А вот собственно и сама ошибка:
- Код: Выделить всё
Host_Error: PF_precache_model_I: Model 'sprites/black_smoke2.spr' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
L 12/05/2016 - 14:16:05: FATAL ERROR (shutting down): Host_Error: PF_precache_model_I: Model 'sprites/black_smoke2.spr' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
FATAL ERROR (shutting down): Host_Error: PF_precache_model_I: Model 'sprites/black_smoke2.spr' failed to precache because the item count is over the 512 limit.
Reduce the number of brush models and/or regular models in the map to correct this.
Пробовал решить проблему с помощью данного плагина, ниже прикладываю его код:
- Код: Выделить всё
/* Formatright © 2010, ConnorMcLeod
This plugin is free software;
you can redistribute it and/or modify it under the terms of the
GNU General Public License as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this plugin; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include <amxmodx>
#include <fakemeta>
#define PLUGIN "UnPrecacher"
#define VERSION "1.0"
#define AUTHOR "ConnorMcLeod "
new UnprecacheList[][48] =
{
"shield",
"ambience/3dmbridge.wav",
"ambience/3dmeagle.wav",
"ambience/3dmstart.wav",
"ambience/3dmthrill.wav",
"ambience/alarm1.wav",
"ambience/arabmusic.wav",
"ambience/Birds1.wav",
"ambience/Birds2.wav",
"ambience/Birds3.wav",
"ambience/Birds4.wav",
"ambience/Birds5.wav",
"ambience/Birds6.wav",
"ambience/Birds7.wav",
"ambience/Birds8.wav",
"ambience/Birds9.wav",
"ambience/car1.wav",
"ambience/car2.wav",
"ambience/cat1.wav",
"ambience/chimes.wav",
"ambience/cicada3.wav",
"ambience/copter.wav",
"ambience/cow.wav",
"ambience/crow.wav",
"ambience/dog1.wav",
"ambience/dog2.wav",
"ambience/dog3.wav",
"ambience/dog4.wav",
"ambience/dog5.wav",
"ambience/dog6.wav",
"ambience/dog7.wav",
"ambience/doorbell.wav",
"ambience/fallscream.wav",
"ambience/guit1.wav",
"ambience/kajika.wav",
"ambience/lv1.wav",
"ambience/lv2.wav",
"ambience/lv3.wav",
"ambience/lv4.wav",
"ambience/lv5.wav",
"ambience/lv6.wav",
"ambience/lv_elvis.wav",
"ambience/lv_fruit1.wav",
"ambience/lv_fruit2.wav",
"ambience/lv_fruitwin.wav",
"ambience/lv_jubilee.wav",
"ambience/lv_neon.wav",
"ambience/Opera.wav",
"ambience/rain.wav",
"ambience/ratchant.wav",
"ambience/rd_shipshorn.wav",
"ambience/rd_waves.wav",
"ambience/sheep.wav",
"ambience/sparrow.wav",
"ambience/thunder_clap.wav",
"ambience/waterrun.wav",
"ambience/wolfhowl01.wav",
"ambience/wolfhowl02.wav",
"de_torn/tk_steam.wav",
"de_torn/tk_windStreet.wav",
"de_torn/torn_AK-47.wav",
"de_torn/torn_ambience.wav",
"de_torn/torn_Bomb1.wav",
"de_torn/torn_Bomb2.wav",
"de_torn/torn_MGun1.wav",
"de_torn/torn_Templewind.wav",
"de_torn/torn_thndrstrike.wav",
"de_torn/torn_water1.wav",
"de_torn/torn_water2.wav",
"events/enemy_died.wav",
"events/friend_died.wav",
"events/task_complete.wav",
"events/tutor_msg.wav",
"hostage/hos1.wav",
"hostage/hos2.wav",
"hostage/hos3.wav",
"hostage/hos4.wav",
"hostage/hos5.wav",
"items/equip_nvg.wav",
"items/kevlar.wav",
"items/nvg_off.wav",
"items/nvg_on.wav",
"items/tr_kevlar.wav",
"plats/vehicle1.wav",
"plats/vehicle2.wav",
"plats/vehicle3.wav",
"plats/vehicle4.wav",
"plats/vehicle6.wav",
"plats/vehicle7.wav",
"plats/vehicle_brake1.wav",
"plats/vehicle_ignition.wav",
"plats/vehicle_start1.wav",
"player/bhit_helmet-1.wav",
"player/bhit_kevlar-1.wav",
"player/breathe1.wav",
"player/breathe2.wav",
"player/death6.wav",
"player/gasp1.wav",
"player/gasp2.wav",
"player/headshot1.wav",
"player/headshot2.wav",
"player/headshot3.wav",
"player/pl_dirt1.wav",
"player/pl_dirt2.wav",
"player/pl_dirt3.wav",
"player/pl_dirt4.wav",
"player/pl_duct1.wav",
"player/pl_duct2.wav",
"player/pl_duct3.wav",
"player/pl_duct4.wav",
"player/pl_grate1.wav",
"player/pl_grate2.wav",
"player/pl_grate3.wav",
"player/pl_grate4.wav",
"player/pl_jump1.wav",
"player/pl_jump2.wav",
"player/pl_ladder1.wav",
"player/pl_ladder2.wav",
"player/pl_ladder3.wav",
"player/pl_ladder4.wav",
"player/pl_metal1.wav",
"player/pl_metal2.wav",
"player/pl_metal3.wav",
"player/pl_metal4.wav",
"player/pl_shell1.wav",
"player/pl_shot1.wav",
"player/pl_slosh1.wav",
"player/pl_slosh2.wav",
"player/pl_slosh3.wav",
"player/pl_slosh4.wav",
"player/pl_snow1.wav",
"player/pl_snow2.wav",
"player/pl_snow3.wav",
"player/pl_snow4.wav",
"player/pl_snow5.wav",
"player/pl_snow6.wav",
"player/pl_swim1.wav",
"player/pl_swim2.wav",
"player/pl_swim3.wav",
"player/pl_swim4.wav",
"player/pl_tile1.wav",
"player/pl_tile2.wav",
"player/pl_tile3.wav",
"player/pl_tile4.wav",
"player/pl_tile5.wav",
"player/pl_wade1.wav",
"player/pl_wade2.wav",
"player/pl_wade3.wav",
"player/pl_wade4.wav",
"player/sprayer.wav",
"radio",
"storm/thunder-theme.wav",
"weapons/ak47-1.wav",
"weapons/ak47-2.wav",
"weapons/ak47_boltpull.wav",
"weapons/ak47_clipin.wav",
"weapons/ak47_clipout.wav",
"weapons/aug-1.wav",
"weapons/aug_boltpull.wav",
"weapons/aug_boltslap.wav",
"weapons/aug_clipin.wav",
"weapons/aug_clipout.wav",
"weapons/aug_forearm.wav",
"weapons/awp1.wav",
"weapons/awp_clipin.wav",
"weapons/awp_clipout.wav",
"weapons/awp_deploy.wav",
"weapons/boltdown.wav",
"weapons/boltpull1.wav",
"weapons/boltup.wav",
"weapons/c4_beep1.wav",
"weapons/c4_beep2.wav",
"weapons/c4_beep3.wav",
"weapons/c4_beep4.wav",
"weapons/c4_beep5.wav",
"weapons/c4_click.wav",
"weapons/c4_disarm.wav",
"weapons/c4_disarmed.wav",
"weapons/c4_explode1.wav",
"weapons/c4_plant.wav",
"weapons/clipin1.wav",
"weapons/clipout1.wav",
"weapons/de_clipin.wav",
"weapons/de_clipout.wav",
"weapons/de_deploy.wav",
"weapons/deagle-1.wav",
"weapons/deagle-2.wav",
"weapons/dryfire_pistol.wav",
"weapons/dryfire_rifle.wav",
"weapons/elite_clipout.wav",
"weapons/elite_deploy.wav",
"weapons/elite_fire.wav",
"weapons/elite_leftclipin.wav",
"weapons/elite_reloadstart.wav",
"weapons/elite_rightclipin.wav",
"weapons/elite_sliderelease.wav",
"weapons/elite_twirl.wav",
"weapons/famas-1.wav",
"weapons/famas-2.wav",
"weapons/famas-burst.wav",
"weapons/famas_boltpull.wav",
"weapons/famas_boltslap.wav",
"weapons/famas_clipin.wav",
"weapons/famas_clipout.wav",
"weapons/famas_forearm.wav",
"weapons/fiveseven-1.wav",
"weapons/fiveseven_clipin.wav",
"weapons/fiveseven_clipout.wav",
"weapons/fiveseven_slidepull.wav",
"weapons/fiveseven_sliderelease.wav",
"weapons/flashbang-1.wav",
"weapons/flashbang-2.wav",
"weapons/g3sg1-1.wav",
"weapons/g3sg1_clipin.wav",
"weapons/g3sg1_clipout.wav",
"weapons/g3sg1_slide.wav",
"weapons/galil-1.wav",
"weapons/galil-2.wav",
"weapons/galil_boltpull.wav",
"weapons/galil_clipin.wav",
"weapons/galil_clipout.wav",
"weapons/generic_reload.wav",
"weapons/generic_shot_reload.wav",
"weapons/glock18-1.wav",
"weapons/glock18-2.wav",
"weapons/grenade_hit1.wav",
"weapons/grenade_hit2.wav",
"weapons/grenade_hit3.wav",
"weapons/he_bounce-1.wav",
"weapons/headshot2.wav",
"weapons/hegrenade-1.wav",
"weapons/hegrenade-2.wav",
"weapons/m3-1.wav",
"weapons/m3_insertshell.wav",
"weapons/m3_pump.wav",
"weapons/m4a1-1.wav",
"weapons/m4a1_boltpull.wav",
"weapons/m4a1_clipin.wav",
"weapons/m4a1_clipout.wav",
"weapons/m4a1_deploy.wav",
"weapons/m4a1_silencer_off.wav",
"weapons/m4a1_silencer_on.wav",
"weapons/m4a1_unsil-1.wav",
"weapons/m4a1_unsil-2.wav",
"weapons/m249-1.wav",
"weapons/m249-2.wav",
"weapons/m249_boxin.wav",
"weapons/m249_boxout.wav",
"weapons/m249_chain.wav",
"weapons/m249_coverdown.wav",
"weapons/m249_coverup.wav",
"weapons/mac10-1.wav",
"weapons/mac10_boltpull.wav",
"weapons/mac10_clipin.wav",
"weapons/mac10_clipout.wav",
"weapons/mp5-1.wav",
"weapons/mp5-2.wav",
"weapons/mp5_clipin.wav",
"weapons/mp5_clipout.wav",
"weapons/mp5_slideback.wav",
"weapons/p90-1.wav",
"weapons/p90_boltpull.wav",
"weapons/p90_clipin.wav",
"weapons/p90_clipout.wav",
"weapons/p90_cliprelease.wav",
"weapons/p228-1.wav",
"weapons/p228_clipin.wav",
"weapons/p228_clipout.wav",
"weapons/p228_slidepull.wav",
"weapons/p228_sliderelease.wav",
"weapons/pinpull.wav",
"weapons/ric_conc-1.wav",
"weapons/ric_conc-2.wav",
"weapons/ric_metal-1.wav",
"weapons/ric_metal-2.wav",
"weapons/scout_bolt.wav",
"weapons/scout_clipin.wav",
"weapons/scout_clipout.wav",
"weapons/scout_fire-1.wav",
"weapons/sg550-1.wav",
"weapons/sg550_boltpull.wav",
"weapons/sg550_clipin.wav",
"weapons/sg550_clipout.wav",
"weapons/sg552-1.wav",
"weapons/sg552-2.wav",
"weapons/sg552_boltpull.wav",
"weapons/sg552_clipin.wav",
"weapons/sg552_clipout.wav",
"weapons/sg_explode.wav",
"weapons/slideback1.wav",
"weapons/sliderelease1.wav",
"weapons/tmp-1.wav",
"weapons/tmp-2.wav",
"weapons/ump45-1.wav",
"weapons/ump45_boltslap.wav",
"weapons/ump45_clipin.wav",
"weapons/ump45_clipout.wav",
"weapons/usp1.wav",
"weapons/usp2.wav",
"weapons/usp_clipin.wav",
"weapons/usp_clipout.wav",
"weapons/usp_silencer_off.wav",
"weapons/usp_silencer_on.wav",
"weapons/usp_slideback.wav",
"weapons/usp_sliderelease.wav",
"weapons/usp_unsil-1.wav",
"weapons/xm1014-1.wav",
"weapons/zoom.wav"
}
new Unprecache
public plugin_init()
{
register_plugin( PLUGIN, VERSION, AUTHOR )
}
public plugin_precache()
{
register_forward(FM_PrecacheSound, "fw_PrecacheSound")
}
public fw_PrecacheSound( const Sound[] )
{
Unprecache = 0
for( new i = 0; i < sizeof( UnprecacheList ); i++ )
{
if( contain(Sound, UnprecacheList[i]) != -1 )
{
Unprecache = 1
break
}
}
if( Unprecache )
{
return FMRES_SUPERCEDE
}
return FMRES_IGNORED
}