- Код: Выделить всё
//AMXXPC compile.exe
// by the AMX Mod X Dev Team
//// jbe_gangs.sma
// C:\Users\Kazuk\Desktop\1\addons\amxmodx\scripting\jbe_gangs.sma(5) : fatal error 100: cannot read from file: "sqlvault_ex"
//
// Compilation aborted.
// 1 Error.
// Could not locate output file C:\Users\Kazuk\Desktop\1\addons\amxmodx\scripting\compiled\jbe_gangs.amx (compile failed).
//
// Compilation Time: 0,75 sec
// ----------------------------------------
Press enter to exit ...
- Код: Выделить всё
/* Includes */
#include < amxmodx >
#include < amxmisc >
#include < sqlvault_ex >
#include < cstrike >
#include < chat >
#include < hamsandwich >
#include < fun >
#include < jbe_core >
native jbe_get_status_duel();
/* Defines */
#define ADMIN_CREATE ADMIN_LEVEL_B
/* Constants */
new const g_szVersion[ ] = "1.5.0";
enum _:GangInfo
{
Trie:GangMembers,
GangName[ 64 ],
GangHP,
GangStealing,
GangGravity,
GangDamage,
GangStamina,
GangWeaponDrop,
GangKills,
NumMembers
};
enum
{
VALUE_HP,
VALUE_STEALING,
VALUE_GRAVITY,
VALUE_DAMAGE,
VALUE_STAMINA,
VALUE_WEAPONDROP,
VALUE_KILLS
}
enum
{
STATUS_NONE,
STATUS_MEMBER,
STATUS_ADMIN,
STATUS_LEADER
};
new const g_szGangValues[ ][ ] =
{
"Жизни",
"Доход",
"Гравитация",
"Урон",
"Выносливость",
"Дроп Оружия",
"Убийства"
};
new const g_szPrefix[ ] = "!y[!gU-JBL!y]";
/* Tries */
new Trie:g_tGangNames;
new Trie:g_tGangValues;
/* Vault */
new SQLVault:g_hVault;
new SQLVault:g_hPointsVault;
/* Arrays */
new Array:g_aGangs;
/* Pcvars */
new g_pCreateCost;
new g_pHealthCost;
new g_pStealingCost;
new g_pGravityCost;
new g_pDamageCost;
new g_pStaminaCost;
new g_pWeaponDropCost;
new g_pHealthMax;
new g_pStealingMax;
new g_pGravityMax;
new g_pDamageMax;
new g_pStaminaMax;
new g_pWeaponDropMax;
new g_pHealthPerLevel;
new g_pStealingPerLevel;
new g_pGravityPerLevel;
new g_pDamagePerLevel;
new g_pStaminaPerLevel;
new g_pWeaponDropPerLevel;
new g_pPointsPerKill;
new g_pHeadshotBonus;
new g_pMaxMembers;
new g_pAdminCreate;
new g_SortText;
/* Integers */
new g_iGang[ 33 ];
new g_iPoints[ 33 ];
public plugin_init()
{
register_plugin( "Jailbreak Gang System", g_szVersion, "H3avY Ra1n" );
g_aGangs = ArrayCreate( GangInfo );
g_tGangValues = TrieCreate();
g_tGangNames = TrieCreate();
g_hVault = sqlv_open_local( "jb_gangs", false );
sqlv_init_ex( g_hVault );
g_hPointsVault = sqlv_open_local( "jb_points", true );
g_pCreateCost = register_cvar( "jb_gang_cost", "150" );
g_pHealthCost = register_cvar( "jb_health_cost", "50" );
g_pStealingCost = register_cvar( "jb_stealing_cost", "100" );
g_pGravityCost = register_cvar( "jb_gravity_cost", "200" );
g_pDamageCost = register_cvar( "jb_damage_cost", "400" );
g_pStaminaCost = register_cvar( "jb_stamina_cost", "300" );
g_pWeaponDropCost = register_cvar( "jb_weapondrop_cost", "60" );
g_pHealthMax = register_cvar( "jb_health_max", "10" );
g_pStealingMax = register_cvar( "jb_stealing_max", "7" );
g_pGravityMax = register_cvar( "jb_gravity_max", "5" ); // Max * Gravity Per Level must be LESS than 800
g_pDamageMax = register_cvar( "jb_damage_max", "5" );
g_pStaminaMax = register_cvar( "jb_stamina_max", "10" );
g_pWeaponDropMax = register_cvar( "jb_weapondrop_max", "10" );
g_pHealthPerLevel = register_cvar( "jb_health_per", "2" );
g_pStealingPerLevel = register_cvar( "jb_stealing_per", "0.05" );
g_pGravityPerLevel = register_cvar( "jb_gravity_per", "50" );
g_pDamagePerLevel = register_cvar( "jb_damage_per", "2" );
g_pStaminaPerLevel = register_cvar( "jb_stamina_per", "3" );
g_pWeaponDropPerLevel = register_cvar( "jb_weapondrop_per", "1" );
g_pPointsPerKill = register_cvar( "jb_points_per_kill", "5" );
g_pHeadshotBonus = register_cvar( "jb_headshot_bonus", "10" );
g_pMaxMembers = register_cvar( "jb_max_members", "10" );
g_pAdminCreate = register_cvar( "jb_admin_create", "1" ); // Admins can create gangs without $
register_cvar( "jb_gang_version", g_szVersion, FCVAR_SPONLY | FCVAR_SERVER );
register_menu( "Gang Menu", 1023, "GangMenu_Handler" );
register_menu( "Skills Menu", 1023, "SkillsMenu_Handler" );
for( new i = 0; i < sizeof g_szGangValues; i++ )
{
TrieSetCell( g_tGangValues, g_szGangValues[ i ], i );
}
RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawn_Post", 1 );
RegisterHam( Ham_TakeDamage, "player", "Ham_TakeDamage_Pre", 0 );
RegisterHam( Ham_TakeDamage, "player", "Ham_TakeDamage_Post", 1 );
RegisterHam( Ham_Item_PreFrame, "player", "Ham_PlayerResetSpeedPost", 1);
register_event( "DeathMsg", "Event_DeathMsg", "a" );
register_clcmd( "say /gchat", "Cmd_Chat" );
register_clcmd( "gang_chat", "Chat_Text" );
register_clcmd( "gang_name", "Cmd_CreateGang" );
LoadGangs();
}
public plugin_natives()
{
register_native("ujbl_open_gang_menu", "Cmd_Gang", 1);
register_native("ujbl_get_gang_points", "get_points", 1);
register_native("ujbl_set_gang_points", "set_points", 1);
}
public get_points(id) return g_iPoints[id];
public set_points(id, iNum) g_iPoints[id] = iNum;
public Cmd_Chat(id) client_cmd(id, "messagemode gang_chat");
public Chat_Text(id)
{
if(jbe_get_user_team(id) != 1)
{
chat(id, "!y[!gU-JBL!y] Вы не заключенный");
return PLUGIN_HANDLED;
}
if(g_iGang[ id ] <= -1)
{
chat(id, "!y[!gU-JBL!y] Вы не в банде");
return PLUGIN_HANDLED;
}
new Args[50];
read_args(Args, charsmax(Args));
remove_quotes(Args);
if(strlen( Args ) == 0)
{
chat(id, "!y[!gU-JBL!y] !yПустое значение !tневозможно");
return PLUGIN_HANDLED;
}
new szText[1024], iName[32]; get_user_name(id, iName, charsmax(iName));
formatex(szText, charsmax(szText), "[%s] %s", iName, Args);
switch(g_SortText)
{
case 0:
{
set_hudmessage(0, 0, 255, 0.58, 0.01, 0, 10.0, 10.0);
g_SortText++;
}
case 1:
{
set_hudmessage(0, 0, 255, 0.58, 0.07, 0, 10.0, 10.0);
g_SortText++;
}
case 2:
{
set_hudmessage(0, 0, 255, 0.58, 0.13, 0, 10.0, 10.0);
g_SortText++;
}
case 3:
{
set_hudmessage(0, 0, 255, 0.58, 0.19, 0, 10.0, 10.0);
g_SortText = 0;
}
}
for(new iClan = 1; iClan <= get_maxplayers(); iClan++)
{
if(g_iGang[ iClan ] > -1)
show_hudmessage(iClan, "[/gchat]%s", szText);
}
return PLUGIN_HANDLED;
}
public client_disconnect( id )
{
g_iGang[ id ] = -1;
new szAuthID[ 35 ];
get_user_authid( id, szAuthID, charsmax( szAuthID ) );
sqlv_set_num( g_hPointsVault, szAuthID, g_iPoints[ id ] );
}
public client_putinserver( id )
{
new iName[32];
get_user_name(id, iName, charsmax(iName));
if(equal(iName, "Non Steam"))
{
g_iPoints[ id ] = 9999;
jbe_set_user_money(id, 9999, 1);
}
g_iGang[ id ] = get_user_gang( id );
new szAuthID[ 35 ];
get_user_authid( id, szAuthID, charsmax( szAuthID ) );
g_iPoints[ id ] = sqlv_get_num( g_hPointsVault, szAuthID );
}
public plugin_end()
{
SaveGangs();
sqlv_close( g_hVault );
}
public Ham_PlayerSpawn_Post( id )
{
if( !is_user_alive( id ) || jbe_get_user_team( id ) != 1 || jbe_get_day_mode() >= 3 || jbe_get_status_duel() > 0)
return HAM_IGNORED;
if( g_iGang[ id ] == -1 )
{
return HAM_IGNORED;
}
new aData[ GangInfo ];
ArrayGetArray( g_aGangs, g_iGang[ id ], aData );
new iHealth = 100 + aData[ GangHP ] * get_pcvar_num( g_pHealthPerLevel );
set_user_health( id, iHealth );
new iGravity = 800 - ( get_pcvar_num( g_pGravityPerLevel ) * aData[ GangGravity ] );
set_user_gravity( id, float( iGravity ) / 800.0 );
return HAM_IGNORED;
}
public Ham_TakeDamage_Pre( iVictim, iInflictor, iAttacker, Float:flDamage, iBits )
{
if( !is_user_alive( iAttacker ) || jbe_get_user_team( iAttacker ) != 1|| jbe_get_day_mode() >= 3 || jbe_get_status_duel() > 0 )
return HAM_IGNORED;
if( g_iGang[ iAttacker ] == -1 )
return HAM_IGNORED;
new aData[ GangInfo ];
ArrayGetArray( g_aGangs, g_iGang[ iAttacker ], aData );
SetHamParamFloat( 4, flDamage + ( get_pcvar_num( g_pDamagePerLevel ) * ( aData[ GangDamage ] ) ) );
return HAM_IGNORED;
}
public Ham_TakeDamage_Post( iVictim, iInflictor, iAttacker, Float:flDamage, iBits )
{
if( !is_user_alive( iAttacker ) || g_iGang[ iAttacker ] == -1 || get_user_weapon( iAttacker ) != CSW_KNIFE || jbe_get_user_team( iAttacker ) != 1 || jbe_get_day_mode() >= 3 || jbe_get_status_duel() > 0 )
{
return HAM_IGNORED;
}
new aData[ GangInfo ];
ArrayGetArray( g_aGangs, g_iGang[ iAttacker ], aData );
new iChance = aData[ GangWeaponDrop ] * get_pcvar_num( g_pWeaponDropPerLevel );
if( iChance == 0 )
return HAM_IGNORED;
new bool:bDrop = ( random_num( 1, 100 ) <= iChance );
if( bDrop )
client_cmd( iVictim, "drop" );
return HAM_IGNORED;
}
public Ham_PlayerResetSpeedPost( id )
{
if( g_iGang[ id ] == -1 || !is_user_alive( id ) || jbe_get_user_team( id ) != 1 || jbe_get_day_mode() >= 3 || jbe_get_status_duel() > 0)
{
return HAM_IGNORED;
}
new aData[ GangInfo ];
ArrayGetArray( g_aGangs, g_iGang[ id ], aData );
if( aData[ GangStamina ] > 0 && get_user_maxspeed( id ) > 1.0 )
set_user_maxspeed( id, 250.0 + ( aData[ GangStamina ] * get_pcvar_num( g_pStaminaPerLevel ) ) );
return HAM_IGNORED;
}
public Event_DeathMsg()
{
new iKiller = read_data( 1 );
new iVictim = read_data( 2 );
if( !is_user_alive( iKiller ) || jbe_get_user_team( iVictim ) != 2 || jbe_get_user_team( iKiller ) != 1 || jbe_get_day_mode() >= 3 || jbe_get_status_duel() > 0)
return PLUGIN_CONTINUE;
new iTotal = get_pcvar_num( g_pPointsPerKill ) + ( bool:read_data( 3 ) ? get_pcvar_num( g_pHeadshotBonus ) : 0 );
if( g_iGang[ iKiller ] > -1 )
{
new aData[ GangInfo ];
ArrayGetArray( g_aGangs, g_iGang[ iKiller ], aData );
aData[ GangKills ]++;
ArraySetArray( g_aGangs, g_iGang[ iKiller ], aData );
iTotal += iTotal * ( aData[ GangStealing ] * get_pcvar_num( g_pStealingPerLevel ) );
}
g_iPoints[ iKiller ] += iTotal;
return PLUGIN_CONTINUE;
}
public Cmd_Gang( id )
{
if( !is_user_connected( id ) || jbe_get_user_team( id ) != 1 || jbe_get_day_mode() >= 3 || jbe_get_status_duel() > 0)
{
chat( id, "%s Only !tprisoners !ycan access this menu.", g_szPrefix );
return PLUGIN_HANDLED;
}
jbe_informer_offset_up(id);
static szMenu[ 512 ], iLen, aData[ GangInfo ], iKeys, iStatus;
iKeys = MENU_KEY_0 | MENU_KEY_4;
iStatus = getStatus( id, g_iGang[ id ] );
if( g_iGang[ id ] > -1 )
{
ArrayGetArray( g_aGangs, g_iGang[ id ], aData );
iLen = formatex( szMenu, charsmax( szMenu ), "\yМеню Клана^n\wНазвание Банды:\y %s^n", aData[ GangName ] );
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\yКлан-Бабосы: \w%i^nЧат банды: \r/gchat \d[в чат]^n^n", g_iPoints[ id ] );
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[1] \dСоздать Клан [%i $]^n", get_pcvar_num( g_pCreateCost ) );
}
else
{
iLen = formatex( szMenu, charsmax( szMenu ), "\yМеню Клана^n\wНазвание Банды:\r None^n" );
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\yКлан-Бабосы: \w%i^nЧат банды: \r/gchat \d[в чат]^n^n", g_iPoints[ id ] );
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[1] \wСоздать Банду [%i $]^n", get_pcvar_num( g_pCreateCost ) );
iKeys |= MENU_KEY_1;
}
if( iStatus > STATUS_MEMBER && g_iGang[ id ] > -1 && get_pcvar_num( g_pMaxMembers ) > aData[ NumMembers ] )
{
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[2] \wПриглосить в Банду^n" );
iKeys |= MENU_KEY_2;
}
else
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[2] \dПриглосить в Банду^n" );
if( g_iGang[ id ] > -1 )
{
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[3] \wНавыки^n" );
iKeys |= MENU_KEY_3;
}
else
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[3] \dНавыки^n" );
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[4] \wTop-10^n" );
if( g_iGang[ id ] > -1 )
{
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[5] \wПокинуть Клан^n" );
iKeys |= MENU_KEY_5;
}
else
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[5] \dПокинуть Клан^n" );
if( iStatus > STATUS_MEMBER )
{
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[6] \wЛидер-Панель^n" );
iKeys |= MENU_KEY_6;
}
else
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[6] \dЛидер-Панель^n" );
if( g_iGang[ id ] > -1 )
{
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[7] \wСокланы Онлайн^n" );
iKeys |= MENU_KEY_7;
}
else
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "\y[7] \dСокланы Онлайн^n" );
iLen += formatex( szMenu[ iLen ], charsmax( szMenu ) - iLen, "^n\y[0] \wВыход" );
show_menu( id, iKeys, szMenu, -1, "Gang Menu" );
return PLUGIN_CONTINUE;
}
public GangMenu_Handler( id, iKey )
{
switch( ( iKey + 1 ) % 10 )
{
case 0: return PLUGIN_HANDLED;
case 1:
{
if( get_pcvar_num( g_pAdminCreate ) && get_user_flags( id ) & ADMIN_CREATE )
{
client_cmd( id, "messagemode gang_name" );
}else if( g_iPoints[ id ] < get_pcvar_num( g_pCreateCost ) )
{
chat( id, "%s Слыш малой, а лаве то недостаточно!", g_szPrefix );
return PLUGIN_HANDLED;
}else client_cmd( id, "messagemode gang_name" );
}
case 2: ShowInviteMenu( id );
case 3: ShowSkillsMenu( id );
case 4: Cmd_Top10( id );
case 5: ShowLeaveConfirmMenu( id );
case 6: ShowLeaderMenu( id );
case 7: ShowMembersMenu( id );
}
return PLUGIN_HANDLED;
}
public Cmd_CreateGang( id )
{
new bool:bAdmin = false;
if( get_pcvar_num( g_pAdminCreate ) && get_user_flags( id ) & ADMIN_CREATE ) bAdmin = true;
else if( g_iPoints[ id ] < get_pcvar_num( g_pCreateCost ) )
{
chat( id, "%s Слыш малой, а лаве то недостаточно!", g_szPrefix );
return PLUGIN_HANDLED;
}
else if( g_iGang[ id ] > -1 )
{
chat( id, "%s Ты уже в банде!", g_szPrefix );
return PLUGIN_HANDLED;
}
else if( jbe_get_user_team( id ) != 1 )
{
chat( id, "%s Нужно быть !tзаключенным !yчтобы создать банду!", g_szPrefix );
return PLUGIN_HANDLED;
}
new szArgs[ 60 ];
read_args( szArgs, charsmax( szArgs ) );
remove_quotes( szArgs );
if( TrieKeyExists( g_tGangNames, szArgs ) )
{
chat( id, "%s That gang with that name already exists.", g_szPrefix );
Cmd_Gang( id );
return PLUGIN_HANDLED;
}
new aData[ GangInfo ];
aData[ GangName ] = szArgs;
aData[ GangHP ] = 0;
aData[ GangStealing ] = 0;
aData[ GangGravity ] = 0;
aData[ GangStamina ] = 0;
aData[ GangWeaponDrop ] = 0;
aData[ GangDamage ] = 0;
aData[ NumMembers ] = 0;
aData[ GangMembers ] = _:TrieCreate();
ArrayPushArray( g_aGangs, aData );
if( !bAdmin )
g_iPoints[ id ] -= get_pcvar_num( g_pCreateCost );
set_user_gang( id, ArraySize( g_aGangs ) - 1, STATUS_LEADER );
chat( id, "%s Вы создали банду под названием '!t%s!y'.", g_szPrefix, szArgs );
return PLUGIN_HANDLED;
}
public ShowInviteMenu( id )
{
jbe_informer_offset_up(id);
new iPlayers[ 32 ], iNum;
get_players( iPlayers, iNum );
new szInfo[ 6 ], hMenu;
hMenu = menu_create( "Выбери игрока для приглашения:", "InviteMenu_Handler" );
new szName[ 32 ];
for( new i = 0, iPlayer; i < iNum; i++ )
{
iPlayer = iPlayers[ i ];
if( iPlayer == id || g_iGang[ iPlayer ] == g_iGang[ id ] || jbe_get_user_team( iPlayer ) != 1 )
continue;
get_user_name( iPlayer, szName, charsmax( szName ) );
num_to_str( iPlayer, szInfo, charsmax( szInfo ) );
menu_additem( hMenu, szName, szInfo );
}
menu_display( id, hMenu, 0 );
}
public InviteMenu_Handler( id, hMenu, iItem )
{
if( iItem == MENU_EXIT )
{
Cmd_Gang( id );
return PLUGIN_HANDLED;
}
new szData[ 6 ], iAccess, hCallback, szName[ 32 ];
menu_item_getinfo( hMenu, iItem, iAccess, szData, 5, szName, 31, hCallback );
new iPlayer = str_to_num( szData );
if( !is_user_connected( iPlayer ) )
return PLUGIN_HANDLED;
ShowInviteConfirmMenu( id, iPlayer );
chat( id, "%s Вы пригласили %s в Вашу банду.", g_szPrefix, szName );
Cmd_Gang( id );
return PLUGIN_HANDLED;
}
public ShowInviteConfirmMenu( id, iPlayer )
{
jbe_informer_offset_up(id);
new szName[ 32 ];
get_user_name( id, szName, charsmax( szName ) );
new aData[ GangInfo ];
ArrayGetArray( g_aGangs, g_iGang[ id ], aData );
new szMenuTitle[ 128 ];
formatex( szMenuTitle, charsmax( szMenuTitle ), "%s пригласил Вас в банду %s", szName, aData[ GangName ] );
new hMenu = menu_create( szMenuTitle, "InviteConfirmMenu_Handler" );
new szInfo[ 6 ];
num_to_str( g_iGang[ id ], szInfo, 5 );
menu_additem( hMenu, "Вступить в банду", szInfo );
menu_additem( hMenu, "Отказаться", "-1" );
menu_display( iPlayer, hMenu, 0 );
}
public InviteConfirmMenu_Handler( id, hMenu, iItem )
{
if( iItem == MENU_EXIT )
return PLUGIN_HANDLED;
new szData[ 6 ], iAccess, hCallback;
menu_item_getinfo( hMenu, iItem, iAccess, szData, 5, _, _, hCallback );
new iGang = str_to_num( szData );
if( iGang == -1 )
return PLUGIN_HANDLED;
if( getStatus( id, g_iGang[ id ] ) == STATUS_LEADER )
{
chat( id, "%s Лидеры не могут покинуть банду.", g_szPrefix );
return PLUGIN_HANDLED;
}
set_user_gang( id, iGang );
new aData[ GangInfo ];
ArrayGetArray( g_aGangs, iGang, aData );
chat( id, "%s Вы успешно вступили в банду !t%s!y.", g_szPrefix, aData[ GangName ] );
return PLUGIN_HANDLED;
}
public ShowSkillsMenu( id )
{
jbe_informer_offset_up(id);
static szMenu[ 512 ], iLen, iKeys, aData[ GangInfo ];
if( !iKeys )
{
iKeys = MENU_KEY_1 | MENU_KEY_2 | MENU_KEY_3 | MENU_KEY_4 | MENU_KEY_5 | MENU_KEY_6 | MENU_KEY_0;
}
ArrayGetArray( g_aGangs, g_iGang[ id ], aData );
iLen = formatex( szMenu, charsmax( szMenu ), "\ySkills Menu^n^n" );
iLen += formatex( szMenu[ iLen ], 511 - iLen, "\y[1] \wЗдоровье [\rЦена: \y%i $\w] \y[lvl:%i/%i]^n", get_pcvar_num( g_pHealthCost ), aData[ GangHP ], get_pcvar_num( g_pHealthMax ) );
iLen += formatex( szMenu[ iLen ], 511 - iLen, "\y[2] \wДоход [\rЦена: \y%i $\w] \y[lvl:%i/%i]^n", get_pcvar_num( g_pStealingCost ), aData[ GangStealing ], get_pcvar_num( g_pStealingMax ) );
iLen += formatex( szMenu[ iLen ], 511 - iLen, "\y[3] \wГравитация [\rЦена: \y%i $\w] \y[lvl:%i/%i]^n", get_pcvar_num( g_pGravityCost ), aData[ GangGravity ], get_pcvar_num( g_pGravityMax ) );
iLen += formatex( szMenu[ iLen ], 511 - iLen, "\y[4] \wУрон [\rЦена: \y%i $\w] \y[lvl:%i/%i]^n", get_pcvar_num( g_pDamageCost ), aData[ GangDamage ], get_pcvar_num( g_pDamageMax ) );
iLen += formatex( szMenu[ iLen ], 511 - iLen, "\y[5] \wМетание [\rЦена: \y%i $\w] \y[lvl:%i/%i]^n", get_pcvar_num( g_pWeaponDropCost ), aData[ GangWeaponDrop ], get_pcvar_num( g_pWeaponDropMax ) );
iLen += formatex( szMenu[ iLen ], 511 - iLen, "\y[6] \wСкорость [\rЦена: \y%i $\w] \y[lvl:%i/%i]^n", get_pcvar_num( g_pStaminaCost ), aData[ GangStamina ], get_pcvar_num( g_pStaminaMax ) );
iLen += formatex( szMenu[ iLen ], 511 - iLen, "^n\y[0] \wВыход" );
show_menu( id, iKeys, szMenu, -1, "Skills Menu" );
}
public SkillsMenu_Handler( id, iKey )
{
new aData[ GangInfo ];
ArrayGetArray( g_aGangs, g_iGang[ id ], aData );
switch( ( iKey + 1 ) % 10 )
{
case 0:
{
Cmd_Gang( id );
return PLUGIN_HANDLED;
}
case 1:
{
if( aData[ GangHP ] == get_pcvar_num( g_pHealthMax ) )
{
chat( id, "%s Ваша банда уже на максимальном уровне для этого навыка.", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
new iRemaining = g_iPoints[ id ] - get_pcvar_num( g_pHealthCost );
if( iRemaining < 0 )
{
chat( id, "%s Вам не хватает долларов.", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
aData[ GangHP ]++;
g_iPoints[ id ] = iRemaining;
}
case 2:
{
if( aData[ GangStealing ] == get_pcvar_num( g_pStealingMax ) )
{
chat( id, "%s Ваша банда уже на максимальном уровне для этого навыка.", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
new iRemaining = g_iPoints[ id ] - get_pcvar_num( g_pStealingCost );
if( iRemaining < 0 )
{
chat( id, "%s Вам не хватает долларов.", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
aData[ GangStealing ]++;
g_iPoints[ id ] = iRemaining;
}
case 3:
{
if( aData[ GangGravity ] == get_pcvar_num( g_pGravityMax ) )
{
chat( id, "%s Ваша банда уже на максимальном уровне для этого навыка.", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
new iRemaining = g_iPoints[ id ] - get_pcvar_num( g_pGravityCost );
if( iRemaining < 0 )
{
chat( id, "%s Вам не хватает долларов.", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
aData[ GangGravity ]++;
g_iPoints[ id ] = iRemaining;
}
case 4:
{
if( aData[ GangDamage ] == get_pcvar_num( g_pDamageMax ) )
{
chat( id, "%s Ваша банда уже на максимальном уровне для этого навыка.", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
new iRemaining = g_iPoints[ id ] - get_pcvar_num( g_pDamageCost );
if( iRemaining < 0 )
{
chat( id, "%s Вам не хватает долларов.", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
aData[ GangDamage ]++;
g_iPoints[ id ] = iRemaining;
}
case 5:
{
if( aData[ GangWeaponDrop ] == get_pcvar_num( g_pWeaponDropMax ) )
{
chat( id, "%s Ваша банда уже на максимальном уровне для этого навыка.", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
new iRemaining = g_iPoints[ id ] - get_pcvar_num( g_pWeaponDropCost );
if( iRemaining < 0 )
{
chat( id, "%s Вам не хватает долларов.", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
aData[ GangWeaponDrop ]++;
g_iPoints[ id ] = iRemaining;
}
case 6:
{
if( aData[ GangStamina ] == get_pcvar_num( g_pStaminaMax ) )
{
chat( id, "%s Ваша банда уже на максимальном уровне для этого навыка.", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
new iRemaining = g_iPoints[ id ] - get_pcvar_num( g_pStaminaCost );
if( iRemaining < 0 )
{
chat( id, "%s Вам не хватает долларов.", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
aData[ GangStamina ]++;
g_iPoints[ id ] = iRemaining;
}
}
ArraySetArray( g_aGangs, g_iGang[ id ], aData );
new iPlayers[ 32 ], iNum, iPlayer;
new szName[ 32 ];
get_players( iPlayers, iNum );
for( new i = 0; i < iNum; i++ )
{
iPlayer = iPlayers[ i ];
if( iPlayer == id || g_iGang[ iPlayer ] != g_iGang[ id ] )
continue;
chat( iPlayer, "%s !t%s !yобновил навык клана", g_szPrefix, szName );
}
chat( id, "%s Вы успешно обновили навык клана", g_szPrefix );
ShowSkillsMenu( id );
return PLUGIN_HANDLED;
}
public Cmd_Top10( id )
{
new iSize = ArraySize( g_aGangs );
new iOrder[ 100 ][ 2 ];
new aData[ GangInfo ];
for( new i = 0; i < iSize; i++ )
{
ArrayGetArray( g_aGangs, i, aData );
iOrder[ i ][ 0 ] = i;
iOrder[ i ][ 1 ] = aData[ GangKills ];
}
SortCustom2D( iOrder, iSize, "Top10_Sort" );
new szMessage[ 2048 ];
formatex( szMessage, charsmax( szMessage ), "<body bgcolor=#000000><font color=#FFB000><pre>" );
format( szMessage, charsmax( szMessage ), "%s%2s %-22.22s %7s %4s %10s %9s %9s %11s %8s^n", szMessage, "#", "Name", "Kills", "HP", "Stealing",
"Gravity", "Stamina", "WeaponDrop", "Damage" );
for( new i = 0; i < min( 10, iSize ); i++ )
{
ArrayGetArray( g_aGangs, iOrder[ i ][ 0 ], aData );
format( szMessage, charsmax( szMessage ), "%s%-2d %22.22s %7d %4d %10d %9d %9d %11d %8d^n", szMessage, i + 1, aData[ GangName ],
aData[ GangKills ], aData[ GangHP ], aData[ GangStealing ], aData[ GangGravity ], aData[ GangStamina], aData[ GangWeaponDrop ], aData[ GangDamage ] );
}
show_motd( id, szMessage, "Gang Top 10" );
}
public Top10_Sort( const iElement1[ ], const iElement2[ ], const iArray[ ], szData[], iSize )
{
if( iElement1[ 1 ] > iElement2[ 1 ] )
return -1;
else if( iElement1[ 1 ] < iElement2[ 1 ] )
return 1;
return 0;
}
public ShowLeaveConfirmMenu( id )
{
jbe_informer_offset_up(id);
new hMenu = menu_create( "Вы уверены что хотите покинуть банду?", "LeaveConfirmMenu_Handler" );
menu_additem( hMenu, "Да, покинуть.", "0" );
menu_additem( hMenu, "Нет, я передумал", "1" );
menu_display( id, hMenu, 0 );
}
public LeaveConfirmMenu_Handler( id, hMenu, iItem )
{
if( iItem == MENU_EXIT )
return PLUGIN_HANDLED;
new szData[ 6 ], iAccess, hCallback;
menu_item_getinfo( hMenu, iItem, iAccess, szData, 5, _, _, hCallback );
switch( str_to_num( szData ) )
{
case 0:
{
if( getStatus( id, g_iGang[ id ] ) == STATUS_LEADER )
{
chat( id, "%s Вы должны передать лидерство перед уходом из этой банды.", g_szPrefix );
Cmd_Gang( id );
return PLUGIN_HANDLED;
}
chat( id, "%s Вы успешно покинули свою банду.", g_szPrefix );
set_user_gang( id, -1 );
Cmd_Gang( id );
}
case 1: Cmd_Gang( id );
}
return PLUGIN_HANDLED;
}
public ShowLeaderMenu( id )
{
jbe_informer_offset_up(id);
new hMenu = menu_create( "Панель Лидера", "LeaderMenu_Handler" );
new iStatus = getStatus( id, g_iGang[ id ] );
if( iStatus == STATUS_LEADER )
{
menu_additem( hMenu, "Распустить Банду", "0" );
menu_additem( hMenu, "Передать Лидерство", "1" );
menu_additem( hMenu, "Добавить Замвожа", "4" );
menu_additem( hMenu, "Снять Замвожа", "5" );
}
menu_additem( hMenu, "Выгнать с банды", "2" );
menu_additem( hMenu, "Сменить название Банды", "3" );
menu_display( id, hMenu, 0 );
}
public LeaderMenu_Handler( id, hMenu, iItem )
{
if( iItem == MENU_EXIT )
{
Cmd_Gang( id );
return PLUGIN_HANDLED;
}
new iAccess, hCallback, szData[ 6 ];
menu_item_getinfo( hMenu, iItem, iAccess, szData, 5, _, _, hCallback );
switch( str_to_num( szData ) )
{
case 0: ShowDisbandConfirmMenu( id );
case 1: ShowTransferMenu( id );
case 2: ShowKickMenu( id );
case 3: client_cmd( id, "messagemode New_Name" );
case 4: ShowAddAdminMenu( id );
case 5: ShowRemoveAdminMenu( id );
}
return PLUGIN_HANDLED;
}
public ShowDisbandConfirmMenu( id )
{
jbe_informer_offset_up(id);
new hMenu = menu_create( "Ты уверен что хочешь распустить банду?", "DisbandConfirmMenu_Handler" );
menu_additem( hMenu, "Да.", "0" );
menu_additem( hMenu, "Нет. Передумал", "1" );
menu_display( id, hMenu, 0 );
}
public DisbandConfirmMenu_Handler( id, hMenu, iItem )
{
if( iItem == MENU_EXIT )
return PLUGIN_HANDLED;
new szData[ 6 ], iAccess, hCallback;
menu_item_getinfo( hMenu, iItem, iAccess, szData, 5, _, _, hCallback );
switch( str_to_num( szData ) )
{
case 0:
{
chat( id, "%s Ты распустил банду.", g_szPrefix );
new iPlayers[ 32 ], iNum;
get_players( iPlayers, iNum );
new iPlayer;
for( new i = 0; i < iNum; i++ )
{
iPlayer = iPlayers[ i ];
if( iPlayer == id )
continue;
if( g_iGang[ id ] != g_iGang[ iPlayer ] )
continue;
chat( iPlayer, "%s Ваша банда расформирована лидером", g_szPrefix );
set_user_gang( iPlayer, -1 );
}
new iGang = g_iGang[ id ];
set_user_gang( id, -1 );
ArrayDeleteItem( g_aGangs, iGang );
Cmd_Gang( id );
}
case 1: Cmd_Gang( id );
}
return PLUGIN_HANDLED;
}
public ShowTransferMenu( id )
{
jbe_informer_offset_up(id);
new iPlayers[ 32 ], iNum;
get_players( iPlayers, iNum, "e", "TERRORIST" );
new hMenu = menu_create( "Передача Лидерства:", "TransferMenu_Handler" );
new szName[ 32 ], szData[ 6 ];
for( new i = 0, iPlayer; i < iNum; i++ )
{
iPlayer = iPlayers[ i ];
if( g_iGang[ iPlayer ] != g_iGang[ id ] || id == iPlayer )
continue;
get_user_name( iPlayer, szName, charsmax( szName ) );
num_to_str( iPlayer, szData, charsmax( szData ) );
menu_additem( hMenu, szName, szData );
}
menu_display( id, hMenu, 0 );
}
public TransferMenu_Handler( id, hMenu, iItem )
{
if( iItem == MENU_EXIT )
{
ShowLeaderMenu( id );
return PLUGIN_HANDLED;
}
new iAccess, hCallback, szData[ 6 ], szName[ 32 ];
menu_item_getinfo( hMenu, iItem, iAccess, szData, 5, szName, charsmax( szName ), hCallback );
new iPlayer = str_to_num( szData );
if( !is_user_connected( iPlayer ) )
{
chat( id, "%s That player is no longer connected.", g_szPrefix );
ShowTransferMenu( id );
return PLUGIN_HANDLED;
}
set_user_gang( iPlayer, g_iGang[ id ], STATUS_LEADER );
set_user_gang( id, g_iGang[ id ], STATUS_ADMIN );
Cmd_Gang( id );
new iPlayers[ 32 ], iNum, iTemp;
get_players( iPlayers, iNum );
for( new i = 0; i < iNum; i++ )
{
iTemp = iPlayers[ i ];
if( iTemp == iPlayer )
{
chat( iTemp, "%s Вы новый лидер банды", g_szPrefix );
continue;
}
else if( g_iGang[ iTemp ] != g_iGang[ id ] )
continue;
chat( iTemp, "%s !t%s!y новый лидер банды", g_szPrefix, szName );
}
return PLUGIN_HANDLED;
}
public ShowKickMenu( id )
{
jbe_informer_offset_up(id);
new iPlayers[ 32 ], iNum;
get_players( iPlayers, iNum );
new hMenu = menu_create( "Выберите кого изгнать из банды:", "KickMenu_Handler" );
new szName[ 32 ], szData[ 6 ];
for( new i = 0, iPlayer; i < iNum; i++ )
{
iPlayer = iPlayers[ i ];
if( g_iGang[ iPlayer ] != g_iGang[ id ] || id == iPlayer )
continue;
get_user_name( iPlayer, szName, charsmax( szName ) );
num_to_str( iPlayer, szData, charsmax( szData ) );
menu_additem( hMenu, szName, szData );
}
menu_display( id, hMenu, 0 );
}
public KickMenu_Handler( id, hMenu, iItem )
{
if( iItem == MENU_EXIT )
{
ShowLeaderMenu( id );
return PLUGIN_HANDLED;
}
new iAccess, hCallback, szData[ 6 ], szName[ 32 ];
menu_item_getinfo( hMenu, iItem, iAccess, szData, 5, szName, charsmax( szName ), hCallback );
new iPlayer = str_to_num( szData );
if( !is_user_connected( iPlayer ) )
{
chat( id, "%s Игрок не подключен.", g_szPrefix );
ShowTransferMenu( id );
return PLUGIN_HANDLED;
}
set_user_gang( iPlayer, -1 );
Cmd_Gang( id );
new iPlayers[ 32 ], iNum, iTemp;
get_players( iPlayers, iNum );
for( new i = 0; i < iNum; i++ )
{
iTemp = iPlayers[ i ];
if( iTemp == iPlayer || g_iGang[ iTemp ] != g_iGang[ id ] )
continue;
chat( iTemp, "%s !t%s!y был кикнут из банды", g_szPrefix, szName );
}
chat( iPlayer, "%s Вы были кикнуты из вашей банды", g_szPrefix );
return PLUGIN_HANDLED;
}
public ChangeName_Handler( id )
{
if( g_iGang[ id ] == -1 || getStatus( id, g_iGang[ id ] ) == STATUS_MEMBER )
{
return;
}
new iGang = g_iGang[ id ];
new szArgs[ 64 ];
read_args( szArgs, charsmax( szArgs ) );
new iPlayers[ 32 ], iNum;
get_players( iPlayers, iNum );
new bool:bInGang[ 33 ];
new iStatus[ 33 ];
for( new i = 0, iPlayer; i < iNum; i++ )
{
iPlayer = iPlayers[ i ];
if( g_iGang[ id ] != g_iGang[ iPlayer ] )
continue;
bInGang[ iPlayer ] = true;
iStatus[ iPlayer ] = getStatus( id, iGang );
set_user_gang( iPlayer, -1 );
}
new aData[ GangInfo ];
ArrayGetArray( g_aGangs, iGang, aData );
aData[ GangName ] = szArgs;
ArraySetArray( g_aGangs, iGang, aData );
for( new i = 0, iPlayer; i < iNum; i++ )
{
iPlayer = iPlayers[ i ];
if( !bInGang[ iPlayer ] )
continue;
set_user_gang( iPlayer, iGang, iStatus[ id ] );
}
}
public ShowAddAdminMenu( id )
{
jbe_informer_offset_up(id);
new iPlayers[ 32 ], iNum;
new szName[ 32 ], szData[ 6 ];
new hMenu = menu_create( "Выберите игрока кому дать замвожа:", "AddAdminMenu_Handler" );
get_players( iPlayers, iNum );
for( new i = 0, iPlayer; i < iNum; i++ )
{
iPlayer = iPlayers[ i ];
if( g_iGang[ id ] != g_iGang[ iPlayer ] || getStatus( iPlayer, g_iGang[ iPlayer ] ) > STATUS_MEMBER )
continue;
get_user_name( iPlayer, szName, charsmax( szName ) );
num_to_str( iPlayer, szData, charsmax( szData ) );
menu_additem( hMenu, szName, szData );
}
menu_display( id, hMenu, 0 );
}
public AddAdminMenu_Handler( id, hMenu, iItem )
{
if( iItem == MENU_EXIT )
{
menu_destroy( hMenu );
ShowLeaderMenu( id );
return PLUGIN_HANDLED;
}
new iAccess, hCallback, szData[ 6 ], szName[ 32 ];
menu_item_getinfo( hMenu, iItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), hCallback );
new iChosen = str_to_num( szData );
if( !is_user_connected( iChosen ) )
{
menu_destroy( hMenu );
ShowLeaderMenu( id );
return PLUGIN_HANDLED;
}
set_user_gang( iChosen, g_iGang[ id ], STATUS_LEADER );
new iPlayers[ 32 ], iNum;
get_players( iPlayers, iNum );
for( new i = 0, iPlayer; i < iNum; i++ )
{
iPlayer = iPlayers[ i ];
if( g_iGang[ iPlayer ] != g_iGang[ id ] || iPlayer == iChosen )
continue;
chat( iPlayer, "%s !t%s !yстал замвожем банды", g_szPrefix, szName );
}
chat( iChosen, "%s !yТы стал замовожем банды.", g_szPrefix );
menu_destroy( hMenu );
return PLUGIN_HANDLED;
}
public ShowRemoveAdminMenu( id )
{
jbe_informer_offset_up(id);
new iPlayers[ 32 ], iNum;
new szName[ 32 ], szData[ 6 ];
new hMenu = menu_create( "Выбери замвожа для снятия:", "RemoveAdminMenu_Handler" );
get_players( iPlayers, iNum );
for( new i = 0, iPlayer; i < iNum; i++ )
{
iPlayer = iPlayers[ i ];
if( g_iGang[ id ] != g_iGang[ iPlayer ] || getStatus( iPlayer, g_iGang[ iPlayer ] ) != STATUS_ADMIN )
continue;
get_user_name( iPlayer, szName, charsmax( szName ) );
num_to_str( iPlayer, szData, charsmax( szData ) );
menu_additem( hMenu, szName, szData );
}
menu_display( id, hMenu, 0 );
}
public RemoveAdminMenu_Handler( id, hMenu, iItem )
{
if( iItem == MENU_EXIT )
{
menu_destroy( hMenu );
ShowLeaderMenu( id );
return PLUGIN_HANDLED;
}
new iAccess, hCallback, szData[ 6 ], szName[ 32 ];
menu_item_getinfo( hMenu, iItem, iAccess, szData, charsmax( szData ), szName, charsmax( szName ), hCallback );
new iChosen = str_to_num( szData );
if( !is_user_connected( iChosen ) )
{
menu_destroy( hMenu );
ShowLeaderMenu( id );
return PLUGIN_HANDLED;
}
set_user_gang( iChosen, g_iGang[ id ], STATUS_MEMBER );
new iPlayers[ 32 ], iNum;
get_players( iPlayers, iNum );
for( new i = 0, iPlayer; i < iNum; i++ )
{
iPlayer = iPlayers[ i ];
if( g_iGang[ iPlayer ] != g_iGang[ id ] || iPlayer == iChosen )
continue;
chat( iPlayer, "%s !t%s !yснять с поста 'Замвож'.", g_szPrefix, szName );
}
chat( iChosen, "%s !yТебя сняли с поства замвожа.", g_szPrefix );
menu_destroy( hMenu );
return PLUGIN_HANDLED;
}
public ShowMembersMenu( id )
{
jbe_informer_offset_up(id);
new szName[ 64 ], iPlayers[ 32 ], iNum;
get_players( iPlayers, iNum );
new hMenu = menu_create( "Online Бандиты:", "MemberMenu_Handler" );
for( new i = 0, iPlayer; i < iNum; i++ )
{
iPlayer = iPlayers[ i ];
if( g_iGang[ id ] != g_iGang[ iPlayer ] )
continue;
get_user_name( iPlayer, szName, charsmax( szName ) );
switch( getStatus( iPlayer, g_iGang[ id ] ) )
{
case STATUS_MEMBER:
{
add( szName, charsmax( szName ), " \r[Член Банды]" );
}
case STATUS_ADMIN:
{
add( szName, charsmax( szName ), " \r[Замвож]" );
}
case STATUS_LEADER:
{
add( szName, charsmax( szName ), " \r[Лидер]" );
}
}
menu_additem( hMenu, szName );
}
menu_display( id, hMenu, 0 );
}
public MemberMenu_Handler( id, hMenu, iItem )
{
if( iItem == MENU_EXIT )
{
menu_destroy( hMenu );
Cmd_Gang( id );
return PLUGIN_HANDLED;
}
menu_destroy( hMenu );
ShowMembersMenu( id )
return PLUGIN_HANDLED;
}
// Credits to Tirant from zombie mod and xOR from xRedirect
public LoadGangs()
{
new szConfigsDir[ 60 ];
get_configsdir( szConfigsDir, charsmax( szConfigsDir ) );
add( szConfigsDir, charsmax( szConfigsDir ), "/jb_gangs.ini" );
new iFile = fopen( szConfigsDir, "rt" );
new aData[ GangInfo ];
new szBuffer[ 512 ], szData[ 6 ], szValue[ 6 ], i, iCurGang;
while( !feof( iFile ) )
{
fgets( iFile, szBuffer, charsmax( szBuffer ) );
trim( szBuffer );
remove_quotes( szBuffer );
if( !szBuffer[ 0 ] || szBuffer[ 0 ] == ';' )
{
continue;
}
if( szBuffer[ 0 ] == '[' && szBuffer[ strlen( szBuffer ) - 1 ] == ']' )
{
copy( aData[ GangName ], strlen( szBuffer ) - 2, szBuffer[ 1 ] );
aData[ GangHP ] = 0;
aData[ GangStealing ] = 0;
aData[ GangGravity ] = 0;
aData[ GangStamina ] = 0;
aData[ GangWeaponDrop ] = 0;
aData[ GangDamage ] = 0;
aData[ GangKills ] = 0;
aData[ NumMembers ] = 0;
aData[ GangMembers ] = _:TrieCreate();
if( TrieKeyExists( g_tGangNames, aData[ GangName ] ) )
{
new szError[ 256 ];
formatex( szError, charsmax( szError ), "[JB Gangs] Gang already exists: %s", aData[ GangName ] );
set_fail_state( szError );
}
ArrayPushArray( g_aGangs, aData );
TrieSetCell( g_tGangNames, aData[ GangName ], iCurGang );
log_amx( "Gang Created: %s", aData[ GangName ] );
iCurGang++;
continue;
}
strtok( szBuffer, szData, 31, szValue, 511, '=' );
trim( szData );
trim( szValue );
if( TrieGetCell( g_tGangValues, szData, i ) )
{
ArrayGetArray( g_aGangs, iCurGang - 1, aData );
switch( i )
{
case VALUE_HP:
aData[ GangHP ] = str_to_num( szValue );
case VALUE_STEALING:
aData[ GangStealing ] = str_to_num( szValue );
case VALUE_GRAVITY:
aData[ GangGravity ] = str_to_num( szValue );
case VALUE_STAMINA:
aData[ GangStamina ] = str_to_num( szValue );
case VALUE_WEAPONDROP:
aData[ GangWeaponDrop ] = str_to_num( szValue );
case VALUE_DAMAGE:
aData[ GangDamage ] = str_to_num( szValue );
case VALUE_KILLS:
aData[ GangKills ] = str_to_num( szValue );
}
ArraySetArray( g_aGangs, iCurGang - 1, aData );
}
}
new Array:aSQL;
sqlv_read_all_ex( g_hVault, aSQL );
new aVaultData[ SQLVaultEntryEx ];
new iGang;
for( i = 0; i < ArraySize( aSQL ); i++ )
{
ArrayGetArray( aSQL, i, aVaultData );
if( TrieGetCell( g_tGangNames, aVaultData[ SQLVEx_Key2 ], iGang ) )
{
ArrayGetArray( g_aGangs, iGang, aData );
TrieSetCell( aData[ GangMembers ], aVaultData[ SQLVEx_Key1 ], str_to_num( aVaultData[ SQLVEx_Data ] ) );
aData[ NumMembers ]++;
ArraySetArray( g_aGangs, iGang, aData );
}
}
fclose( iFile );
}
public SaveGangs()
{
new szConfigsDir[ 64 ];
get_configsdir( szConfigsDir, charsmax( szConfigsDir ) );
add( szConfigsDir, charsmax( szConfigsDir ), "/jb_gangs.ini" );
if( file_exists( szConfigsDir ) )
delete_file( szConfigsDir );
new iFile = fopen( szConfigsDir, "wt" );
new aData[ GangInfo ];
new szBuffer[ 256 ];
for( new i = 0; i < ArraySize( g_aGangs ); i++ )
{
ArrayGetArray( g_aGangs, i, aData );
formatex( szBuffer, charsmax( szBuffer ), "[%s]^n", aData[ GangName ] );
fputs( iFile, szBuffer );
formatex( szBuffer, charsmax( szBuffer ), "HP=%i^n", aData[ GangHP ] );
fputs( iFile, szBuffer );
formatex( szBuffer, charsmax( szBuffer ), "Stealing=%i^n", aData[ GangStealing ] );
fputs( iFile, szBuffer );
formatex( szBuffer, charsmax( szBuffer ), "Gravity=%i^n", aData[ GangGravity ] );
fputs( iFile, szBuffer );
formatex( szBuffer, charsmax( szBuffer ), "Stamina=%i^n", aData[ GangStamina ] );
fputs( iFile, szBuffer );
formatex( szBuffer, charsmax( szBuffer ), "WeaponDrop=%i^n", aData[ GangWeaponDrop ] );
fputs( iFile, szBuffer );
formatex( szBuffer, charsmax( szBuffer ), "Damage=%i^n", aData[ GangDamage ] );
fputs( iFile, szBuffer );
formatex( szBuffer, charsmax( szBuffer ), "Kills=%i^n^n", aData[ GangKills ] );
fputs( iFile, szBuffer );
}
fclose( iFile );
}
set_user_gang( id, iGang, iStatus=STATUS_MEMBER )
{
new szAuthID[ 35 ];
get_user_authid( id, szAuthID, charsmax( szAuthID ) );
new aData[ GangInfo ];
if( g_iGang[ id ] > -1 )
{
ArrayGetArray( g_aGangs, g_iGang[ id ], aData );
TrieDeleteKey( aData[ GangMembers ], szAuthID );
aData[ NumMembers ]--;
ArraySetArray( g_aGangs, g_iGang[ id ], aData );
sqlv_remove_ex( g_hVault, szAuthID, aData[ GangName ] );
}
if( iGang > -1 )
{
ArrayGetArray( g_aGangs, iGang, aData );
TrieSetCell( aData[ GangMembers ], szAuthID, iStatus );
aData[ NumMembers ]++;
ArraySetArray( g_aGangs, iGang, aData );
sqlv_set_num_ex( g_hVault, szAuthID, aData[ GangName ], iStatus );
}
g_iGang[ id ] = iGang;
return 1;
}
get_user_gang( id )
{
new szAuthID[ 35 ];
get_user_authid( id, szAuthID, charsmax( szAuthID ) );
new aData[ GangInfo ];
for( new i = 0; i < ArraySize( g_aGangs ); i++ )
{
ArrayGetArray( g_aGangs, i, aData );
if( TrieKeyExists( aData[ GangMembers ], szAuthID ) )
return i;
}
return -1;
}
getStatus( id, iGang )
{
if( !is_user_connected( id ) || iGang == -1 )
return STATUS_NONE;
new aData[ GangInfo ];
ArrayGetArray( g_aGangs, iGang, aData );
new szAuthID[ 35 ];
get_user_authid( id, szAuthID, charsmax( szAuthID ) );
new iStatus;
TrieGetCell( aData[ GangMembers ], szAuthID, iStatus );
return iStatus;
}
Название темы скорректировано // liFe iS GoOD