выключал meta list
выключал плагины ... не помогает ... в чем может быть проблема??
Добавлено спустя 4 минуты 40 секунд:
- Код: Выделить всё
83.222.97.158:27015
Если кто может проверить , это не реклама !
Добавлено спустя 6 минут 54 секунды:
- Код: Выделить всё
"***Shaman*** | 34 rus |<71><STEAM_0:1:97714887><>" connected, address "188.233.108.64:41149"
World triggered "Round_Start"
"***Shaman*** | 34 rus |<71><STEAM_0:1:97714887><>" STEAM USERID validated
"Кана<72><STEAM_0:0:22894498><>" connected, address "2.135.17.63:27005"
Dropped Кана from server
Reason: Client sent 'drop'
Dropped ***Shaman*** | 34 rus | from server
Reason: Client sent 'drop'
"wh?<73><STEAM_0:0:37626405><>" connected, address "5.44.170.142:27005"
Dropped wh? from server
Reason: Client sent 'drop'
Team "CT" triggered "Target_Saved" (CT "0") (T "2")
World triggered "Round_End"
"x_tri3i<74><STEAM_0:1:175213885><>" connected, address "92.101.84.186:27005"
"x_tri3i<74><STEAM_0:1:175213885><>" STEAM USERID validated
World triggered "Round_Start"
Dropped x_tri3i from server
Reason: Client sent 'drop'
92.101.84.186:27005:reconnect
"x_tri3i<75><STEAM_0:1:175213885><>" connected, address "92.101.84.186:27005"
"x_tri3i<75><STEAM_0:1:175213885><>" STEAM USERID validated
Dropped x_tri3i from server
Reason: Client sent 'drop'
"90-e*<76><STEAM_0:1:39255550><>" connected, address "176.49.18.66:27005"
"90-e*<76><STEAM_0:1:39255550><>" STEAM USERID validated
Dropped 90-e* from server
Reason: Client sent 'drop'
"RENA2212<77><STEAM_0:0:166424989><>" connected, address "92.113.177.129:27005"
Dropped RENA2212 from server
Reason: Client sent 'drop'
"Chan<78><STEAM_0:1:436467659><>" connected, address "217.23.186.41:8105"
"Chan<78><STEAM_0:1:436467659><>" STEAM USERID validated
Dropped Chan from server
Reason: Client sent 'drop'
Team "CT" triggered "Target_Saved" (CT "0") (T "2")
World triggered "Round_End"
World triggered "Round_Start"
"coks-72<79><STEAM_0:0:204023923><>" connected, address "188.186.184.28:27005"
"coks-72<79><STEAM_0:0:204023923><>" STEAM USERID validated
"Player<80><STEAM_0:1:92514140><>" connected, address "212.107.227.138:27005"
"Player<80><STEAM_0:1:92514140><>" STEAM USERID validated
Ignoring custom decal from coks-72
"coks-72<79><STEAM_0:0:204023923><>" entered the game
Dropped Player from server
Reason: Client sent 'drop'
[VTC] Client coks-72 with new codec connected
"coks-72<79><STEAM_0:0:204023923><>" disconnected
World triggered "Round_Draw" (CT "0") (T "2")
World triggered "Round_End"
Dropped coks-72 from server
Reason: Client sent 'drop'
World triggered "Round_Start"
188.186.184.28:27005:reconnect
"coks-72<81><STEAM_0:0:204023923><>" connected, address "188.186.184.28:27005"
"coks-72<81><STEAM_0:0:204023923><>" STEAM USERID validated
Dropped coks-72 from server
Reason: Client sent 'drop'
Добавлено спустя 52 минуты 32 секунды:
- Код: Выделить всё
# ========================================================
# REUNION CONFIGURATION
# ========================================================
#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#
# ========================================================
# AUTHID MANAGEMENT
# ========================================================
# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666
# Use these options to set authid's for clients
### AUTH CONTROL ###
# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is Deprecated [5]
cid_SteamPending = 5
# for HLTV (default is Deprecated [5])
cid_HLTV = 5
# for p.47 clients that do not support unique id generation (default is Deprecated [5])
cid_NoSteam47 = 5
# for p.48 clients that do not support unique id generation (default is Deprecated [5])
cid_NoSteam48 = 5
# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1
# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1
# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1
# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1
# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1
# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1
# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3
# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1
# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 1
### AUTH SETTINGS ###
# Authorization protocols version. All steamdid's of non-steams players will be changed in common with this value.
# 1: DProto (deprecated)
# 2: Reunion 2015-2018
# 3: Reunion new (recommended)
AuthVersion = 2
# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Prevents SteamID stealing.
# Should be more than 16 chars length. If string is empty, hashing is not applied (AuthVersion < 3) or Reunion init will be failed (AuthVersion >= 3).
SteamIdHashSalt =
# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu. Can't be disabled with AuthVersion >= 3.
# Default: 1
SC2009_RevCompatMode = 1
# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
# Default: 0
EnableSXEIdGeneration = 0
# EnableGenPrefix2 (0 / 1)
# Enable second prefix (STEAM_*:0/1:****) for generated authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt. Can't be disabled with AuthVersion >= 3.
# Default: 0
EnableGenPrefix2 = 0
# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1
### AUTHID PREFIXES ###
# This config section will be ignored when AuthVersion > 2.
# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0
# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4
# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 1;
# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 1;
# SC2009_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 1;
# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 2;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 3;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 4;
# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 5;
# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 6;
# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 7;
# Note that banid will use steamid WITHOUT any prefixes!
# ========================================================
# SERVER QUERIES MANAGEMENT
# ========================================================
# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Steam) (recommended)
# 1 = Old Style (GoldSource Engine)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
# Default: 0
ServerInfoAnswerType = 0
# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
# Default: 1
FixBuggedQuery = 1
# EnableQueryLimiter (0 / 1)
# Enable ratelimit for server queries (TSource, players, etc). You can use 0 if external protection solutions used.
# Default: 1
EnableQueryLimiter = 0
# QueryRateLimit (128/2048)
# Global rate limit for server queries in packets/sec.
# Default: 256
QueryRateLimit = 256
# QueryFloodBanTime (0 - 60).
# Ban time in minutes for server query flooding. Use 0 to disable bans (block only).
# Default: 10
QueryFloodBanTime = 10
# LogAttacks (0 / 1)
# Log attacks to reunion_attacks.log
# Default: 1
LogAttacks = 1
# AllowSplitPackets (0 / 1)
# Allow splitting of outgoing packets if they size are greater than 1400. Used in original steamclient, but does not supported by some monitorings.
# Default: 0
AllowSplitPackets = 0
# IPClientsLimit (0 - 32)
# Maximum number of clients from single ip. Useful for computer clubs.
# Default: 5
IPClientsLimit = 5
# ========================================================
# OTHER STUFF
# ========================================================
# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 3