_string("zm_weapon_scar")
               write_byte(4)
               write_byte(90)
               write_byte(-1)
               write_byte(-1)
               write_byte(0)
               write_byte(17)
               write_byte(CSW_GALIL)
               message_end()
            }
         }
      }
      case CSW_UMP45:
      {         
         if(g_has_dualkriss[id])
         {
            set_pev(id, pev_viewmodel2, dualkriss_V_MODEL)
            set_pev(id, pev_weaponmodel2, dualkriss_P_MODEL)
            if(oldweap[id] != CSW_UMP45)
            {
               UTIL_PlayWeaponAnimation(id, dualkriss_DRAW)
               set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)

               message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
               write_string("zm_weapon_dualkriss")
               write_byte(6)
               write_byte(100)
               write_byte(-1)
               write_byte(-1)
               write_byte(0)
               write_byte(15)
               write_byte(CSW_UMP45)
               message_end()
            }
         }
      }
      case CSW_MP5NAVY:
      {
         if(g_has_watergun[id])
         {
            set_pev(id, pev_viewmodel2, watergun_V_MODEL)
            set_pev(id, pev_weaponmodel2, watergun_P_MODEL)
            if(oldweap[id] != CSW_MP5NAVY)
            {
               UTIL_PlayWeaponAnimation(id, watergun_DRAW)
               set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)
            }
         }
      }
      case CSW_MAC10:
      {
         if(g_has_mp7a1[id])
         {
            set_pev(id, pev_viewmodel2, mp7a1_V_MODEL)
            set_pev(id, pev_weaponmodel2, mp7a1_P_MODEL)
            if(oldweap[id] != CSW_MAC10)
            {
               UTIL_PlayWeaponAnimation(id, mp7a1_DRAW)
               set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)
               
               message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
               write_string("zm_weapon_mp7a1")
               write_byte(6)
               write_byte(100)
               write_byte(-1)
               write_byte(-1)
               write_byte(0)
               write_byte(13)
               write_byte(CSW_MAC10)
               message_end()
            }
         }
      }
      case CSW_AK47:
      {
         if(g_has_cv47[id])
         {
            set_pev(id, pev_viewmodel2, cv47_V_MODEL)
            set_pev(id, pev_weaponmodel2, cv47_P_MODEL)
            if(oldweap[id] != CSW_AK47)
            {
               UTIL_PlayWeaponAnimation(id, cv47_DRAW)
               set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)

               message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
               write_string("zm_weapon_cv47")
               write_byte(2)
               write_byte(90)
               write_byte(-1)
               write_byte(-1)
               write_byte(0)
               write_byte(1)
               write_byte(CSW_AK47)
               message_end()
            }
         }
      }
      case CSW_AWP:
      {
         if (zp_get_user_zombie(id) || zp_get_user_survivor(id))
            return
         
         if(g_has_awpcamo[id])
         {
            set_pev(id, pev_viewmodel2, awpcamo_V_MODEL)
            set_pev(id, pev_weaponmodel2, awpcamo_P_MODEL)
            if(oldweap[id] != CSW_AWP)
            {
               UTIL_PlayWeaponAnimation(id, awpcamo_DRAW)
               set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)

               message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
               write_string("weapon_awpcamo")
               write_byte(1)
               write_byte(30)
               write_byte(-1)
               write_byte(-1)
               write_byte(0)
               write_byte(2)
               write_byte(CSW_AWP)
               message_end()
            }
         }
      }
   }
   oldweap[id] = weaponid
}
      case CSW_AUG:
      {
         if(g_has_xm8[id])
         {
            set_pev(id, pev_viewmodel2, xm8_V_MODEL)
            set_pev(id, pev_weaponmodel2, xm8_P_MODEL)
            if(oldweap[id] != CSW_AUG)
            {
               UTIL_PlayWeaponAnimation(id, xm8_DRAW)
               set_pdata_float(id, m_flNextAttack, 1.0, PLAYER_LINUX_XTRA_OFF)

               message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
               write_string("zm_weapon_xm8")
               write_byte(4)
               write_byte(90)
               write_byte(-1)
               write_byte(-1)
               write_byte(0)
               write_byte(14)
               write_byte(CSW_AUG)
               message_end()
            }
         }
      }
   }
   oldweap[id] = weaponid
}

public fw_UpdateClientData_Post(Player, SendWeapons, CD_Handle)
{
   if(!is_user_alive(Player))
      return FMRES_IGNORED;
      
   if((get_user_weapon(Player) == CSW_MP5NAVY && !g_has_watergun[Player]) || (get_user_weapon(Player) == CSW_UMP45 && !g_has_dualkriss[Player]) || (get_user_weapon(Player) == CSW_AUG && !g_has_xm8[Player]) || (get_user_weapon(Player) == CSW_AUG && !g_has_xm8[Player]) || (get_user_weapon(Player) == CSW_AWP && !g_has_awpcamo[Player]) || (get_user_weapon(Player) == CSW_GALIL && !g_has_k1ase[Player] && !g_has_guitar[Player] && !g_has_scar[Player])
   || (get_user_weapon(Player) == CSW_MAC10 && !g_has_mp7a1[Player]) || (get_user_weapon(Player) == CSW_AK47 && !g_has_cv47[Player])
   || (get_user_weapon(Player) != CSW_MP5NAVY && get_user_weapon(Player) != CSW_UMP45 && get_user_weapon(Player) != CSW_GALIL && get_user_weapon(Player) != CSW_MAC10 && get_user_weapon(Player) != CSW_AK47 && get_user_weapon(Player) != CSW_AWP && get_user_weapon(Player) != CSW_AUG))
      return FMRES_IGNORED
   
   set_cd(CD_Handle, CD_flNextAttack, halflife_time () + 0.001)
   return FMRES_HANDLED
}

public fwPlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2)
{
   if ((eventid != g_orig_event_watergun && eventid != g_orig_event_dualkriss && eventid != g_orig_event_k1ase && eventid != g_orig_event_xm8 && eventid != g_orig_event_awpcamo && eventid != g_orig_event_mp7a1 && eventid != g_orig_event_cv47) || !g_IsInPrimaryAttack)
      return FMRES_IGNORED
      
   if (!(1 <= invoker <= g_MaxPlayers))
      return FMRES_IGNORED

   playback_event(flags | FEV_HOSTONLY, invoker, eventid, delay, origin, angles, fparam1, fparam2, iParam1, iParam2, bParam1, bParam2)
   return FMRES_SUPERCEDE
}

public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
{
   if (victim != attacker && is_user_connected(attacker))
   {
      if(get_user_weapon(attacker) == CSW_GALIL)
      {
         if(g_has_k1ase[attacker])
            SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_k1ase))
         else if(g_has_guitar[attacker])
            SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_guitar))
         else if(g_has_scar[attacker])
            SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_scar))
      }
      else if(get_user_weapon(attacker) == CSW_MAC10)
      {
         if(g_has_mp7a1[attacker])
            SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_mp7a1))
      }
      else if(get_user_weapon(attacker) == CSW_AK47)
      {
         if(g_has_cv47[attacker])
            SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_cv47))
      }
      else if(get_user_weapon(attacker) == CSW_AWP)
      {
         if(g_has_awpcamo[attacker])
            SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_awpcamo))
      }
      else if(get_user_weapon(attacker) == CSW_AUG)
      {
         if(g_has_xm8[attacker])
            SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_xm8))
      }
      else if(get_user_weapon(attacker) == CSW_UMP45)
      {
         if(g_has_dualkriss[attacker])
            SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_dualkriss))
      }
      else if(get_user_weapon(attacker) == CSW_MP5NAVY)
      {
         if(g_has_watergun[attacker])
            SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_watergun))
      }
   }
}

public message_DeathMsg(msg_id, msg_dest, id)
{
   static szTruncatedWeapon[33], iAttacker, iVictim
   
   get_msg_arg_string(4, szTruncatedWeapon, charsmax(szTruncatedWeapon))
   
   iAttacker = get_msg_arg_int(1)
   iVictim = get_msg_arg_int(2)
   
   if(!is_user_connected(iAttacker) || iAttacker == iVictim)
      return PLUGIN_CONTINUE
   
   if(equal(szTruncatedWeapon, "galil") && get_user_weapon(iAttacker) == CSW_GALIL)
   {
      if(g_has_k1ase[iAttacker])
         set_msg_arg_string(4, "k1ase")
      else if(g_has_guitar[iAttacker])
         set_msg_arg_string(4, "guitar")
      else if(g_has_scar[iAttacker])
         set_msg_arg_string(4, "scar")
   }
   else if(equal(szTruncatedWeapon, "mac10") && get_user_weapon(iAttacker) == CSW_MAC10)
   {
      if(g_has_mp7a1[iAttacker])
         set_msg_arg_string(4, "mp7a1")
   }
   else if(equal(szTruncatedWeapon, "ak47") && get_user_weapon(iAttacker) == CSW_AK47)
   {
      if(g_has_cv47[iAttacker])
         set_msg_arg_string(4, "ak4760r")
   }
   else if(equal(szTruncatedWeapon, "awp") && get_user_weapon(iAttacker) == CSW_AWP)
   {
      if(g_has_awpcamo[iAttacker])
         set_msg_arg_string(4, "awp")
   }
   else if(equal(szTruncatedWeapon, "aug") && get_user_weapon(iAttacker) == CSW_AUG)
   {
      if(g_has_xm8[iAttacker])
         set_msg_arg_string(4, "xm8carabine")
   }
   else if(equal(szTruncatedWeapon, "ump45") && get_user_weapon(iAttacker) == CSW_UMP45)
   {
      if(g_has_dualkriss[iAttacker])
         set_msg_arg_string(4, "dualkriss")
   }
   else if(equal(szTruncatedWeapon, "mp5navy") && get_user_weapon(iAttacker) == CSW_MP5NAVY)
   {
      if(g_has_watergun[iAttacker])
         set_msg_arg_string(4, "watergun")
   }
   return PLUGIN_CONTINUE
}

stock fm_cs_get_current_weapon_ent(id)
{
   return get_pdata_cbase(id, OFFSET_ACTIVE_ITEM, OFFSET_LINUX)
}

stock fm_cs_get_weapon_ent_owner(ent)
{
   return get_pdata_cbase(ent, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS)
}

stock UTIL_PlayWeaponAnimation(const Player, const Sequence)
{
   set_pev(Player, pev_weaponanim, Sequence)
   
   message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player)
   write_byte(Sequence)
   write_byte(pev(Player, pev_body))
   message_end()
}

public fw_k1ase_PrimaryAttack(Weapon)
{
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   if (!g_has_k1ase[Player] &&!g_has_guitar[Player] && !g_has_scar[Player])
      return
   
   g_IsInPrimaryAttack = 1
   pev(Player,pev_punchangle,cl_pushangle[Player])
   
   g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)
}

public fw_k1ase_PrimaryAttack_Post(Weapon)
{
   g_IsInPrimaryAttack = 0
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   new szClip, szAmmo
   get_user_weapon(Player, szClip, szAmmo)
   
   if(!is_user_alive(Player))
      return

   if(g_has_k1ase[Player])
   {
      if (!g_clip_ammo[Player])
         return

      new Float:push[3]
      pev(Player,pev_punchangle,push)
      xs_vec_sub(push,cl_pushangle[Player],push)
      
      xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_k1ase),push)
      xs_vec_add(push,cl_pushangle[Player],push)
      set_pev(Player,pev_punchangle,push)
      
      emit_sound(Player, CHAN_WEAPON, Fire_Sounds[0], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
      UTIL_PlayWeaponAnimation(Player, random_num(k1ase_SHOOT1, k1ase_SHOOT2))
   }
   else if(g_has_guitar[Player])
   {
      if (!g_clip_ammo[Player])
         return

      new Float:push[3]
      pev(Player,pev_punchangle,push)
      xs_vec_sub(push,cl_pushangle[Player],push)
      
      xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_guitar),push)
      xs_vec_add(push,cl_pushangle[Player],push)
      set_pev(Player,pev_punchangle,push)
      
      emit_sound(Player, CHAN_WEAPON, Fire_Sounds[7], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
      UTIL_PlayWeaponAnimation(Player, random_num(guitar_SHOOT1, guitar_SHOOT2))
   }
   else if(g_has_scar[Player])
   {
      if (!g_clip_ammo[Player])
         return

      new Float:push[3]
      pev(Player,pev_punchangle,push)
      xs_vec_sub(push,cl_pushangle[Player],push)
      
      xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_scar),push)
      xs_vec_add(push,cl_pushangle[Player],push)
      set_pev(Player,pev_punchangle,push)
      
      emit_sound(Player, CHAN_WEAPON, Fire_Sounds[8], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
      UTIL_PlayWeaponAnimation(Player, random_num(scar_SHOOT1, scar_SHOOT2))
   }
}

public k1ase_ItemPostFrame(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_k1ase[id] && !g_has_guitar[id] && !g_has_scar[id])
      return HAM_IGNORED

   static iClipExtra;
   
   if(g_has_k1ase[id])
      iClipExtra = get_pcvar_num(cvar_clip_k1ase)
   else if(g_has_guitar[id])
      iClipExtra = get_pcvar_num(cvar_clip_guitar)
   else if(g_has_scar[id])
      iClipExtra = get_pcvar_num(cvar_clip_scar)
   
   new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)

   new iBpAmmo = cs_get_user_bpammo(id, CSW_GALIL);
   new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

   new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF)

   if( fInReload && flNextAttack <= 0.0 )
   {
      new j = min(iClipExtra - iClip, iBpAmmo)
   
      set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF)
      cs_set_user_bpammo(id, CSW_GALIL, iBpAmmo-j)
      
      set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF)
      fInReload = 0
   }
   return HAM_IGNORED
}

public k1ase_Reload(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_k1ase[id] && !g_has_guitar[id] && !g_has_scar[id])
      return HAM_IGNORED

   static iClipExtra

   if(g_has_k1ase[id])
      iClipExtra = get_pcvar_num(cvar_clip_k1ase)
   else if(g_has_guitar[id])
      iClipExtra = get_pcvar_num(cvar_clip_guitar)
   else if(g_has_scar[id])
      iClipExtra = get_pcvar_num(cvar_clip_scar)

   g_k1ase_TmpClip[id] = -1

   new iBpAmmo = cs_get_user_bpammo(id, CSW_GALIL)
   new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

   if (iBpAmmo <= 0)
      return HAM_SUPERCEDE

   if (iClip >= iClipExtra)
      return HAM_SUPERCEDE

   g_k1ase_TmpClip[id] = iClip

   return HAM_IGNORED
}

public k1ase_Reload_Post(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_k1ase[id] && !g_has_guitar[id] && !g_has_scar[id])
      return HAM_IGNORED

   if (g_k1ase_TmpClip[id] == -1)
      return HAM_IGNORED
      
   static Float:iClipExtra
      
   if(g_has_k1ase[id])
      iClipExtra = k1ase_RELOAD_TIME
   else if(g_has_guitar[id])
      iClipExtra = guitar_RELOAD_TIME
   else if(g_has_scar[id])
      iClipExtra = scar_RELOAD_TIME

   set_pdata_int(weapon_entity, m_iClip, g_k1ase_TmpClip[id], WEAP_LINUX_XTRA_OFF)

   set_pdata_float(weapon_entity, m_flTimeWeaponIdle, iClipExtra, WEAP_LINUX_XTRA_OFF)

   set_pdata_float(id, m_flNextAttack, iClipExtra, PLAYER_LINUX_XTRA_OFF)

   set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF)

   static anims
      
   if(g_has_k1ase[id])
      anims = k1ase_RELOAD
   else if(g_has_guitar[id])
      anims = guitar_RELOAD
   else if(g_has_scar[id])
      anims = scar_RELOAD

   UTIL_PlayWeaponAnimation(id, anims)

   return HAM_IGNORED
}

public fw_mp7a1_PrimaryAttack(Weapon)
{
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   if (!g_has_mp7a1[Player])
      return
   
   g_IsInPrimaryAttack = 1
   pev(Player,pev_punchangle,cl_pushangle[Player])
   
   g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)
}

public fw_mp7a1_PrimaryAttack_Post(Weapon)
{
   g_IsInPrimaryAttack = 0
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   new szClip, szAmmo
   get_user_weapon(Player, szClip, szAmmo)
   
   if(!is_user_alive(Player))
      return

   if(g_has_mp7a1[Player])
   {
      if (!g_clip_ammo[Player])
         return

      new Float:push[3]
      pev(Player,pev_punchangle,push)
      xs_vec_sub(push,cl_pushangle[Player],push)
      
      xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_mp7a1),push)
      xs_vec_add(push,cl_pushangle[Player],push)
      set_pev(Player,pev_punchangle,push)
      
      emit_sound(Player, CHAN_WEAPON, Fire_Sounds[1], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
      UTIL_PlayWeaponAnimation(Player, random_num(mp7a1_SHOOT1, mp7a1_SHOOT2))
   }
}

public mp7a1_ItemPostFrame(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_mp7a1[id])
      return HAM_IGNORED

   static iClipExtra
   
   iClipExtra = get_pcvar_num(cvar_clip_mp7a1)
   new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)

   new iBpAmmo = cs_get_user_bpammo(id, CSW_MAC10)
   new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

   new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF)

   if( fInReload && flNextAttack <= 0.0 )
   {
      new j = min(iClipExtra - iClip, iBpAmmo)
   
      set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF)
      cs_set_user_bpammo(id, CSW_MAC10, iBpAmmo-j)
      
      set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF)
      fInReload = 0
   }
   return HAM_IGNORED
}

public mp7a1_Reload(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_mp7a1[id])
      return HAM_IGNORED

   static iClipExtra

   if(g_has_mp7a1[id])
      iClipExtra = get_pcvar_num(cvar_clip_mp7a1)

   g_mp7a1_TmpClip[id] = -1

   new iBpAmmo = cs_get_user_bpammo(id, CSW_MAC10)
   new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

   if (iBpAmmo <= 0)
      return HAM_SUPERCEDE

   if (iClip >= iClipExtra)
      return HAM_SUPERCEDE

   g_mp7a1_TmpClip[id] = iClip

   return HAM_IGNORED
}

public mp7a1_Reload_Post(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_mp7a1[id])
      return HAM_IGNORED

   if (g_mp7a1_TmpClip[id] == -1)
      return HAM_IGNORED

   set_pdata_int(weapon_entity, m_iClip, g_mp7a1_TmpClip[id], WEAP_LINUX_XTRA_OFF)

   set_pdata_float(weapon_entity, m_flTimeWeaponIdle, mp7a1_RELOAD_TIME, WEAP_LINUX_XTRA_OFF)

   set_pdata_float(id, m_flNextAttack, mp7a1_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF)

   set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF)

   UTIL_PlayWeaponAnimation(id, mp7a1_RELOAD)

   return HAM_IGNORED
}

public fw_watergun_AddToPlayer(watergun, id)
{
   if(!is_valid_ent(watergun) || !is_user_connected(id))
      return HAM_IGNORED
   
   if(entity_get_int(watergun, EV_INT_WEAPONKEY) == watergun_WEAPONKEY)
   {
      g_has_watergun[id] = true
      
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("zm_weapon_watergun")
      write_byte(10)
      write_byte(120)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(7)
      write_byte(CSW_MP5NAVY)
      message_end()
      
      entity_set_int(watergun, EV_INT_WEAPONKEY, 0)
      
      return HAM_HANDLED
   }
   else
   message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
   write_string("weapon_mp5navy")
   write_byte(10)
   write_byte(120)
   write_byte(-1)
   write_byte(-1)
   write_byte(0)
   write_byte(7)
   write_byte(CSW_MP5NAVY)
   message_end()
   return HAM_IGNORED
}

public fw_mp7a1_AddToPlayer(mp7a1, id)
{
   if(!is_valid_ent(mp7a1) || !is_user_connected(id))
      return HAM_IGNORED
   
   if(entity_get_int(mp7a1, EV_INT_WEAPONKEY) == mp7a1_WEAPONKEY)
   {
      g_has_mp7a1[id] = true
      
      entity_set_int(mp7a1, EV_INT_WEAPONKEY, 0)
      
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("zm_weapon_mp7a1")
      write_byte(6)
      write_byte(100)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(13)
      write_byte(CSW_MAC10)
      message_end()

      return HAM_HANDLED
   }
   else
   {
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("weapon_mac10")
      write_byte(6)
      write_byte(100)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(13)
      write_byte(CSW_MAC10)
      message_end()
   }
   return HAM_IGNORED
}

public fw_cv47_PrimaryAttack(Weapon)
{
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   if (!g_has_cv47[Player])
      return
   
   g_IsInPrimaryAttack = 1
   pev(Player,pev_punchangle,cl_pushangle[Player])
   
   g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)
}

public fw_cv47_PrimaryAttack_Post(Weapon)
{
   g_IsInPrimaryAttack = 0
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   new szClip, szAmmo
   get_user_weapon(Player, szClip, szAmmo)
   
   if(!is_user_alive(Player))
      return

   if(g_has_cv47[Player])
   {
      if (!g_clip_ammo[Player])
         return

      new Float:push[3]
      pev(Player,pev_punchangle,push)
      xs_vec_sub(push,cl_pushangle[Player],push)
      
      if(cs_get_user_zoom(Player) == CS_SET_AUGSG552_ZOOM)
         xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_cv47_zoom),push)
      else
         xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_cv47),push)

      xs_vec_add(push,cl_pushangle[Player],push)
      set_pev(Player,pev_punchangle,push)
      
      emit_sound(Player, CHAN_WEAPON, Fire_Sounds[2], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
      UTIL_PlayWeaponAnimation(Player, random_num(cv47_SHOOT1, cv47_SHOOT2))
   }
}

public cv47_ItemPostFrame(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_cv47[id])
      return HAM_IGNORED

   static iClipExtra
   
   iClipExtra = get_pcvar_num(cvar_clip_cv47)
   new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)

   new iBpAmmo = cs_get_user_bpammo(id, CSW_AK47)
   new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

   new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF)

   if( fInReload && flNextAttack <= 0.0 )
   {
      new j = min(iClipExtra - iClip, iBpAmmo)
   
      set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF)
      cs_set_user_bpammo(id, CSW_AK47, iBpAmmo-j)
      
      set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF)
      fInReload = 0
      g_Reload[id] = 0
   }
   return HAM_IGNORED
}

public cv47_Reload(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_cv47[id])
      return HAM_IGNORED

   static iClipExtra

   if(g_has_cv47[id])
      iClipExtra = get_pcvar_num(cvar_clip_cv47)

   g_cv47_TmpClip[id] = -1

   new iBpAmmo = cs_get_user_bpammo(id, CSW_AK47)
   new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

   if (iBpAmmo <= 0)
      return HAM_SUPERCEDE

   if (iClip >= iClipExtra)
      return HAM_SUPERCEDE

   g_cv47_TmpClip[id] = iClip

   return HAM_IGNORED
}

public cv47_Reload_Post(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_cv47[id])
      return HAM_IGNORED

   if (g_cv47_TmpClip[id] == -1)
      return HAM_IGNORED

   set_pdata_int(weapon_entity, m_iClip, g_cv47_TmpClip[id], WEAP_LINUX_XTRA_OFF)

   cs_set_user_zoom(id, CS_RESET_ZOOM, 1)

   set_pdata_float(weapon_entity, m_flTimeWeaponIdle, cv47_RELOAD_TIME, WEAP_LINUX_XTRA_OFF)

   set_pdata_float(id, m_flNextAttack, cv47_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF)

   set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF)

   UTIL_PlayWeaponAnimation(id, cv47_RELOAD)

   g_Reload[id] = 1

   return HAM_IGNORED
}

public cv47_Holster_Post(weapon_entity)
{
   static Player
   Player = get_pdata_cbase(weapon_entity, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS)
   
   g_flNextUseTime[Player] = 0.0

   if(g_has_cv47[Player])
   {
      cs_set_user_zoom(Player, CS_RESET_ZOOM, 1)
      g_hasZoom[Player] = false
   }
}

public fw_cv47_AddToPlayer(cv47, id)
{
   if(!is_valid_ent(cv47) || !is_user_connected(id))
      return HAM_IGNORED
   
   if(entity_get_int(cv47, EV_INT_WEAPONKEY) == cv47_WEAPONKEY)
   {
      g_has_cv47[id] = true
      
      entity_set_int(cv47, EV_INT_WEAPONKEY, 0)
      
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("zm_weapon_cv47")
      write_byte(2)
      write_byte(90)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(1)
      write_byte(CSW_AK47)
      message_end()

      return HAM_HANDLED
   }
   else
   {
      message_begin(MSG_ONE, gmsgWeaponList, {0,0,0}, id)
      write_string("weapon_ak47")
      write_byte(2)
      write_byte(90)
      write_byte(-1)
      write_byte(-1)
      write_byte(0)
      write_byte(1)
      write_byte(CSW_AK47)
      message_end()
   }
   return HAM_IGNORED
}

public fw_awpcamo_PrimaryAttack(Weapon)
{
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   if (!g_has_awpcamo[Player])
      return
   
   g_IsInPrimaryAttack = 1
   pev(Player,pev_punchangle,cl_pushangle[Player])
   
   g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)
}

public fwPlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2)
{
   if ((eventid != g_orig_event_awpcamo) || !g_IsInPrimaryAttack)
      return FMRES_IGNORED
   if (!(1 <= invoker <= g_MaxPlayers))
    return FMRES_IGNORED

   playback_event(flags | FEV_HOSTONLY, invoker, eventid, delay, origin, angles, fparam1, fparam2, iParam1, iParam2, bParam1, bParam2)
   return FMRES_SUPERCEDE
}

public fw_awpcamo_PrimaryAttack_Post(Weapon)
{
   g_IsInPrimaryAttack = 0
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   new szClip, szAmmo
   get_user_weapon(Player, szClip, szAmmo)
   
   if(!is_user_alive(Player))
      return

   if(g_has_awpcamo[Player])
   {
      if (!g_clip_ammo[Player])
         return

      new Float:push[3]
      pev(Player,pev_punchangle,push)
      xs_vec_sub(push,cl_pushangle[Player],push)
      
      xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_awpcamo),push)
      xs_vec_add(push,cl_pushangle[Player],push)
      set_pev(Player,pev_punchangle,push)
      
      emit_sound(Player, CHAN_WEAPON, Fire_Sounds[0], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
      UTIL_PlayWeaponAnimation(Player, random_num(awpcamo_SHOOT1, awpcamo_SHOOT2))
   }
}

public awpcamo_ItemPostFrame(weapon_entity)
{
     new id = pev(weapon_entity, pev_owner)
     if (!is_user_connected(id))
          return HAM_IGNORED

     if (!g_has_awpcamo[id])
          return HAM_IGNORED

     static iClipExtra
     
     iClipExtra = get_pcvar_num(cvar_clip_awpcamo)
     new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)

     new iBpAmmo = cs_get_user_bpammo(id, CSW_AWP)
     new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

     new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF)

     if( fInReload && flNextAttack <= 0.0 )
     {
        new j = min(iClipExtra - iClip, iBpAmmo)
   
        set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF)
        cs_set_user_bpammo(id, CSW_AWP, iBpAmmo-j)
      
        set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF)
        fInReload = 0
     }
     return HAM_IGNORED
}

public awpcamo_Reload(weapon_entity)
{
     new id = pev(weapon_entity, pev_owner)
     if (!is_user_connected(id))
          return HAM_IGNORED

     if (!g_has_awpcamo[id])
          return HAM_IGNORED

     static iClipExtra

     if(g_has_awpcamo[id])
          iClipExtra = get_pcvar_num(cvar_clip_awpcamo)

     g_awpcamo_TmpClip[id] = -1

     new iBpAmmo = cs_get_user_bpammo(id, CSW_AWP)
     new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

     if (iBpAmmo <= 0)
          return HAM_SUPERCEDE

     if (iClip >= iClipExtra)
          return HAM_SUPERCEDE

     g_awpcamo_TmpClip[id] = iClip

     return HAM_IGNORED
}

public awpcamo_Reload_Post(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_awpcamo[id])
      return HAM_IGNORED

   if (g_awpcamo_TmpClip[id] == -1)
      return HAM_IGNORED

   set_pdata_int(weapon_entity, m_iClip, g_awpcamo_TmpClip[id], WEAP_LINUX_XTRA_OFF)

   set_pdata_float(weapon_entity, m_flTimeWeaponIdle, awpcamo_RELOAD_TIME, WEAP_LINUX_XTRA_OFF)

   set_pdata_float(id, m_flNextAttack, awpcamo_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF)

   set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF)

   UTIL_PlayWeaponAnimation(id, awpcamo_RELOAD)

   return HAM_IGNORED
}

public fw_xm8_PrimaryAttack(Weapon)
{
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   if (!g_has_xm8[Player])
      return
   
   g_IsInPrimaryAttack = 1
   pev(Player,pev_punchangle,cl_pushangle[Player])
   
   g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)
}

public fw_xm8_PrimaryAttack_Post(Weapon)
{
   g_IsInPrimaryAttack = 0
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   new szClip, szAmmo
   get_user_weapon(Player, szClip, szAmmo)
   
   if(!is_user_alive(Player))
      return

   if(g_has_xm8[Player])
   {
      if (!g_clip_ammo[Player])
         return

      new Float:push[3]
      pev(Player,pev_punchangle,push)
      xs_vec_sub(push,cl_pushangle[Player],push)
      
      xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_xm8),push)
      xs_vec_add(push,cl_pushangle[Player],push)
      set_pev(Player,pev_punchangle,push)
      
      emit_sound(Player, CHAN_WEAPON, Fire_Sounds[4], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
      UTIL_PlayWeaponAnimation(Player, random_num(xm8_SHOOT1, xm8_SHOOT2))
   }
}

public xm8_ItemPostFrame(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_xm8[id])
      return HAM_IGNORED

   static iClipExtra
   
   iClipExtra = get_pcvar_num(cvar_clip_xm8)
   new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)

   new iBpAmmo = cs_get_user_bpammo(id, CSW_AUG)
   new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

   new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF)

   if( fInReload && flNextAttack <= 0.0 )
   {
      new j = min(iClipExtra - iClip, iBpAmmo)
   
      set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF)
      cs_set_user_bpammo(id, CSW_AUG, iBpAmmo-j)
      
      set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF)
      fInReload = 0
   }
   return HAM_IGNORED
}

public xm8_Reload(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_xm8[id])
      return HAM_IGNORED

   static iClipExtra

   if(g_has_xm8[id])
      iClipExtra = get_pcvar_num(cvar_clip_xm8)

   g_xm8_TmpClip[id] = -1

   new iBpAmmo = cs_get_user_bpammo(id, CSW_AUG)
   new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

   if (iBpAmmo <= 0)
      return HAM_SUPERCEDE

   if (iClip >= iClipExtra)
      return HAM_SUPERCEDE

   g_xm8_TmpClip[id] = iClip

   return HAM_IGNORED
}

public xm8_Reload_Post(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_xm8[id])
      return HAM_IGNORED

   if (g_xm8_TmpClip[id] == -1)
      return HAM_IGNORED

   set_pdata_int(weapon_entity, m_iClip, g_xm8_TmpClip[id], WEAP_LINUX_XTRA_OFF)

   set_pdata_float(weapon_entity, m_flTimeWeaponIdle, xm8_RELOAD_TIME, WEAP_LINUX_XTRA_OFF)

   set_pdata_float(id, m_flNextAttack, xm8_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF)

   set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF)

   UTIL_PlayWeaponAnimation(id, xm8_RELOAD)

   return HAM_IGNORED
}

public fw_dualkriss_PrimaryAttack(Weapon)
{
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   if (!g_has_dualkriss[Player])
      return
   
   g_IsInPrimaryAttack = 1
   pev(Player,pev_punchangle,cl_pushangle[Player])
   
   g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)
}

public fw_dualkriss_PrimaryAttack_Post(Weapon)
{
   g_IsInPrimaryAttack = 0
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   new szClip, szAmmo
   get_user_weapon(Player, szClip, szAmmo)
   
   if(!is_user_alive(Player))
      return

   if(g_has_dualkriss[Player])
   {
      if (!g_clip_ammo[Player])
         return

      new Float:push[3]
      pev(Player,pev_punchangle,push)
      xs_vec_sub(push,cl_pushangle[Player],push)
      
      xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_dualkriss),push)
      xs_vec_add(push,cl_pushangle[Player],push)
      set_pev(Player,pev_punchangle,push)
      
      emit_sound(Player, CHAN_WEAPON, Fire_Sounds[5], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
      new num
      num = random_num(1,2)
      if(num == 1)  UTIL_PlayWeaponAnimation(Player, random_num(dualkriss_SHOOT1,dualkriss_SHOOT3))
      if(num == 2)  UTIL_PlayWeaponAnimation(Player,  dualkriss_SHOOT2)
   }
}

public dualkriss_ItemPostFrame(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_dualkriss[id])
      return HAM_IGNORED

   static iClipExtra
   
   iClipExtra = get_pcvar_num(cvar_clip_dualkriss)
   new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)

   new iBpAmmo = cs_get_user_bpammo(id, CSW_UMP45)
   new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

   new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF)

   if( fInReload && flNextAttack <= 0.0 )
   {
      new j = min(iClipExtra - iClip, iBpAmmo)
   
      set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF)
      cs_set_user_bpammo(id, CSW_UMP45, iBpAmmo-j)
      
      set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF)
      fInReload = 0
      g_Reload[id] = 0
   }
   return HAM_IGNORED
}

public dualkriss_Reload(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_dualkriss[id])
      return HAM_IGNORED

   static iClipExtra

   if(g_has_dualkriss[id])
      iClipExtra = get_pcvar_num(cvar_clip_dualkriss)

   g_dualkriss_TmpClip[id] = -1

   new iBpAmmo = cs_get_user_bpammo(id, CSW_UMP45)
   new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

   if (iBpAmmo <= 0)
      return HAM_SUPERCEDE

   if (iClip >= iClipExtra)
      return HAM_SUPERCEDE

   g_dualkriss_TmpClip[id] = iClip

   return HAM_IGNORED
}

public dualkriss_Reload_Post(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_dualkriss[id])
      return HAM_IGNORED

   if (g_dualkriss_TmpClip[id] == -1)
      return HAM_IGNORED

   set_pdata_int(weapon_entity, m_iClip, g_dualkriss_TmpClip[id], WEAP_LINUX_XTRA_OFF)

   cs_set_user_zoom(id, CS_RESET_ZOOM, 1)

   set_pdata_float(weapon_entity, m_flTimeWeaponIdle, dualkriss_RELOAD_TIME, WEAP_LINUX_XTRA_OFF)

   set_pdata_float(id, m_flNextAttack, dualkriss_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF)

   set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF)

   UTIL_PlayWeaponAnimation(id, dualkriss_RELOAD)

   g_Reload[id] = 1

   return HAM_IGNORED
}

public fw_dualkriss_Holster_Post(weapon_entity)
{
   static Player
   Player = get_pdata_cbase(weapon_entity, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS)
   
   g_flNextUseTime[Player] = 0.0

   if(g_has_dualkriss[Player])
   {
      cs_set_user_zoom(Player, CS_RESET_ZOOM, 1)
   }
}

public fw_watergun_PrimaryAttack(Weapon)
{
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   if (!g_has_watergun[Player])
      return
   
   g_IsInPrimaryAttack = 1
   pev(Player,pev_punchangle,cl_pushangle[Player])
   
   g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)
}

public fw_watergun_PrimaryAttack_Post(Weapon)
{
   g_IsInPrimaryAttack = 0
   new Player = get_pdata_cbase(Weapon, 41, 4)
   
   new szClip, szAmmo
   get_user_weapon(Player, szClip, szAmmo)
   
   if(!is_user_alive(Player))
      return

   if(g_has_watergun[Player])
   {
      if (!g_clip_ammo[Player])
         return

      new Float:push[3]
      pev(Player,pev_punchangle,push)
      xs_vec_sub(push,cl_pushangle[Player],push)
      
      xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_watergun),push)
      xs_vec_add(push,cl_pushangle[Player],push)
      set_pev(Player,pev_punchangle,push)
      
      emit_sound(Player, CHAN_WEAPON, Fire_Sounds[6], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
      UTIL_PlayWeaponAnimation(Player, random_num(watergun_SHOOT1, watergun_SHOOT2))

      static Float:plrViewAngles[3], Float:VecEnd[3], Float:VecDir[3], Float:PlrOrigin[3]
      pev(Player, pev_v_angle, plrViewAngles)

      static Float:VecSrc[3], Float:VecDst[3]
      
      pev(Player, pev_origin, PlrOrigin)
      pev(Player, pev_view_ofs, VecSrc)
      xs_vec_add(VecSrc, PlrOrigin, VecSrc)
      
      angle_vector(plrViewAngles, ANGLEVECTOR_FORWARD, VecDir);
      xs_vec_mul_scalar(VecDir, 8192.0, VecDst);
      xs_vec_add(VecDst, VecSrc, VecDst);
      
      new hTrace = create_tr2()
      engfunc(EngFunc_TraceLine, VecSrc, VecDst, 0, Player, hTrace)
      get_tr2(hTrace, TR_vecEndPos, VecEnd);

      create_tracer_water(Player, VecSrc, VecEnd)   
   }
}

public watergun_ItemPostFrame(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_watergun[id])
      return HAM_IGNORED

   static iClipExtra
   
   iClipExtra = get_pcvar_num(cvar_clip_watergun)
   new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)

   new iBpAmmo = cs_get_user_bpammo(id, CSW_MP5NAVY);
   new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

   new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF)

   if( fInReload && flNextAttack <= 0.0 )
   {
      new j = min(iClipExtra - iClip, iBpAmmo)
   
      set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF)
      cs_set_user_bpammo(id, CSW_MP5NAVY, iBpAmmo-j)
      
      set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF)
      fInReload = 0
   }
   return HAM_IGNORED
}

public watergun_Reload(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_watergun[id])
      return HAM_IGNORED

   static iClipExtra

   if(g_has_watergun[id])
   iClipExtra = get_pcvar_num(cvar_clip_watergun)

   g_watergun_TmpClip[id] = -1

   new iBpAmmo = cs_get_user_bpammo(id, CSW_MP5NAVY)
   new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)

   if (iBpAmmo <= 0)
      return HAM_SUPERCEDE

   if (iClip >= iClipExtra)
      return HAM_SUPERCEDE

   g_watergun_TmpClip[id] = iClip

   return HAM_IGNORED
}

public watergun_Reload_Post(weapon_entity)
{
   new id = pev(weapon_entity, pev_owner)
   if (!is_user_connected(id))
      return HAM_IGNORED

   if (!g_has_watergun[id])
      return HAM_IGNORED

   if (g_watergun_TmpClip[id] == -1)
      return HAM_IGNORED

   set_pdata_int(weapon_entity, m_iClip, g_watergun_TmpClip[id], WEAP_LINUX_XTRA_OFF)

   set_pdata_float(weapon_entity, m_flTimeWeaponIdle, watergun_RELOAD_TIME, WEAP_LINUX_XTRA_OFF)

   set_pdata_float(id, m_flNextAttack, watergun_RELOAD_TIME, PLAYER_LINUX_XTRA_OFF)

   set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF)

   UTIL_PlayWeaponAnimation(id, watergun_RELOAD)

   return HAM_IGNORED
}

stock create_tracer_water(id, Float:fVec1[3], Float:fVec2[3])
{
   static iVec1[3]
   FVecIVec(fVec1, iVec1)

   static Float:origin[3], Float:vSrc[3], Float:angles[3], Float:v_forward[3], Float:v_right[3], Float:v_up[3], Float:gun_position[3], Float:player_origin[3], Float:player_view_offset[3]
   pev(id, pev_v_angle, angles)
   engfunc(EngFunc_MakeVectors, angles)
   global_get(glb_v_forward, v_forward)
   global_get(glb_v_right, v_right)
   global_get(glb_v_up, v_up)

   pev(id, pev_origin, player_origin)
   pev(id, pev_view_ofs, player_view_offset)
   xs_vec_add(player_origin, player_view_offset, gun_position)

   xs_vec_mul_scalar(v_forward, 24.0, v_forward)
   xs_vec_mul_scalar(v_right, 3.0, v_right)

   if ((pev(id, pev_flags) & FL_DUCKING) == FL_DUCKING)
      xs_vec_mul_scalar(v_up, 6.0, v_up)
   else
      xs_vec_mul_scalar(v_up, -2.0, v_up)

   xs_vec_add(gun_position, v_forward, origin)
   xs_vec_add(origin, v_right, origin)
   xs_vec_add(origin, v_up, origin)

   vSrc[0] = origin[0]
   vSrc[1] = origin[1]
   vSrc[2] = origin[2]

   new Float:dist = get_distance_f(vSrc, fVec2)
   new CountDrops = floatround(dist / 50.0)
   
   if (CountDrops > 20)
      CountDrops = 20
   
   if (CountDrops < 2)
      CountDrops = 2

   message_begin(MSG_PAS, SVC_TEMPENTITY, iVec1)
   write_byte(TE_SPRITETRAIL)
   engfunc(EngFunc_WriteCoord, vSrc[0])
   engfunc(EngFunc_WriteCoord, vSrc[1])
   engfunc(EngFunc_WriteCoord, vSrc[2])
   engfunc(EngFunc_WriteCoord, fVec2[0])
   engfunc(EngFunc_WriteCoord, fVec2[1])
   engfunc(EngFunc_WriteCoord, fVec2[2])
   write_short(watergun_sprite)
   write_byte(CountDrops)
   write_byte(0)
   write_byte(1)
   write_byte(60)
   write_byte(10)
   message_end()

   message_begin(MSG_PAS, SVC_TEMPENTITY, iVec1)
   write_byte(TE_BEAMPOINTS)
   engfunc(EngFunc_WriteCoord, fVec2[0])
   engfunc(EngFunc_WriteCoord, fVec2[1])
   engfunc(EngFunc_WriteCoord, fVec2[2])
   engfunc(EngFunc_WriteCoord, vSrc[0])
   engfunc(EngFunc_WriteCoord, vSrc[1])
   engfunc(EngFunc_WriteCoord, vSrc[2])
   write_short(watergun_sprite)
   write_byte(6)
   write_byte(200)
   write_byte(1)
   write_byte(100)
   write_byte(0)
   write_byte(64); write_byte(64); write_byte(192);
   write_byte(192)
   write_byte(250)
   message_end()
}

stock drop_weapons(id, dropwhat)
{
   static weapons[32], num, i, weaponid
   num = 0
   get_user_weapons(id, weapons, num)
   
   for (i = 0; i < num; i++)
   {
      weaponid = weapons[i]
      
      if (dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM))
      {
         static wname[32]
         get_weaponname(weaponid, wname, sizeof wname - 1)
         engclient_cmd(id, "drop", wname)
      }
   }
}


Добавлено спустя 3 минуты 6 секунд:
Все вроде правильно прописал. Никакой ошибки и никакого предупреждения при компиляции не было у меня
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6u6uka
 
Сообщения: 12
Зарегистрирован: 29 окт 2017, 13:30
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Опыт программирования: Около 3 месяцев
Языки программирования: Php

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